Bazaar Between Time
Bazaar Between Time | |
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Hidden Realm: Bazaar Between Time | |
Stage | Hidden Realm |
Soundtrack | Parjanya |
Interactable Credits | No random interactables spawn here |
Description | |
This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. |
The Bazaar Between Time is a Hidden Realm Environment that can be accessed by entering a Blue Portal that appears next to the Teleporter.
This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. The time and difficulty meters are paused while the player is in this map.
Blue Portal
The Blue Portal can spawn in two ways:
- Spending a Lunar Coin at a Newt Altar.
- Having it spawn naturally on stage creation. There's an initial 5% chance for a stage to spawn a portal, but this chance decreases as more portals are spawned through either method.
Regardless of however the portal appears, a small, trailing blue orb will orbit the Teleporter and the text "A blue orb appears" will notify players that a portal will spawn once the Teleporter event is completed.
The chance for a Blue Portal to spawn in a stage is 0.05 / (blue portals opened + 1)
.
On Stage 5, regardless of the Teleporter's alignment, going through the Blue Portal (or any portal) will cause the player to loop back to Stage 1.
Newt
Newt | |
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Health | 500000 (+150000 per level) |
Health Regen | 0 (+0 per level) |
Damage | 12 (+2.4 per level) |
Speed | 0 m/s |
Armor | 100 |
Category | IgnoreFallDamage |
Internal | |
Name | Shopkeeper |
Newt, the shopkeeper, watches the player in the shop. It can be attacked, but after a certain amount of damage is dealt, Newt will teleport the player outside the bazaar and seal it, preventing access until another return through a Blue Portal. If Newt’s health is brought to 0 before this occurs, Newt will disappear and the Bazaar will remain accessible. Bringing Newt's health to 0 does not "kill" it or significantly affect the game, and Newt will be in the shop the next time the Bazaar is visited.
While Newt does have scaling stats, Newt spawns on the Neutral team at level 1. Newt does not have a death animation, but his body will disappear once defeated after a period of time.
Newt does not have a corresponding logbook entry. Successfully killing it will never yield a logbook.
Skills & Behavior
Special: KickFromShop
Newt charges up before stomping, sending all players out of the shop and sealing the entrance.
This skill is used when Newt's health reaches under 99% of its combined health.
Lunar Buds
Newt offers a random selection of 5 Lunar items costing 2 that can only be purchased once each. Only items already unlocked by any of the players in the run can appear.
Lunar Shop Refresher
The Lunar Shop Refresher allows the player to reroll all the remaining Lunar Buds of the shop. Each reroll will cost some Lunar Coins, starting at price of 1 and doubling each time (
1/
2/
4/
8/
16/etc).
Lunar Buds that have already been purchased will not be replenished.
Cauldrons
The trade-in Cauldrons can spawn any items from the Uncommon or Legendary pool. 3 Common items are required to trade up to an Uncommon item, and 5 Uncommon items are required to trade up to a Legendary item. Cauldrons will prioritize Scrap when trading, see Item Scrap, WhiteItem Scrap, White
Does nothing. Prioritized when used with 3D Printers. for details on Scrap trading behavior.
Lunar Seer
The Lunar Seer consists of two pedestals that each respectively display an image of a forthcoming Environment. By interacting with one of them, at the cost of 3, the player is able to select which environment will appear next. There will never be more than two choices available, and if the next stage in the run would normally be
Sky MeadowSky Meadow (Stage 5)
Sprite Fields
You dream of serenity.
A lush, violet meadow located high in the planet's atmosphere. Meteors rush through the terrain and the moon is clearly visible in the sky., there will be only one. For each pedestal there’s a 5% chance that the Gilded CoastGilded Coast (Hidden Realm)
Hidden Realm: Gilded Coast
You dream of wealth.
This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. will replace the original choice. On the Survivors of the Void and starting stage 5 (but not on Eclipse), there is a 10% chance that either the Gilded Coast or Survivors of the Void - DLC Content
Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Void Locus
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void Locus (Hidden Realm)
Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI
You dream of potential.
The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. will act as replacements. These replacements are not necessarily unique, which makes it possible to see, for example, the Gilded Coast for both pedestals. Note that it is also possible to see both variants for either Distant RoostDistant Roost (Stage 1)
Ground Zero
You dream of waves, crashing on cliffsides.
Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. or Titanic PlainsTitanic Plains (Stage 1)
Ground Zero
You dream of rolling hills.
Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. at the same time because they are considered unique Environments.
The selected environment will only be guaranteed if the Blue Portal is used to exit the Bazaar. Travelling to the Void FieldsVoid Fields (Hidden Realm)
Cosmic Prison
Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. through the Null Portal located under the Bazaar will cancel any purchase made at the seer, causing the stage following the Void Fields to be selected at random.
