Greater Wisp

From Risk of Rain 2 Wiki
Jump to navigation Jump to search
Greater Wisp
Greater Wisp.png
Greater Wisp - Logbook Model.jpg
Health 750 (+225 per level)
Health Regen 0 (+0 per level)
Damage 15 (+3 per level)
Speed 7 m/s
Armor 0
Family Wisp
Internal
Name GreaterWisp


The Greater Wisp is a returning monster in Risk of Rain 2 that is a stronger, green version of theLesser Wisp.png Lesser WispLesser Wisp.pngLesser Wisp
HP: 35 (+10 per level)
Damage: 3.5 (+0.7 per level)
Class: Ranged
Speed: 6 m/s
Armor: 0
. It is part of the Lesser Wisp.png Lesser Wisp.pngLesser Wisp
HP: 35 (+10 per level)
Damage: 3.5 (+0.7 per level)
Class: Ranged
Speed: 6 m/s
Armor: 0
Greater Wisp.png Greater Wisp.pngGreater Wisp
HP: 750 (+225 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 7 m/s
Armor: 0
Grovetender.png Grovetender.pngGrovetender
Wisp CultivatorHP: 2800 (+840 per level)
Damage: 23 (+4.6 per level)
Class: Ranged
Speed: 10 m/s
Armor: 20
Wisp monster family.

Environments

  • Abandoned Aqueduct.png Abandoned AqueductAbandoned Aqueduct.pngAbandoned Aqueduct (Stage 2)
    Origin of Tar
    You dream of sand beneath your feet.

    Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.
  • Abyssal Depths.png Abyssal DepthsAbyssal Depths.pngAbyssal Depths (Stage 4)
    Tectonic Relics
    You dream of fire.

    A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain.
  • SotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    Bulwark's Ambry (Aphelian Research) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Bulwark's Ambry (Aphelian Research).png Bulwark's Ambry (Aphelian Research)Bulwark's Ambry (Aphelian Research).pngSotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Bulwark's Ambry (Aphelian Research) (Hidden Realm)
    Aphelian Research
    The area consists of block-shaped platforms, with the Artifact Reliquary in the center. It's themed similarly to Aphelian Sanctuary.
  • SotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    Bulwark's Ambry (Tar Research) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Bulwark's Ambry (Tar Research).png Bulwark's Ambry (Tar Research)Bulwark's Ambry (Tar Research).pngSotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Bulwark's Ambry (Tar Research) (Hidden Realm)
    Tar Research
    The area consists of block-shaped platforms, with the Artifact Reliquary in the center. It's themed similarly to Abandoned Aqueduct.
  • SotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    Bulwark's Ambry (Wisp Research) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Bulwark's Ambry (Wisp Research).png Bulwark's Ambry (Wisp Research)Bulwark's Ambry (Wisp Research).pngSotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Bulwark's Ambry (Wisp Research) (Hidden Realm)
    Wisp Research
    The area consists of block-shaped platforms, with the Artifact Reliquary in the center. It's themed similarly to Scorched Acres.
  • Distant Roost.png Distant RoostDistant Roost.pngDistant Roost (Stage 1)
    Ground Zero
    You dream of waves, crashing on cliffsides.

    Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods.
  • Gilded Coast.png Gilded CoastGilded Coast.pngGilded Coast (Hidden Realm)
    Hidden Realm: Gilded Coast
    You dream of wealth.

    This area is where the player fights the boss Aurelionite, the Titanic Goldweaver.
  • SotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Golden Dieback.png Golden DiebackGolden Dieback.pngSotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Golden Dieback (2 - Path of the Colossus - Loop Only)
    March of the Fallen
    You dream of golden leaves.

    A loop-exclusive variant of Treeborn Colony, second stage in the Path of the Colossus. The map is covered in an orange haze and the trees' leaves have turned red, with mushrooms now growing on their trunks and branches.
  • SotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Helminth Hatchery.png Helminth HatcheryHelminth Hatchery.pngSotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Helminth Hatchery (Stage 5)
    A Brother's Respite
    You dream of worms.

    A complex city-like structure built in a volcanic environment. Tunnels and wurms litter the environment and a forge sits near the top.
  • SotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Prime Meridian.png Prime MeridianPrime Meridian.pngSotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Prime Meridian (Final - Path of the Colossus)
    Relic of the False Son
    You dream of rebirth.

    The top of a giant statue of Providence, and the final stage in the Path of the Colossus. The SotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    False Son (Boss) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    False Son (Boss).png False SonFalse Son (Boss).pngSotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    False Son (Boss)
    HP: 1000 (+300 per level)
    Damage: 18 (+3.6 per level)
    Class: Melee
    Speed: 14 m/s
    Armor: 23
    waits at the highest point of this area.
  • Rallypoint Delta.png Rallypoint DeltaRallypoint Delta.pngRallypoint Delta (Stage 3)
    'Contact Light' Survivor Camp
    You dream of quiet snowfall.

    Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V.
  • SotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Reformed Altar.png Reformed AltarReformed Altar.pngSotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Reformed Altar (1 - Path of the Colossus)
    Shadow of the Savior
    You dream of refuge.

    A sandy, ruined temple built around the base of a giant statue of Providence. This is the first stage in the Path of the Colossus.
  • Scorched Acres.png Scorched AcresScorched Acres.pngScorched Acres (Stage 3)
    Wisp Installation
    You dream of wind, blowing through trees.

    Large, circular platforms make up the majority of the stage, and embers float through the air.
  • SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Siphoned Forest.png Siphoned ForestSiphoned Forest.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Siphoned Forest (Stage 1)
    Ground Zero
    You dream of fire and ice.

    The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels.
  • Siren's Call.png Siren's CallSiren's Call.pngSiren's Call (Stage 4)
    Ship Graveyard
    You dream of wind.

  • Sky Meadow.png Sky MeadowSky Meadow.pngSky Meadow (Stage 5)
    Sprite Fields
    You dream of serenity.

    A lush, violet meadow located high in the planet's atmosphere. Meteors rush through the terrain and the moon is clearly visible in the sky.
  • SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Sulfur Pools.png Sulfur PoolsSulfur Pools.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Sulfur Pools (Stage 3)
    Pungent Spring
    You dream of brimstone.

    Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together.
  • Sundered Grove.png Sundered GroveSundered Grove.pngSundered Grove (Stage 4)
    Dormant Locus
    You dream of violent growth.

    Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins.
  • Titanic Plains.png Titanic PlainsTitanic Plains.pngTitanic Plains (Stage 1)
    Ground Zero
    You dream of rolling hills.

    Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland.
  • SotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Treeborn Colony.png Treeborn ColonyTreeborn Colony.pngSotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Treeborn Colony (2 - Path of the Colossus)
    Path of the Protector
    You dream of vines, cutting through the sky.

    A treetop village, located in a canopy directly above the Reformed Altar. This is the second stage in the Path of the Colossus.
  • Verdant Falls.png Verdant FallsVerdant Falls Logbook Thumbnail.pngVerdant Falls (Stage 1)
    Ground Zero
    You dream of sweet fruits, and bitter promises.

    A bright, vibrant map with cliffs, caverns, and giant towering plants surrounding some large debris.
  • SotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Viscous Falls.png Viscous FallsViscous Falls.pngSotS Icon.pngSotS Icon.pngSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Viscous Falls (1 - Loop Only)
    Seeker's Setback
    You dream of falls, erupting from the flora.

    A night variant of Verdant Falls: mostly the same, but with a unique cave opening. Only appears after looping at least once.
  • Environments with the Lesser Wisp.png Lesser Wisp.pngLesser Wisp
    HP: 35 (+10 per level)
    Damage: 3.5 (+0.7 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 0
    Greater Wisp.png Greater Wisp.pngGreater Wisp
    HP: 750 (+225 per level)
    Damage: 15 (+3 per level)
    Class: Ranged
    Speed: 7 m/s
    Armor: 0
    Grovetender.png Grovetender.pngGrovetender
    Wisp CultivatorHP: 2800 (+840 per level)
    Damage: 23 (+4.6 per level)
    Class: Ranged
    Speed: 10 m/s
    Armor: 20
    Wisp Family Event
  • Other Environments with the DissonanceArtifact of Dissonance enabled

Skill & Behavior

Primary: Greater Fireballs (Cannons)

The Greater Wisp charges two fireballs (one from each hand) for 2 seconds (scales with attack speed), which travel at 76m/s. Each fireball explodes upon impact, dealing 300% with a proc coefficient of 1.0 in a radius of 7m with linear falloff. This attack has an end lag of 2 seconds, which also scales with attack speed.

This skill has a cooldown of 3 seconds.

Behaviors

  1. Use primary and flee: the Greater Wisp must be within 15m from its target. The primary is not necessary to be off cooldown. This behavior will be active for 0.5 seconds.
  2. Use primary: the Greater Wisp must be within 15-50m from its target and have line of sight. While the skill can be executed on the move, the Greater Wisp will stop. This behavior will be active for 1 second. As a result, it will look like that upon activating the skill the Greater Wisp will stop for 1 second, after which another behavior will be chosen (since the primary will be on cooldown), during which the monster will move while still charging the attack.
  3. Chase: no requirements.

Notes

  • A Greater Wisp will finish "casting" its fireball even after death, though it will be fired in a random direction.
  • If the Greater Wisp is stunned while casting its fireballs, it will immediately interrupt it. Comparably, the Brass Contraption.png Brass ContraptionBrass Contraption.pngBrass Contraption
    HP: 300 (+90 per level)
    Damage: 10 (+2 per level)
    Class: Ranged
    Speed: 10 m/s
    Armor: 0
    will still fire its bell balls if it is stunned, shocked, or frozen while casting its attack.

Lore

THERE IS A STORM BREWING BEYOND OUR GARDEN.

I START WITH A MASK. LARGE, ORNATE – BAKED TWICE OVER. SOLID, LIKE METAL.

I GIVE IT ONE SCOOP OF POWDERED LIGHTNING – THIS IS FOR POWER.

I GIVE IT A COAT OF DRAGONFOIL – THIS IS FOR HEAT.

I GIVE IT TWO ARMS – THESE ARE FOR DEXTERITY.

I GIVE IT FIVE SCOOPS OF [powder] – THIS IS FOR SPIRIT.

THE PROCESS IS DONE. WELCOME TO LIFE.

OBSERVE OUR GARDEN – YOUR DUTY IS TO THIS GARDEN.

YOU KNOW WHAT YOU MUST DO, YES? GOOD.

GO... GO AND PROTECT OUR GARDEN.

Version History

Anniversary Update
  • Major Content
    • Added New Lore Entry: Greater Wisp
  • Gameplay Changes
    • 🌧 Can now be stunned
      [ Stunning ]
      Interrupts enemies and briefly stuns them.
      and frozen
      [ Freezing ]
      Freeze enemies in place. Frozen enemies are instantly killed if below 30% health.
Early Access Artifacts Content Update
  • Gameplay Changes
Early Access Hidden Realms Content Update
  • Bug Fixes
    • Fix Greater Wisp Death transmitting explosion effect for each client in multiplayer

Trivia