Void Jailer
![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Jailer | |
---|---|
![]() | |
![]() | |
Health | 2200 (+660 per level) |
Health Regen | 0 (+0 per level) |
Damage | 14 (+2.8 per level) |
Speed | 7 m/s |
Armor | 0 |
Family | Void |
Category | Void |
Internal | |
Name | VoidJailer |
The Void Jailer is a monster added in the Survivors of the Void expansion, and is part of the
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Barnacle
HP: 225 (+68 per level)
Damage: 6 (+1.2 per level)
Class: Ranged
Speed: 0 m/s
Armor: 0 Void Reaver
HP: 1900 (+570 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 6 m/s
Armor: 0
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Jailer
HP: 2200 (+660 per level)
Damage: 14 (+2.8 per level)
Class: Ranged / Self-Destruct
Speed: 7 m/s
Armor: 0
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Devastator
Destroyer of WorldsHP: 2800 (+840 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 8 m/s
Armor: 20 Void monster family.
Environments
Survivors of the Void - DLC Content
Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Locus
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Locus (Hidden Realm)
Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI
You dream of potential.
The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters.- Environments with the
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Barnacle
HP: 225 (+68 per level)
Damage: 6 (+1.2 per level)
Class: Ranged
Speed: 0 m/s
Armor: 0Void Reaver
HP: 1900 (+570 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 6 m/s
Armor: 0Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Jailer
HP: 2200 (+660 per level)
Damage: 14 (+2.8 per level)
Class: Ranged / Self-Destruct
Speed: 7 m/s
Armor: 0Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Devastator
Destroyer of WorldsHP: 2800 (+840 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 8 m/s
Armor: 20 Void Family Event - Other Environments with the
Artifact of Dissonance enabled
Like other
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Barnacle
HP: 225 (+68 per level)
Damage: 6 (+1.2 per level)
Class: Ranged
Speed: 0 m/s
Armor: 0 Void Reaver
HP: 1900 (+570 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 6 m/s
Armor: 0
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Jailer
HP: 2200 (+660 per level)
Damage: 14 (+2.8 per level)
Class: Ranged / Self-Destruct
Speed: 7 m/s
Armor: 0
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Devastator
Destroyer of WorldsHP: 2800 (+840 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 8 m/s
Armor: 20 Void enemies, Void Jailers can spawn on any map if spawned in a Void Seed.
Skills & Behavior
The Void Jailer is one of the more dangerous Void enemies due to its high burst damage and ability to grab and draw in the player at a distance.
Any single instance of damage that deals more than 15% of the Void Jailer's total health will stun it and interrupt its attacks or movement.
Primary: Void Darts
The Void Jailer charges his left arm for 1 second (scales with attack speed) and fires a volley of 12 Void Darts in a shotgun-like burst. The projectiles originate from a random point within a circle in front of the Jailer, meaning the bullets begin with some amount of spread between each other rather than from a single origin. Each projectile moves at 100m/s for 2 seconds and deals 200% damage with a proc coefficient of 1.0, slowing down50% Slow (Debuff)
Reduces movement speed by 50% (in practice, 33.3%). the victim in the process for 2 seconds. Getting hit with all projectiles at once can deal a devastating blow, especially in the late game.
The individual darts can be blocked by Captain's Defensive MicrobotsDefensive Microbots (Passive)Passively gain Microbots that shoot down nearby enemy projectiles. Drones are also given Microbots.
Survivor: Captain.
This skill has an end lag of 3 seconds, but the Void Jailer can activate the same skill after only 2 seconds. Both of these durations scale with attack speed.
This skill has a cooldown of 4 seconds and 3 charges. The cooldown starts the moment the projectiles have been fired and will be reset if this skill is activated again. This means a charge will only be replenished if this skill is not used for 4 consecutive seconds.
Secondary: Nullifying Pull
The Void Jailer charges his right arm for 1 second (scales with attack), which causes a long tube of purple particles to getting sucked towards it. Upon launching the attack, it searches for a target that is within a 10° field of view and up to 100m away from the Void Jailer, prioritising targets that are as close to the Jailer's aiming direction, even if there are further away. The attack deals 30% damage with a proc coefficient of 1.0, inflicts NullifiedNullified (Debuff)
Drastically reduce movement speed.Reduce movement speed to 0. for 2 seconds, and pulls the target towards the Void Jailer. The pull has the potential of pulling the target into a swarm of enemies, or even towards a cliff where fall damage can be dangerous. However, the victim can still use their skills and jump to cancel any fall damage while Nullified.
This skill has a cooldown of 10 seconds.