Survivor Suspended In Time
The survivor ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
Class: Unknown
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Herald of the House Beyond is locked in a crystal near Newt. Paying 10 will unlock her, completing Pause. This crystal only appears if at least one player in the lobby has not unlocked the character. Because of this the crystal does not appear during a Prismatic Trial as all unlockables are considered unlocked.
Null Portal
The Null Portal is a type of Portal that teleports the player to the Void Fields, a Hidden Realm where the player can go through 9 waves of enemies to gain rewards. It is accessed only once per run through the Bazaar Between Time, below the Blue Portal which the player enters and exits. Dropping below the platform and into a green, misty cave in the wall will reveal a purple and black portal surrounded by dead Void ReaversVoid Reaver
HP: 1900 (+570 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Self-Destruct
Speed: 6 m/s
Armor: 0. As mentioned previously, the portal can only be entered once per run; going to the spot where the portal was after being used only shows the empty cavern.
Green Portal
When entering the bazaar, and as long as the player has not completed the event on Prime Meridian earlier in the run, there is a chance for the message "You hear thunder rumbling." This indicates three Halcyon Specks have spawned in random places in the stage. These Specks spawn in any orientation including hanging from the ceiling and sticking out of walls of the deep pit. When pinged, they will say "Player wants to attack ???". Shooting all three will open a green portal on the stone pathway.
There are 9 possible locations for the three Halcyon Specks to spawn at, chosen at random.
Logbook Entry
The Environmental Log can be found between two support arcs far below the Blue Portal platform and can be accessed by jumping down the rift and landing on the support arcs. It is at the same level as the path leading to the Null Portal.
Unlike most other environment logs, it will not disappear 5 minutes after entering the level.
Lore
There was a sudden flash of white, blue, and green as the pod of time newts, two hundred strong, burst through the walls of the occlusion and into the slipstream. They relaxed as they re-entered their natural habitat. The currents of the slipstream were strong - but they were much stronger. With magnetic webs, the newts propelled themselves at amazing speeds. They all swam effortlessly and gracefully – all but one. Fifty meters behind the pod, a lone newt struggled to keep up. With a defective left arm – atrophied and bent - he didn’t have the same capabilities as his brothers and sisters. The group ignored his struggles as they continued down the stream. Soon, the pod was completely out of sight – and he was all alone, in the darkness of the slipstream. Slowly, a smile creeped onto the face of the blind, disfigured newt. Finally. Unbeknownst to his brethren, he knew of a secret place nearby – and he didn’t want them to find out. He dove deep, between two boulders, and into a long, dark tunnel. He passed through the tunnel and surfaced on the other side. Compared to the roaring of the slipstream, this place was seemingly silent. His smile grew wider. A tidepool. The tension in the newt’s body began to fade. It’s been a very long day, and he could really use the rest. The tidepool was completely removed from the currents of the slipstream – and from the abuse of his pod. He began to float along the surface. The newt has been here hundreds of times before, but each time he fell deeper and deeper in love. His mind drifted to his experiments – it felt like he was near a breakthrough with some of his tinctures. With his mind preoccupied, he didn’t notice some changes had taken place since his last visit. He didn’t notice that the water levels were a bit higher – and a bit warmer. He didn’t notice that all the flyfish were gone. He didn’t notice the blue glow. He didn’t notice the long, pale arms, grasping in the depths below.
Version History
- Major Content
- Added New Interactable: Lunar Shop Refresher
- Added New Lore Entry: Hidden Realm: Bazaar Between Time
- Gameplay Changes
- Now allows you to reroll shop contents, at the cost of 1/2/4/8… lunar coins
- Bug Fixes
- Fix scrap interaction with cauldrons
- Gameplay Changes
- Base Portal Chance: 25% for the first portal ⇒ 37.5% for the first portal
- Lunar Buds: 4 ⇒ 5
- Quality of Life
- Add portrait icon for
NewtNewt
HP: 500000 (+150000 per level)
Damage: 12 (+2.4 per level)
Class: N/A
Speed: 0 m/s
Armor: 100
- Add portrait icon for
- Gameplay Changes
- Update shop visuals
- Major Content and Changes
- Added Interactable: Lunar Seer
- Gameplay Changes
- 🌧︎ Add Lunar Seers
- Lunar Seers allow you to, at a price, determine the next upcoming stage. The intent for this is to allow us to continue adding content that is stage dependent (Timed Security Chest on Rallypoint Delta, Broken Robot in Abyssal Depths, etc) without it becoming frustrating in the future to actually land on those maps.
- 🌧︎ Add Lunar Seers
- Bug Fixes
- ☂ Fix holes in the ceiling of the
BazaarBazaar Between Time (Hidden Realm)
Hidden Realm: Bazaar Between Time
This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles.
- ☂ Fix holes in the ceiling of the
Trivia
- The language files contain some unused entries relating to the Bazaar and the Newt.
- In the Interactors.txt language file, there is an unused interactor listed as
"BAZAAR_UPGRADE_LUNAR_NAME" : Slab
, which according to the file would allow you to "Permanently upgrade Item Shop". It is unclear what this means, although there is another unused interactor with a similar property called"BAZAAR_UPGRADE_DRONE_NAME" : Slab
, which allows you to "Permanently upgrade Drone Shop". - In the Messages.txt file, there are entries that suggest the Newt was once planned to talk to the player.
- When upgrading ("NEWT_UPGRADE"):
- "Yes yes. That will grow both ways. Both ways."
- "More growth. Good good good."
- "Good growth. Will grow both ways. Both!"
- When an item is purchased ("NEWT_LUNAR_PURCHASE"):
- "That went badly. Badly last shape. But try again."
- "Good choice. Good good."
- "Shape is louder. Loud."
- "Strange choice. Strange shape."
- "Your shape narrow. Will be back soon."
- "Will remember this shape."
- "More shaped. Shaped like Nomad."
- "Shaped like Providence. Shape?"
- Presumably when being attacked ("NEWT_ANNOY"):
- "Again again. Everytime."
- "Reshape. Out of forever."
- "Bad bad. Do not bother."
- "Bad. Will reshape into forget."
- "Will narrow your shape. Bad."
- "Stop stop. Bad bad."
- When upgrading ("NEWT_UPGRADE"):
- In the Interactors.txt language file, there is an unused interactor listed as
Gallery
Risk of Rain 2 Wiki |
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Main |
Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
Survivors |
![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • ![]() Class: Unknown HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • ![]() Class: Unknown HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • ![]() Class: Unknown HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • ![]() Class: Unknown HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • ![]() Class: Unknown HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • ![]() Class: Unknown HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • ![]() Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • ![]() Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac • ![]() Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Unknown HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • ![]() False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Unknown HP: 180 (+54 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: The Shattered Heir • ![]() CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHEFA survivor of high class, CHEF specialises in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits. Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • ![]() Class: Unknown HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • ![]() Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian Sanctuary ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. Tall, complex structures lay surrounding a large forest. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • ![]() Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed Impact ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (1 - Loop Only) Meter of the Restless You dream of stabbing shards. A night variant of the Shattered Abodes, exclusive to looping. Some of the houses that are normally closed off may open up. • ![]() Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden Dieback ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (2 - Path of the Colossus - Loop Only) March of the Fallen You dream of golden leaves. A loop-exclusive variant of Treeborn Colony, second stage in the Path of the Colossus. The map is covered in an orange haze and the trees' leaves have turned red, with mushrooms now growing on their trunks and branches. • ![]() Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth Hatchery ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) A Brother's Respite You dream of worms. A complex city-like structure built in a volcanic environment. Tunnels and wurms litter the environment and a forge sits near the top. • ![]() Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime Meridian ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Final - Path of the Colossus) Relic of the False Son You dream of rebirth. The top of a giant statue of Providence, and the final stage in the Path of the Colossus. The ![]() False Son (Boss) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False Son (Boss) HP: 1000 (+300 per level) Damage: 18 (+3.6 per level) Class: Melee Speed: 14 m/s Armor: 23 waits at the highest point of this area. • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • ![]() Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed Altar ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (1 - Path of the Colossus) Shadow of the Savior You dream of refuge. A sandy, ruined temple built around the base of a giant statue of Providence. This is the first stage in the Path of the Colossus. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • ![]() Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered Abodes ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. The ruins of a Lemurian town, shattered by a giant spike-themed impact. • ![]() Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned Forest ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. A lush, violet meadow located high in the planet's atmosphere. Meteors rush through the terrain and the moon is clearly visible in the sky. • ![]() Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur Pools ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • ![]() Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn Colony ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (2 - Path of the Colossus) Path of the Protector You dream of vines, cutting through the sky. A treetop village, located in a canopy directly above the Reformed Altar. This is the second stage in the Path of the Colossus. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. A bright, vibrant map with cliffs, caverns, and giant towering plants surrounding some large debris. • ![]() Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous Falls ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (1 - Loop Only) Seeker's Setback You dream of falls, erupting from the flora. A night variant of Verdant Falls: mostly the same, but with a unique cave opening. Only appears after looping at least once. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • ![]() The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The Planetarium ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • ![]() Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Locus ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
Alternate Game Modes |
Eclipse • Prismatic Trials • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Seed • Winning |
Other |
Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |