Sundered Grove

From Risk of Rain 2 Wiki
Jump to navigation Jump to search
Sundered Grove
Sundered Grove.png
Dormant Locus
Stage 4
Soundtrack They Might As Well Be Dead

Lunar Seer Quote
You dream of violent growth.

Description
Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins.


The Sundered Grove is a dense, floral, jungle stage located on Petrichor V, and is a part of the fourth set of Environments in Risk of Rain 2.

This stage was initially a timed exclusive for Stadia, the Google game streaming platform. It was added to the PC version on November 3, 2020 (PC Patch v1.0.2.0).

Explore the new Sundered Grove, where ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. Battle through the lofty canopy to the deep underground. Sundered Grove will accompany Abyssal Depths and Siren’s Call as an alternate fourth stage where survivors will search the entangled area for the legendary chest.

Interactables

Monsters

  • Clay Dunestrider.png Clay DunestriderClay Dunestrider.pngClay Dunestrider
    Ravenous SymbiontHP: 2100 (+630 per level)
    Damage: 25 (+5 per level)
    Class: Ranged
    Speed: 9 m/s
    Armor: 20
  • Elder Lemurian.png Elder LemurianElder Lemurian.pngElder Lemurian
    HP: 900 (+270 per level)
    Damage: 16 (+3.2 per level)
    Class: Ranged
    Speed: 13 m/s
    Armor: 0
  • Greater Wisp.png Greater WispGreater Wisp.pngGreater Wisp
    HP: 750 (+225 per level)
    Damage: 15 (+3 per level)
    Class: Ranged
    Speed: 7 m/s
    Armor: 0
  • SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Gup is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Gup.png GupGup.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Gup
    HP: 1000 (+300 per level)
    Damage: 12 (+2.4 per level)
    Class: Melee
    Speed: 12 m/s
    Armor: 0
    (replaces Elder Lemurian)
    • SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
      Geep is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Geep.png GeepGeep.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
      This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Geep
      HP: 500 (+150 per level)
      Damage: 6 (+2 per level)
      Class: Melee
      Speed: 8 m/s
      Armor: 0
      • SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
        Gip is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
        Click for more info.
        Gip.png GipGip.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
        This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
        Click for more info.
        Gip
        HP: 250 (+75 per level)
        Damage: 3 (+0.6 per level)
        Class: Melee
        Speed: 5 m/s
        Armor: 0
  • Jellyfish.png JellyfishJellyfish.pngJellyfish
    HP: 60 (+18 per level)
    Damage: 5 (+1 per level)
    Class: Self-Destruct
    Speed: 10 m/s
    Armor: 0
  • SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Larva is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Larva.png LarvaLarva.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Larva
    HP: 45 (+14 per level)
    Damage: 11 (+2.2 per level)
    Class: Self-Destruct
    Speed: 1.5 m/s
    Armor: 0
    (replaces Lemurian)
  • Lemurian.png LemurianLemurian.pngLemurian
    HP: 80 (+24 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged / Melee
    Speed: 7 m/s
    Armor: 0
  • Mini Mushrum.png Mini MushrumMini Mushrum.pngMini Mushrum
    HP: 290 (+87 per level)
    Damage: 16 (+3.2 per level)
    Class: Ranged
    Speed: 2 m/s
    Armor: 0
  • Scavenger.png ScavengerScavenger.pngScavenger
    Item HoarderHP: 3800 (+1140 per level)
    Damage: 4 (+0.8 per level)
    Class: Ranged
    Speed: 3 m/s
    Armor: 20
  • Stone Golem.png Stone GolemStone Golem.pngStone Golem
    HP: 480 (+144 per level)
    Damage: 20 (+4 per level)
    Class: Ranged / Melee
    Speed: 6.6 m/s
    Armor: 0
  • Stone Titan.png Stone TitanStone Titan.pngStone Titan
    Crisis VanguardHP: 2100 (+630 per level)
    Damage: 40 (+8 per level)
    Class: Ranged / Melee
    Speed: 5 m/s
    Armor: 20
  • Wandering Vagrant.png Wandering VagrantWandering Vagrant.pngWandering Vagrant
    Gentle ProtectorHP: 2100 (+630 per level)
    Damage: 6.5 (+1.3 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 15
  • Family Event only:
    • Grovetender.png GrovetenderGrovetender.pngGrovetender
      Wisp CultivatorHP: 2800 (+840 per level)
      Damage: 23 (+4.6 per level)
      Class: Ranged
      Speed: 10 m/s
      Armor: 20
      (Wisp Family event)
    • Imp.png ImpImp.pngImp
      HP: 140 (+42 per level)
      Damage: 10 (+2 per level)
      Class: Melee
      Speed: 10 m/s
      Armor: 0
      (Imp Family event)
    • Imp Overlord.png Imp OverlordImp Overlord.pngImp Overlord
      Lord of the Red PlaneHP: 2800 (+840 per level)
      Damage: 16 (+3.2 per level)
      Class: Melee / Ranged
      Speed: 13 m/s
      Armor: 20
      (Imp Family event)
    • Lesser Wisp.png Lesser WispLesser Wisp.pngLesser Wisp
      HP: 35 (+10 per level)
      Damage: 3.5 (+0.7 per level)
      Class: Ranged
      Speed: 6 m/s
      Armor: 0
      (Wisp Family event)

Legendary Chest

A Legendary Chest will spawn at one of its five possible locations around the stage. Follow the small pink glowing mushrooms to find it.

Newt Altars

There are 3 possible locations for the Newt Altars and exactly 1 will spawn:

  1. High on the big tree at the center of the environment, only accessible via twisting roots wrapped around it.
  2. Inside an empty piece of the fallen tree near the center of the environment.
  3. In the underground layer of the stage, on a twisted root above the void.

Lore

Rings? What for?

A triangle is much more of a beautiful design. Look, and observe: three points, in three dimensions. No redundancies. Perfectly defined. We will use triangles.

Trees? Yes, trees are beautiful. I agree. We will have many trees.

Version History

Survivors of the Void
  • (Undocumented) Changed soundtrack from Nocturnal Emission to They Might As Well Be Dead
Anniversary Update
  • Major Content
    • Added New Lore Entry: Sundered Grove
  • Bug Fixes
    • Fixed more occlusion issues in Sundered Grove that cause objects to disappear at certain camera angles
PC Patch v1.0.3.1
  • Bug Fixes
    • Fixed Sundered Grove’s outer bounds being inconsistent and super far
    • Fixed Sundered Grove’s geometry having a hole
    • Fixed Sundered Grove’s floating pink mushrooms
    • Fixed Sundered Grove boss spawns being extra far for Stone Titan.png TitansStone Titan.pngStone Titan
      Crisis VanguardHP: 2100 (+630 per level)
      Damage: 40 (+8 per level)
      Class: Ranged / Melee
      Speed: 5 m/s
      Armor: 20
      and Wandering Vagrant.png VagrantsWandering Vagrant.pngWandering Vagrant
      Gentle ProtectorHP: 2100 (+630 per level)
      Damage: 6.5 (+1.3 per level)
      Class: Ranged
      Speed: 6 m/s
      Armor: 15
    • Fixed Sundered Grove having locations where the map disappears if you move the camera into nooks and crannies
    • Fixed the Environmental Log of Sundered Grove not spawning if you had Abyssal Depths.png Abyssal Depths' Environmental Log unlocked
PC Patch v1.0.2.0
  • Major Content
    • Added new stage: Sundered Grove
  • Bug Fixes
    • Fixed some floating nodes in Sundered Grove

Trivia

  • The large amount of fungi and the presence of the Mini Mushrum.png Mini MushrumMini Mushrum.pngMini Mushrum
    HP: 290 (+87 per level)
    Damage: 16 (+3.2 per level)
    Class: Ranged
    Speed: 2 m/s
    Armor: 0
    enemy suggests that this map is a successor to Damp Caverns from the first game.
  • The internal development name for Sundered Grove is Root Jungle.
  • If the player enters Sundered Grove after the 32 minute mark on Monsoon, there is a chance that a Scavenger.png ScavengerScavenger.pngScavenger
    Item HoarderHP: 3800 (+1140 per level)
    Damage: 4 (+0.8 per level)
    Class: Ranged
    Speed: 3 m/s
    Armor: 20
    will spawn on the map.
    • Currently, Sundered Grove is the only map where a Scavenger can spawn pre-loop.