Death: Seeking Implosion
Unlike the Void ReaverVoid Reaver
HP: 1900 (+570 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 6 m/s
Armor: 0 and Survivors of the Void - DLC Content
Void Devastator is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Void Devastator
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Devastator
Destroyer of WorldsHP: 2800 (+840 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 8 m/s
Armor: 20's black hole, the Jailer's death fires a moving variation of the black hole that chases after a randomly selected victim, and implodes after 5 seconds of travel in a 6m radius. The death orb moves slowly at 10m/s, which makes it possible to outrun at the default sprint speed of most survivors.
Behaviors
- Use secondary: the Void Jailer must be within 80m from its target, have line of sight, and have less than 80% health.
- Use primary and chase: the Void Jailer must be within 45-80m from its target and have line of sight. This behavior is active for 3 seconds.
- Use primary and strafe: the Void Jailer must be within 1-45m from its target and have line of sight. This behavior is active for 3 seconds. Note that due to the Void Jailer's model size and its internal origin location, being more than 1m away from it is always guaranteed.
- Chase: no requirements.
Tips
- If the player has the
Strides of HeresyStrides of Heresy
Replace your Utility Skill with 'Shadowfade'.
Replace your Utility Skill with Shadowfade.
Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds., activatingShadowfadeShadowfade (Utility)Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
Survivor: Heretic while being pulled will prevent the player from being pulled further. However, they will still be Nullified unless it is activated beforehand. - When Nullified, there is not much that the player can do outside of killing the Jailer before it fires its primary attack, which leaves the player with about 3 seconds to get out of the black hole.
Lore
Deep, deeper, yet deeper. In this world, there's always a bigger fish. And appropriately, a bigger space for it to inhabit. The only way to find such places is to go deeper. Deeper into curiosity. Deeper into hubris. Deeper into the depths of creation. And what you may find are the ones who are able to thrive in the depths, those murky dimensions and stilled spaces. Those who lurk in the calm, dark abyss at the bottom of everything. And once you find them, it will only be too late. As you struggle against the void, you may find that every path you take just brings you deeper, deeper, yet deeper.
Version History
- (Undocumented) Added New Monster: Void Jailer
Trivia
- In keeping with the deep-sea theme of the Void and the monsters related to it, the Void Jailer's visual design seems to draw inspiration from ocean life, especially crustaceans and other arthropods. Jailers in particular incorporate several elements from shrimp, particularly pistol shrimp (Alpheidae), such as the long, thin head and antennae, the asymmetrical arms, and small, spindly legs.
- Additionally, pistol shrimp have a specialized hunting adaptation: by snapping shut its claw at high speed, a pistol shrimp can depressurize a small pocket of water so much that it creates a bubble of vapor, known as a cavitation bubble. Since the water pressure around the bubble is so much higher than inside it, the bubble rapidly collapses and generates a shock wave powerful enough to stun or kill the shrimp's prey. It is possible that the Jailer launching an imploding void bubble at its target is in reference to this behavior.
- The line "deep, deeper, yet deeper" in the lore may be a reference to the infamous Entry Number 17 from Undertale, where a similar line of "DARK DARKER YET DARKER" is written in Wingdings font.
Monsters |
---|
Normal |
![]() HP: 140 (+42 per level) Damage: 15 (+3 per level) Class: Ranged Speed: 3 m/s Armor: 0 • ![]() Alpha Construct is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Alpha Construct HP: 100 (+30 per level) Damage: 12 (+2.4 per level) Class: Ranged Speed: 0 m/s Armor: 0 • ![]() HP: 80 (+24 per level) Damage: 12 (+2.4 per level) Class: Melee Speed: 6 m/s Armor: 0 • ![]() HP: 480 (+144 per level) Damage: 12 (+2.4 per level) Class: Melee / Ranged Speed: 17 m/s Armor: 0 • ![]() HP: 480 (+144 per level) Damage: 12 (+2.4 per level) Class: Melee Speed: 3 m/s Armor: 0 • ![]() Blind Pest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Blind Pest HP: 80 (+24 per level) Damage: 15 (+3 per level) Class: Ranged Speed: 6 m/s Armor: 0 • ![]() Blind Vermin is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Blind Vermin HP: 90 (+27 per level) Damage: 15 (+3 per level) Class: Melee Speed: 13 m/s Armor: 0 • ![]() HP: 300 (+90 per level) Damage: 10 (+2 per level) Class: Ranged Speed: 10 m/s Armor: 0 • ![]() Child is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Child HP: 150 (+45 per level) Damage: 14 (+2.8 per level) Class: Ranged Speed: 8.5 m/s Armor: 0 • ![]() Clay Apothecary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Clay Apothecary HP: 1050 (+315 per level) Damage: 20 (+4 per level) Class: Ranged Speed: 5 m/s Armor: 0 • ![]() HP: 700 (+210 per level) Damage: 16 (+3.2 per level) Class: Ranged Speed: 6 m/s Armor: 0 • ![]() HP: 900 (+270 per level) Damage: 16 (+3.2 per level) Class: Ranged Speed: 13 m/s Armor: 0 • ![]() HP: 750 (+225 per level) Damage: 15 (+3 per level) Class: Ranged Speed: 7 m/s Armor: 0 • ![]() Gup is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Gup HP: 1000 (+300 per level) Damage: 12 (+2.4 per level) Class: Melee Speed: 12 m/s Armor: 0 • ![]() Halcyonite is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Halcyonite HP: 900 (+270 per level) Damage: 20 (+4 per level) Class: Ranged Speed: 6.6 m/s Armor: 10 • ![]() HP: 100 (+30 per level) Damage: 12 (+2.4 per level) Class: Ranged Speed: 10 m/s Armor: 0 • ![]() HP: 140 (+42 per level) Damage: 10 (+2 per level) Class: Melee Speed: 10 m/s Armor: 0 • ![]() HP: 60 (+18 per level) Damage: 5 (+1 per level) Class: Self-Destruct Speed: 10 m/s Armor: 0 • ![]() Larva is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Larva HP: 45 (+14 per level) Damage: 11 (+2.2 per level) Class: Self-Destruct Speed: 1.5 m/s Armor: 0 • ![]() HP: 80 (+24 per level) Damage: 12 (+2.4 per level) Class: Ranged / Melee Speed: 7 m/s Armor: 0 • ![]() Zenith DesignsHP: 180 (+54 per level) Damage: 11 (+2.2 per level) Class: Ranged / Self-Destruct Speed: 8 m/s Armor: 0 • ![]() Zenith DesignsHP: 1615 (+485 per level) Damage: 35 (+7 per level) Class: Ranged Speed: 8 m/s Armor: 0 • ![]() Zenith DesignsHP: 850 (+255 per level) Damage: 15 (+3 per level) Class: Ranged Speed: 18 m/s Armor: 0 • ![]() HP: 35 (+10 per level) Damage: 3.5 (+0.7 per level) Class: Ranged Speed: 6 m/s Armor: 0 • ![]() HP: 290 (+87 per level) Damage: 16 (+3.2 per level) Class: Ranged Speed: 2 m/s Armor: 0 • ![]() HP: 585 (+176 per level) Damage: 16 (+3.2 per level) Class: Melee Speed: 11 m/s Armor: 0 • ![]() Scorch Worm is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Scorch Worm HP: 425 (+128 per level) Damage: 20 (+4 per level) Class: Ranged Speed: 16 m/s Armor: 0 • ![]() HP: 220 (+66 per level) Damage: 15 (+3 per level) Class: Ranged Speed: 10 m/s Armor: 10 • ![]() HP: 480 (+144 per level) Damage: 20 (+4 per level) Class: Ranged / Melee Speed: 6.6 m/s Armor: 0 • ![]() Void Barnacle is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Barnacle HP: 225 (+68 per level) Damage: 6 (+1.2 per level) Class: Ranged Speed: 0 m/s Armor: 0 • ![]() Void Infestor is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Infestor HP: 45 (+14 per level) Damage: 11 (+2.2 per level) Class: Melee Speed: 14 m/s Armor: 0 • ![]() Void Jailer is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Jailer HP: 2200 (+660 per level) Damage: 14 (+2.8 per level) Class: Ranged / Self-Destruct Speed: 7 m/s Armor: 0 • ![]() HP: 1900 (+570 per level) Damage: 12 (+2.4 per level) Class: Ranged / Self-Destruct Speed: 6 m/s Armor: 0 |
Boss |
![]() Swarm MotherHP: 2100 (+630 per level) Damage: 25 (+5 per level) Class: Ranged Speed: 6 m/s Armor: 20 • ![]() Ravenous SymbiontHP: 2100 (+630 per level) Damage: 20 (+4 per level) Class: Ranged Speed: 9 m/s Armor: 20 • ![]() Aberrant CaretakerHP: 3625 (+1088 per level) Damage: 26 (+5.2 per level) Class: Ranged Speed: 0 m/s Armor: 20 • ![]() Wisp CultivatorHP: 2800 (+840 per level) Damage: 23 (+4.6 per level) Class: Ranged Speed: 10 m/s Armor: 20 • ![]() Lord of the Red PlaneHP: 2800 (+840 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 13 m/s Armor: 20 • ![]() Ancient Lava SwimmerHP: 2400 (+720 per level) Damage: 10 (+2 per level) Class: Melee Speed: 20 m/s Armor: 15 • ![]() The ReminderHP: 12000 (+3600 per level) Damage: 50 (+10 per level) Class: Melee Speed: 20 m/s Armor: 15 • ![]() Item HoarderHP: 3800 (+1140 per level) Damage: 4 (+0.8 per level) Class: Ranged Speed: 3 m/s Armor: 20 • ![]() Corrupted AIHP: 2500 (+750 per level) Damage: 15 (+3 per level) Class: Ranged / Melee Speed: 7 m/s Armor: 20 • ![]() Crisis VanguardHP: 2100 (+630 per level) Damage: 40 (+8 per level) Class: Ranged / Melee Speed: 5 m/s Armor: 20 • ![]() Void Devastator is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Devastator Destroyer of WorldsHP: 2800 (+840 per level) Damage: 12 (+2.4 per level) Class: Ranged / Self-Destruct Speed: 8 m/s Armor: 20 • ![]() Gentle ProtectorHP: 2100 (+630 per level) Damage: 6.5 (+1.3 per level) Class: Ranged Speed: 6 m/s Armor: 15 • ![]() Xi Construct is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Xi Construct Defense SystemHP: 2800 (+840 per level) Damage: 13 (+2.6 per level) Class: Ranged Speed: 60 m/s Armor: 15 |
Special Boss |
![]() Friend of VulturesHP: 2500 (+750 per level) Damage: 15 (+3 per level) Class: Ranged Speed: 7 m/s Armor: 30 • ![]() StabilizedHP: 100000 (+30000 per level) Damage: 10 (+2 per level) Class: Ranged Speed: 0 m/s Armor: 100000 • ![]() Titanic GoldweaverHP: 2100 (+630 per level) Damage: 40 (+8 per level) Class: Melee / Ranged Speed: 5 m/s Armor: 20 • ![]() False Son (Boss) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False Son (Boss) HP: 1000 (+300 per level) Damage: 18 (+3.6 per level) Class: Melee Speed: 14 m/s Armor: 23 • ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 • ![]() ![]() Voidling is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Voidling Diviner of the DeepHP: 2000 (+600 per level) Damage: 15 (+3 per level) Class: Ranged Speed: 45 m/s Armor: 20 |
Risk of Rain 2 Wiki |
---|
Main |
Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
Survivors |
![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • ![]() Class: Unknown HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • ![]() Class: Unknown HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • ![]() Class: Unknown HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • ![]() Class: Unknown HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • ![]() Class: Unknown HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • ![]() Class: Unknown HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • ![]() Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • ![]() Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac • ![]() Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Unknown HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • ![]() False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Unknown HP: 180 (+54 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: The Shattered Heir • ![]() CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHEFA survivor of high class, CHEF specialises in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits. Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • ![]() Class: Unknown HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • ![]() Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian Sanctuary ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. Tall, complex structures lay surrounding a large forest. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • ![]() Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed Impact ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (1 - Loop Only) Meter of the Restless You dream of stabbing shards. A night variant of the Shattered Abodes, exclusive to looping. Some of the houses that are normally closed off may open up. • ![]() Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden Dieback ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (2 - Path of the Colossus - Loop Only) March of the Fallen You dream of golden leaves. A loop-exclusive variant of Treeborn Colony, second stage in the Path of the Colossus. The map is covered in an orange haze and the trees' leaves have turned red, with mushrooms now growing on their trunks and branches. • ![]() Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth Hatchery ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) A Brother's Respite You dream of worms. A complex city-like structure built in a volcanic environment. Tunnels and wurms litter the environment and a forge sits near the top. • ![]() Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime Meridian ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Final - Path of the Colossus) Relic of the False Son You dream of rebirth. The top of a giant statue of Providence, and the final stage in the Path of the Colossus. The ![]() False Son (Boss) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False Son (Boss) HP: 1000 (+300 per level) Damage: 18 (+3.6 per level) Class: Melee Speed: 14 m/s Armor: 23 waits at the highest point of this area. • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • ![]() Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed Altar ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (1 - Path of the Colossus) Shadow of the Savior You dream of refuge. A sandy, ruined temple built around the base of a giant statue of Providence. This is the first stage in the Path of the Colossus. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • ![]() Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered Abodes ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. The ruins of a Lemurian town, shattered by a giant spike-themed impact. • ![]() Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned Forest ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. A lush, violet meadow located high in the planet's atmosphere. Meteors rush through the terrain and the moon is clearly visible in the sky. • ![]() Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur Pools ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • ![]() Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn Colony ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (2 - Path of the Colossus) Path of the Protector You dream of vines, cutting through the sky. A treetop village, located in a canopy directly above the Reformed Altar. This is the second stage in the Path of the Colossus. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. A bright, vibrant map with cliffs, caverns, and giant towering plants surrounding some large debris. • ![]() Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous Falls ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (1 - Loop Only) Seeker's Setback You dream of falls, erupting from the flora. A night variant of Verdant Falls: mostly the same, but with a unique cave opening. Only appears after looping at least once. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • ![]() The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The Planetarium ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • ![]() Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Locus ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
Alternate Game Modes |
Eclipse • Prismatic Trials • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Seed • Winning |
Other |
Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |