Scorch Wurm

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Scorch Wurm
Scorch Wurm - Logbook Model.jpg
Health 580 (+174 per level)
Damage 17 (+3.4 per level)
Speed 16 m/s (when tunneling)

The Scorch Wurm is a monster introduced in the Seekers of the Storm expansion. It appears to be related to the Magma Worm.png Magma WormMagma Worm.pngMagma Worm
Ancient Lava SwimmerHP: 2400 (+720 per level)
Damage: 10 (+2 per level)
Class: Melee
Speed: 20 m/s
Armor: 15
, if not a juvenile of the species.

Environments

  • Abyssal Depths.png Abyssal DepthsAbyssal Depths.pngAbyssal Depths (Stage 4)
    Tectonic Relics
    You dream of fire.

    A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain.
  • Bulwark's Ambry.png Bulwark's AmbryBulwark's Ambry.pngBulwark's Ambry (Hidden Realm)
    Hidden Realm: Bulwark's Ambry
    The area consists of block-shaped platforms, with the Artifact Reliquary in the center.
  • Bulwark's Ambry.png Bulwark's AmbryBulwark's Ambry.pngBulwark's Ambry (Hidden Realm)
    Hidden Realm: Bulwark's Ambry
    The area consists of block-shaped platforms, with the Artifact Reliquary in the center.
  • Bulwark's Ambry.png Bulwark's AmbryBulwark's Ambry.pngBulwark's Ambry (Hidden Realm)
    Hidden Realm: Bulwark's Ambry
    The area consists of block-shaped platforms, with the Artifact Reliquary in the center.
  • SotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Helminth Hatchery.png Helminth HatcheryHelminth Hatchery.pngSotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Helminth Hatchery (Stage 5)
    A Brother's Respite
    You dream of wurms.

    A complex city-like structure built in a volcanic environment. Tunnels and wurms litter the environment and a forge sits near the top.
  • Rallypoint Delta.png Rallypoint DeltaRallypoint Delta.pngRallypoint Delta (Stage 3)
    'Contact Light' Survivor Camp
    You dream of quiet snowfall.

    Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V.
  • SotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Reformed Altar.png Reformed AltarReformed Altar.pngSotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Reformed Altar (1 - Path of the Colossus)
    Shadow of the Savior
    You dream of refuge.

    A sandy, ruined temple built around the base of a giant statue of Providence. This is the first stage in the Path of the Colossus.
  • Scorched Acres.png Scorched AcresScorched Acres.pngScorched Acres (Stage 3)
    Wisp Installation
    You dream of wind, blowing through trees.

    Large, circular platforms make up the majority of the stage, and embers float through the air.
  • Siren's Call.png Siren's CallSiren's Call.pngSiren's Call (Stage 4)
    Ship Graveyard
    You dream of wind.

  • Sky Meadow.png Sky MeadowSky Meadow.pngSky Meadow (Stage 5)
    Sprite Fields
    You dream of serenity.

    A lush, violet meadow located high in the planet's atmosphere. Meteors rush through the terrain and the moon is clearly visible in the sky.
  • Other Environments with the DissonanceArtifact of Dissonance enabled

Skills and Behavior

The Scorch Wurm appears to act like a stationary turret in the vein of something like the SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
Alpha Construct is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Alpha Construct.png Alpha ConstructAlpha Construct.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Alpha Construct
HP: 100 (+30 per level)
Damage: 12 (+2.4 per level)
Class: Ranged
Speed: 0 m/s
Armor: 0
or SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
Void Barnacle is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void Barnacle.png Void BarnacleVoid Barnacle.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Void Barnacle
HP: 225 (+68 per level)
Damage: 6 (+1.2 per level)
Class: Ranged
Speed: 0 m/s
Armor: 0
, but possesses the ability to reposition itself as needed every so often.

Primary: Heat Bubble

The Scorch Wurm's primary attack is to spit out a projectile that expands into a large bubble of visible heat. Survivors within this bubble are rapidly inflicted with stacks of Status OnFire.png burnStatus OnFire.pngBurn (Debuff)
Damage over time, disable health regeneration.Applies a percent of damage over time, and disables health regeneration.
(stackable)
.

Utility: Tunnel

The Scorch Wurm disappears back into the ground and repositions itself, rendering itself immune to damage, and giving itself armor for a short time after it reemerges. The Wurm can be tracked through the motion of a particle effect on the ground.

Behaviors

Lore

This is the logbook entry of D. Furthen, naturalist for the UES [Redacted] in conjunction with the UES Research and Documentation of Outer Life. I am joined by my good friend Tharson, who is keeping me safe through this journey.

---------------------

We- well, Tharson, tracked the great Magma Worm deep into these cave systems. The tunnels are massive, double our height, nearly a perfect cicle, and made of polished glass. Keeping our footing here makes every step feel like 10. The earth rumbles low and constant in the tunnels ahead. 
We follow the sizzle of glass and earth churning even deeper, and we find it. The tunnels give way to a cavernous boiling chamber of magma. The nest for these magnificent creatures. We sweat despite our environment suits best efforts. The worms shy away from us, safely burrowed into their blistering pools. There are structures here, but who built them in these conditions? 
A distant grating noise continues to reach our camp in the night, unnerving me. I wake Tharson to investigate. We find it, at last! 
Nearly the size of OMEGA's Progenitor Leech. Burning, of course. 
I watch in fascination as it crunches effortlessly into thin golden veins of material hidden in the rock. What sense is it using to find this food? Smell? Vibration? 
Glassy gaugest littering the area tell me this is a reliable feeding ground. 
With rations nearly out, I hope for one more sighting of the worm as Tharson packs camp.

Version History

Seekers of the Storm
  • Added New Monster: Scorch Wurm

Trivia