Captain
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Captain | |
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The Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels. | |
Health | 110 (+33 per level) |
Health Regen | 1.5/s (+0.3 per level) 1/s (+0.2 per level) 0.6/s (+0.12 per level) |
Damage | 12 (+2.4 per level) |
Speed | 7 m/s |
Armor | 0 ( 70) |
Unlock | Washed Away |
Umbra Title | |
Tired Veteran | |
Ending Phrase | |
Escaped : ..and so he left, with a new tale to tell.
Vanished : ..and so he vanished, free from a lifetime of paperwork. |
The Captain is a playable character in Risk of Rain 2.
Commander of the UES Safe Travels, the Captain's strength is his ability to call down a variety of tactical drops from orbit, from a humble healing beacon to the spectacularly cataclysmic OGM-72 'DIABLO' Strike.
Completing the Washed Away challenge will unlock Captain as a playable survivor.
Skills
Passive
Defensive Microbots | ||
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Type | Passive | |
Description | Passively gain Microbots that shoot down nearby enemy projectiles. Drones are also given Microbots. | |
Notes | ||
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Primary
Vulcan Shotgun | ||
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Type | Primary | |
Proc Coefficient | 0.75 x 8 | |
Description | Fire a blast of pellets that deal 8x120% damage. Charging the attack narrows the spread. | |
Notes | ||
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Secondary
Power Tazer | ||
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Type | Secondary | |
Cooldown | 6s | |
Proc Coefficient | 1.0 | |
Description | Shocking [ Shocking ] Interrupts enemies and stuns them. The stun is removed if the target takes more than 10% of their maximum health in damage. | |
Notes | ||
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Utility
Orbital Probe | ||
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Type | Utility | |
Cooldown | 11s | |
Proc Coefficient | 1.0 per probe | |
Description | Stunning [ Stunning ] Interrupts enemies and briefly stuns them. | |
Notes | ||
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OGM-72 'DIABLO' Strike | ||
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Type | Utility | |
Cooldown | 40s | |
Proc Coefficient | 1.0 | |
Description | Stunning [ Stunning ] Interrupts enemies and briefly stuns them. | |
Notes | ||
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Special
Orbital Supply Beacon | ||
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Type | Special | |
Cooldown | N/A | |
Proc Coefficient | 0.0 | |
Description | Request a permanent Supply Beacon. Can only be requested twice per stage. | |
Notes | ||
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Beacon: Healing | ||
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Type | Special | |
Description | Heal all nearby allies for 10% of their maximum health every second. | |
Notes | ||
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Beacon: Shocking | ||
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Type | Special | |
Description | Periodically Shock all nearby enemies, immobilizing them. | |
Notes | ||
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Beacon: Resupply | ||
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Type | Special | |
Description | Recharge Equipment on use. | |
Notes | ||
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Beacon: Hacking | ||
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Type | Special | |
Description | Hack all nearby purchasables to a cost of $0 over time. | |
Notes | ||
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Behaviors
For an explanation of how these behaviors are implemented read about Enemy AI. This section only applies when the character is controlled by AI.
- Use secondary (Power Tazer) and strafe: Captain must be within 14m from the target and have line of sight. This is explicit to Captain's secondary skill and will never Slicing MaelstromSlicing Maelstrom (Secondary)Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds.
Survivor: Heretic. - Use primary (Orbital Probe) and stop: the primary is used in the context of placing the target for the orbital strike. However, this behavior is only selectable when Orbital Probe is the selected utility skill. As such, Captain will never order a Diablo strike. This behavior is active for 0.2 seconds. At the end of this, the Strafe behavior takes precedence.
- Use utility (Orbital Probe) and stop: Captain must have line of sight to the target. This behavior is only selectable when Captain is equipped with the Orbital Probe. As such, he will never use his utility skill with OGM-72 'Diablo' Strike or ShadowfadeShadowfade (Utility)Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
Survivor: Heretic. - Use primary (Vulcan Shotgun): Captain must be within 18m from the target, have line of sight, and be aiming at it. This behavior is active for 0.1 seconds and Captain will sprint.
- Use primary and chase: Captain must be within 6m from the target. Since this behavior is not explicit about which primary skill is used, this is the only time Captain can be observed using Hungering GazeHungering Gaze (Primary)Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack).
Survivor: Heretic. Internally, the name of the behavior is "BackUpIfClose", which implies the intention of using the primary while fleeing, but the behavior is in fact set to chase the target. - Use primary from long range (Vulcan Shotgun): Captain must be within 60m from the target, have line of sight, and be aiming at it. The behavior is active for 2 seconds, during which the shotgun will be charged. Captain will also be stand still for its duration and the behavior cannot be selected twice in a row.
- Chase: no requirements. The behavior is active for 3 seconds.
- Strafe: no requirements. The behavior is active for 0.5 seconds. This is not naturally selectable and can only be chained after marking the orbital strike location.
Tips
- Captain has useful support skills and hard-hitting abilities, but lacks mobility. Plan items accordingly.
- Captain's Defensive MicrobotsDefensive Microbots
Shoot down nearby projectiles. Recharge rate scales with attack speed.
Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed. make him very effective against LemuriansLemurian
HP: 80 (+24 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Melee
Speed: 7 m/s
Armor: 0, Greater WispsGreater Wisp
HP: 750 (+225 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 7 m/s
Armor: 0, Survivors of the Void - DLC Content
Blind Pest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Blind PestsSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Blind Pest
HP: 80 (+24 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 6 m/s
Armor: 0, and other monsters that use projectiles. However, he cannot defend against Clay TemplarsClay Templar
HP: 700 (+210 per level)
Damage: 16 (+3.2 per level)
Class: Ranged
Speed: 6 m/s
Armor: 0, Lunar Chimera WispsLunar Chimera (Wisp)
Zenith DesignsHP: 850 (+255 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 18 m/s
Armor: 0, Lesser WispsLesser Wisp
HP: 35 (+10 per level)
Damage: 3.5 (+0.7 per level)
Class: Ranged
Speed: 6 m/s
Armor: 0, Stone GolemsStone Golem
HP: 480 (+144 per level)
Damage: 20 (+4 per level)
Class: Ranged / Melee
Speed: 6.6 m/s
Armor: 0, or the laser from Stone TitansStone Titan
Crisis VanguardHP: 2100 (+630 per level)
Damage: 40 (+8 per level)
Class: Ranged / Melee
Speed: 5 m/s
Armor: 20.
- As captain's Defensive MicrobotsDefensive Microbots
Shoot down nearby projectiles. Recharge rate scales with attack speed.
Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed. scale with attack speed and is additionally applied to drones, the item Survivors of the Void - DLC Content
Spare Drone Parts is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Spare Drone PartsSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Spare Drone Parts
Your drones fire faster, have less cooldowns, shoot missiles, and gain a bonus chaingun.
Gain Col. Droneman. Drones gain +50% (+50% per stack) attack speed and cooldown reduction. Drones gain 10% chance to fire a missile on hit, dealing 300% TOTAL damage. Drones gain an automatic chain gun that deals 6x100% damage, bouncing to 2 enemies. is even more powerful as captain providing incredible defensive prowess along with the items own incredible damage output - Captain provides Defensive Microbots to the Strike Drones summoned by The Back-upThe Back-up
Call drones for back up. Lasts 25 seconds.
Call 4 Strike Drones to fight for you. Lasts 25 seconds..- If Captain gives The Back-up to an Equipment Drone, both the Equipment Drone and the Strike Drones it summons will get Defensive Microbots.
- Since Vulcan Shotgun fires 8 projectiles at once, and each projectile has a proc coefficient of 0.75, Captain can make very good use of items such as Tri-Tip DaggerTri-Tip Dagger
Gain +10% chance to bleed enemies on hit.
10% (+10% per stack) chance to bleed an enemy for 240% base damage., ShatterspleenShatterspleen
Critical strikes always bleed enemies. Bleeding enemies now explode.
Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health., and Shattering JusticeShattering Justice
Reduce the armor of enemies after repeatedly striking them.
After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds..
- While aiming the Orbital Probe, picking up ammo boxes dropped by the BandolierBandolier
Chance on kill to drop an ammo pack that resets all skill cooldowns.
18% (+10% per stack) chance on kill to drop an ammo pack that resets all skill cooldowns. will restore 1 charge, allowing the player to use more than 3 per activation. However, the player cannot have more than 3 charges stored.
- Sprinting after activating Orbital Supply Beacon allows the player to exit targeting mode, and sprinting while aiming Orbital Probe puts it on full cooldown even if there are charges left.
- Orbital Supply Beacons can be used to activate the pressure plates on Abandoned Aqueduct.
- Survivors of the Void - DLC Content
Lysate Cell is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Lysate CellSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Lysate Cell
Add an extra charge of your Special skill. Corrupts all Fuel Cells.
Add +1 (+1 per stack) charge of your Special skill. Reduces Special skill cooldown by 33%. Corrupts all Fuel Cells. only effects the first and primary Orbital Supply Beacon. since only two beacons can exist per player, calling down beacons while two are already dropped on stage will despawn the oldest one
- Power Tazer or Beacon: Shocking can immobilize one or many enemies at once, allowing Orbital Probe and OGM-72 'DIABLO' Strike to strike enemies more accurately.
- Primordial CubePrimordial Cube
Fire a black hole that draws enemies in.
Fire a black hole that draws enemies within 30m into its center. Lasts 10 seconds can also be used to keep enemies in place for accurate orbital strikes.
- Primordial CubePrimordial Cube
- OGM-72 'DIABLO' Strike can benefit from CrowbarsCrowbar
Deal bonus damage to enemies above 90% health.
Deal +75% (+75% per stack) damage to enemies above 90% health., as long as enemies are above 90% health.- Because of OGM-72 ‘DIABLO’ Strike’s long cooldown, Captain can benefit from items that enable him to use his skills more often such as BandolierBandolier
Chance on kill to drop an ammo pack that resets all skill cooldowns.
18% (+10% per stack) chance on kill to drop an ammo pack that resets all skill cooldowns.
- Because of OGM-72 ‘DIABLO’ Strike’s long cooldown, Captain can benefit from items that enable him to use his skills more often such as BandolierBandolier
- OGM-72 'DIABLO' Strike can be used to launch the player incredibly far into the air, at the cost of 90% of their health. To do this, stand in the center of the impact zone and do not move. Stay above 90% health in order to maintain one-shot protection. The Strike can be used:
- To skip the pillar sequence and go straight to the arena at the top of Commencement; the player should position themself and the impact on top of the roof of the Pillar of Soul island, closest to the arena.
- To reach several different Newt Altars in elevated positions.
- ⚠ Note that OGM-72 'DIABLO' Strike is capable of applying on-hit effects to the player depending on the items held, such as Survivors of the Void - DLC Content
Collapse is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. CollapseSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Collapse (Debuff)
Deals damage after a delay.3 seconds after the first stack is applied, deals 400% damage per stack and removes all stacks.
(stackable) from Needletick, and can result in an additional instance of damage after the initial hit - thus killing the player.
- ⚠ Note that OGM-72 'DIABLO' Strike is capable of applying on-hit effects to the player depending on the items held, such as Survivors of the Void - DLC Content
- In Hidden Realms, Orbital Probe, OGM-72 'DIABLO' Strike, and Orbital Supply Beacon are unusable, indicated by an unplugged power cord icon and the description "You have lost connection with the UES Safe Travels..." Be sure to plan accordingly in such areas.
- Despite being "orbital" call-ins, all these abilities function normally in enclosed/roofed-in areas.
Lore
“A rescue mission?” The old man leaned forward, scanning the document slid over his desk. His eyes paused on a collection of words near the bottom: UES Contact Light. “Yes.” He continued to read the document. The Safe Travels? For a rescue mission? As one of the few surviving captains of the old colony ships, he knew all the designations by memory – and the Safe Travels was not a rescue ship. “Any armaments?” “No.” “We’ll have to fix that.” With a sigh, he stood up. His prosthetics tugged at his joints – despite being lighter than his original limbs, they always felt heavy. “And let me guess - top secret, right?” “Yes.” He gave out another sigh – they’re always top secret - but a small smile crept onto his face. He glanced up to his old radio helmet. He’s been bored in retirement anyways.
Version History
- Bug Fixes
- (Undocumented) Captain's OGM-72 'DIABLO' StrikeOGM-72 'DIABLO' Strike (Utility)Stunning. Request a kinetic strike from the UES Safe Travels. After 20 seconds, it deals 40,000% damage to ALL characters.
Survivor: Captain now correctly deals damage to all allies instead of just himself
- (Undocumented) Captain's OGM-72 'DIABLO' StrikeOGM-72 'DIABLO' Strike (Utility)Stunning. Request a kinetic strike from the UES Safe Travels. After 20 seconds, it deals 40,000% damage to ALL characters.
- Bug Fixes
- Solved an issue where Captain’s secondaryPower Tazer (Secondary)Shocking. Fire a fast tazer that deals 100% damage. Travels farther if bounced.
Survivor: Captain would not stun the enemy. - Solved an issue where Captain’s Orbital Supply BeaconsOrbital Supply Beacon (Special)Request a permanent Supply Beacon. Can only be requested twice per stage.
Survivor: Captain cannot be called on the Commencement stage.
- Solved an issue where Captain’s secondaryPower Tazer (Secondary)Shocking. Fire a fast tazer that deals 100% damage. Travels farther if bounced.
- Bug Fixes
- Updated item display on Captain to properly display all items
- Major Content
- Added New Skill Variant: Captain UtilityOGM-72 'DIABLO' Strike (Utility)Stunning. Request a kinetic strike from the UES Safe Travels. After 20 seconds, it deals 40,000% damage to ALL characters.
Survivor: Captain- Stunning. Request a kinetic strike from the UES Safe Travels. After 20 seconds, it deals 40,000% damage to ALL characters.[ Stunning ]Interrupts enemies and briefly stuns them.
- Stunning
- Added New Class Challenge: Captain: SmushedOGM-72 'DIABLO' Strike (Utility)Stunning. Request a kinetic strike from the UES Safe Travels. After 20 seconds, it deals 40,000% damage to ALL characters.
Survivor: Captain
- Added New Skill Variant: Captain UtilityOGM-72 'DIABLO' Strike (Utility)Stunning. Request a kinetic strike from the UES Safe Travels. After 20 seconds, it deals 40,000% damage to ALL characters.
- Quality of Life
- 🌧 Update Captain’s Supply DropOrbital Supply Beacon (Special)Request a permanent Supply Beacon. Can only be requested twice per stage.
Survivor: Captain on controllers having non-intuitive reversed controls
- 🌧 Update Captain’s Supply DropOrbital Supply Beacon (Special)Request a permanent Supply Beacon. Can only be requested twice per stage.
- Gameplay Changes
- Captain’s Supply DropOrbital Supply Beacon (Special)Request a permanent Supply Beacon. Can only be requested twice per stage.
Survivor: Captain now presses the buttons on Abandoned Aqueduct
- Captain’s Supply DropOrbital Supply Beacon (Special)Request a permanent Supply Beacon. Can only be requested twice per stage.
- Bug Fixes
- Fix Gorag’s OpusGorag's Opus
You and all your allies enter a frenzy.
All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%. not working on Captain - Fix Captain’s airstrikeOrbital Probe (Utility)Stunning. Request up to 3 Orbital Probes from the UES Safe Travels. Each probe deals 1000% damage.
Survivor: Captain dealing 1500%/500%/500% damage into dealing 1000%/1000%/1000% damage - Fix Captain’s shocking beacon missing name when pinged
- Fix Visions of HeresyVisions of Heresy
Replace your Primary Skill with 'Hungering Gaze'.
Replace your Primary Skill with Hungering Gaze.
Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack). interacting with Captain’s orbital drop - Fix Captain getting a new defense drone every time he scraps
- Fix ShadowfadeShadowfade (Utility)Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
Survivor: Heretic not being usable by Captain in hidden realms - Fix Captain umbra only spawning one Captain with Swarms
- Fix Captain showing up in logbook before commandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Cornered Gunslinger
- Fix Gorag’s OpusGorag's Opus
- Major Content
- Added New Survivor: Captain
- Added New Survivor Skin: Captain Skin
- Added New Captain Challenge: Captain Mastery
- Added New Captain Challenge: WanderlustBeacon: Resupply (Special)Recharge Equipment on use.
Survivor: Captain - Added New Captain Challenge: Worth Every PennyBeacon: Hacking (Special)Hack all nearby purchasables to a cost of $0 over time.
Survivor: Captain - Added New Challenge: Washed AwayCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Tired Veteran - Added New Character Lore Entry: Captain
Gallery
Trivia
- Captain was the winner of the New Survivor Vote for the 1.0 update, where fans voted for which Survivor would be added next as Risk of Rain 2 left early access
- Captain took the slot of the "New Mystery Survivor"
Risk of Rain 2 Wiki |
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Main |
Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
Survivors |
CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • BanditBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • MUL-TMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job! Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful. Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat. Class: Melee HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other. Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • LoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment. Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies. Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • Survivors of the Void - DLC Content Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. RailgunnerSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • Survivors of the Void - DLC Content Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void FiendSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac • Seekers of the Storm - DLC Content Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. SeekerSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Ranged HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • Seekers of the Storm - DLC Content False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. False SonSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Melee HP: 180 (+54 per level) Damage: 13 (+2 per level) Armor: 20 Umbra: The Shattered Heir • Seekers of the Storm - DLC Content Chef is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ChefSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.ChefA survivor of high class, Chef specialises in only the most exquisite meals and combos. As a culinary master, Chef uses a variety of practiced skills in tandem for additional benefits. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means. Class: Ranged HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • Survivors of the Void - DLC Content Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian SanctuarySurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. Tall, complex structures lay surrounding a large forest. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of Petrichor V's moon. It is made up of the shattered remains of four individual sections, emblematic of MithrixMithrix King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • Seekers of the Storm - DLC Content Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed ImpactSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (1 - Loop Only) Meter of the Restless You dream of stabbing shards. A night variant of the Shattered Abodes, exclusive to looping. Some of the houses that are normally closed off may open up. • Seekers of the Storm - DLC Content Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden DiebackSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (2 - Path of the Colossus - Loop Only) March of the Fallen You dream of golden leaves. A loop-exclusive variant of Treeborn Colony, second stage in the Path of the Colossus. The map is covered in an orange haze and the trees' leaves have turned red, with mushrooms now growing on their trunks and branches. • Seekers of the Storm - DLC Content Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth HatcherySeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) A Brother's Respite You dream of wurms. A complex city-like structure built in a volcanic environment. Tunnels and wurms litter the environment and a forge sits near the top. • Seekers of the Storm - DLC Content Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime MeridianSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Final - Path of the Colossus) Relic of the False Son You dream of rebirth. The top of a giant statue of Providence, and the final stage in the Path of the Colossus. The Seekers of the Storm - DLC Content False Son (Boss) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. False SonSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False Son (Boss) Eye of the StormHP: 1500 (+450 per level) Damage: 17 (+3.4 per level) Class: Melee / Ranged Speed: 11 m/s Armor: 29 waits at the highest point of this area. • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • Seekers of the Storm - DLC Content Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed AltarSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (1 - Path of the Colossus) Shadow of the Savior You dream of refuge. A sandy, ruined temple built around the base of a giant statue of Providence. This is the first stage in the Path of the Colossus. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • Seekers of the Storm - DLC Content Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered AbodesSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. The ruins of a Lemurian town, shattered by a giant spike-themed impact. • Survivors of the Void - DLC Content Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned ForestSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. A lush, violet meadow located high in the planet's atmosphere. Meteors rush through the terrain and the moon is clearly visible in the sky. • Survivors of the Void - DLC Content Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur PoolsSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • Seekers of the Storm - DLC Content Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn ColonySeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (2 - Path of the Colossus) Path of the Protector You dream of vines, cutting through the sky. A treetop village, located in a canopy directly above the Reformed Altar. This is the second stage in the Path of the Colossus. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. A bright, vibrant map with cliffs, caverns, and giant towering plants surrounding some large debris. • Seekers of the Storm - DLC Content Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous FallsSeekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (1 - Loop Only) Seeker's Setback You dream of falls, erupting from the flora. A night variant of Verdant Falls: mostly the same, but with a unique cave opening. Only appears after looping at least once. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the Twisted Scavengers, safe from Mithrix'sMithrix King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • Survivors of the Void - DLC Content The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The PlanetariumSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • Survivors of the Void - DLC Content Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void LocusSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • Seekers of the Storm - DLC Content This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
Alternate Game Modes |
Eclipse • Prismatic Trials • Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog • Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Seed |
Other |
Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |