Gilded Coast
Gilded Coast | |
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Hidden Realm: Gilded Coast | |
Stage | Hidden Realm |
Soundtrack | Into the Doldrums |
Interactable Credits | No random interactables spawn here |
Lunar Seer Quote | |
You dream of wealth. | |
Description | |
This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. |
Gilded Coast is a Hidden Realm Environment that can be reached when the player enters a Gold Portal spawned by activating an Altar of Gold. Alternatively, there is a rare chance for Gilded Coast to appear in the Lunar Seer at the Bazaar Between Time, allowing the player to travel to Gilded Coast as their next stage. The time and difficulty meters are paused while the player is in this map.
This area is where the player fights the boss AurelioniteAurelionite
Titanic GoldweaverHP: 2100 (+630 per level)
Damage: 40 (+8 per level)
Class: Melee / Ranged
Speed: 5 m/s
Armor: 20, the Titanic Goldweaver. The main purpose of fighting her is to obtain her boss item, the Halcyon SeedHalcyon Seed
Summon Aurelionite during the Teleporter event.
Summon Aurelionite during the teleporter event. It has 100% (+50% per stack) damage and 100% (+100% per stack) health..
If the Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Seekers of the Storm expansion is enabled, defeating Aurelionite will also spawn a green portal, which can be used to enter the Path of the Colossus.
This is also the location for the Blackout challenge.
Interactables
- Chest
- Halcyon Beacon
- Gold Portal
- Green Portal (only with SotS)
Monsters
AurelioniteAurelionite
Titanic GoldweaverHP: 2100 (+630 per level)
Damage: 40 (+8 per level)
Class: Melee / Ranged
Speed: 5 m/s
Armor: 20Seekers of the Storm - DLC Content
Child is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Child
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Child
HP: 150 (+45 per level)
Damage: 14 (+2.8 per level)
Class: Ranged
Speed: 8.5 m/s
Armor: 0 (only with SotS)Elder LemurianElder Lemurian
HP: 900 (+270 per level)
Damage: 16 (+3.2 per level)
Class: Ranged
Speed: 13 m/s
Armor: 0Greater WispGreater Wisp
HP: 750 (+225 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 7 m/s
Armor: 0Seekers of the Storm - DLC Content
Halcyonite is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Halcyonite
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Halcyonite
HP: 900 (+270 per level)
Damage: 20 (+4 per level)
Class: Ranged
Speed: 6.6 m/s
Armor: 10 (only with SotS)LemurianLemurian
HP: 80 (+24 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Melee
Speed: 7 m/s
Armor: 0Stone GolemStone Golem
HP: 480 (+144 per level)
Damage: 20 (+4 per level)
Class: Ranged / Melee
Speed: 6.6 m/s
Armor: 0Stone TitanStone Titan
Crisis VanguardHP: 2100 (+630 per level)
Damage: 40 (+8 per level)
Class: Ranged / Melee
Speed: 5 m/s
Armor: 20
Gold Portal
The Gold Portal can only spawn by spending money on an Altar of Gold and then completing the Teleporter Event.
Or you can dream about it in Bazaar Between Time.
Halcyon Beacons & Aurelionite
Scattered across the map are seven Halcyon Beacons, each costing gold to activate. Halcyon Beacons have a base cost of $25, equal to the cost of a Small Chest. This cost scales over time with each stage like all other interactables.
When the fourth Halcyon Beacon is activated, Aurelionite will spawn. While there are any inactive Beacons, Aurelionite is invulnerable to all damage. After a certain time passes, Aurelionite will deactivate all the Beacons, requiring the player to go through and buy them all again. Because of this, a good strategy is to defeat many monsters before Aurelionite spawns to save up a lot of gold.
Defeating Aurelionite will reward one Halcyon Seed per player and spawns a Gold Portal, allowing the players to leave the stage.
Chests
There are four Small Chests that are guaranteed to spawn in set locations around the map. The costs of these chests scale the same as other levels; however, their costs are not recalculated until the player finishes the next normal stage. This means the cost multiplier carries over after the player leaves Gilded Coast and complete the next area.
One chest will spawn at each end of the half-buried ring structure, and the other two chests will spawn in the water nearby: one behind a tree, the other behind a fallen golem statue.
Logbook Entry
The Environment Log can be found far above the map on one of the chain-linked ring structures that stretches out from the ground. The Log is located at the base of the seventh ring, tucked away near the center where the sixth ring loops over it.
Unlike most other environment logs, it will not disappear 5 minutes after entering the stage.
A significant amount of mobility is required to reach it. While items like Hopoo FeathersHopoo Feather
Gain an extra jump.
Gain +1 (+1 per stack) maximum jump count. or Volcanic EggVolcanic Egg
Transform into a speeding draconic fireball, dealing damage as you pass through enemies.
Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage. can trivialize this challenge, certain characters can already make the climb with their skills.
HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output.
Class: Unknown
HP: 90 (+27 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Judge, Jury, Executioner can navigate the structure usingBlinkBlink (Utility)Disappear and teleport forward.
Survivor: Huntress.
MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
Class: Unknown
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Hired Blade has an extra jump and a variety of useful airborne mobility skills.
AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies.
Class: Unknown
HP: 160 (+48 per level)
Damage: 15 (+3 per level)
Armor: 20
Umbra: Test Subject can use either of its leaping abilities, especially with speed upgrades.
LoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
Class: Unknown
HP: 160 (+48 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Bionic Powerhouse can simply swing upwards using her secondary skills.
ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
Class: Unknown
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Herald of the House Beyond can fly upwards usingIon SurgeIon Surge (Special)Stunning. Burst into the sky, dealing 800% damage.
Survivor: Artificer.
CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
Class: Unknown
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Tired Veteran can launch himself upwards by standing in the center ofOGM-72 'DIABLO' StrikeOGM-72 'DIABLO' Strike (Utility)Stunning. Request a kinetic strike from the UES Safe Travels. After 20 seconds, it deals 40,000% damage to ALL characters.
Survivor: Captain. However, this is incredibly difficult to get right as to avoid missing, and may prove to be fatal if below 90% health or with certain on-hit effect items.
Survivors of the Void - DLC Content
Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Railgunner
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range.
Class: Unknown
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Forgotten Nomad can make the climb with careful use ofConcussion DeviceConcussion Device (Utility)Throw out a device that pushes you and all nearby enemies away. Can hold up to 2.
Survivor: Railgunner, if she positions herself on the inside of the rings and launches herself directly toward the fused links on the side of each ring, and then climbs the outside of the upper half from there. A singleHopoo FeatherHopoo Feather
Gain an extra jump.
Gain +1 (+1 per stack) maximum jump count. can provide course correction at the end of each jump, if needed.
Seekers of the Storm - DLC Content
Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Seeker
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team.
Class: Unknown
HP: 115 (+34 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Diviner of House Beyond can easily make the climb through use ofSojournSojourn (Utility)Stunning. Take flight and explode, dealing 500% damage. Exchange 25% health per second for increased damage.
Survivor: Seeker orReprieveReprieve (Utility)Gain barrier and take flight. Total barrier loss or impact creates a Cyclone, healing allies, and dealing 200% damage per second.
Survivor: Seeker.Soul SpiralSoul Spiral (Secondary)Manifest spiraling orbs dealing 150% damage. Hits grant temporary barrier. Exhilarate on activation at max orbs.
Survivor: Seeker andMeditateMeditate (Special)Focus your mind to blast enemies for 300% damage, heal nearby allies, and gain Tranquility. Reaching max Tranquility Revive and grants Saving Grace.
Survivor: Seeker may also assist with the climb if a little extra mobility is needed.
Seekers of the Storm - DLC Content
False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.False Son
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills.
Class: Unknown
HP: 180 (+54 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: The Shattered Heir can useMeridian's WillMeridian's Will (Utility)Stunning. Teleport and explode for 150% damage and pull enemies. Triple your passive's benefits for 4s. Growth increases this duration.
Survivor: False Son to slowly teleport up the structure. Alternatively, with enough growth, he can spamLaser BurstLaser Burst (Special)Fire a piercing laser for 1250% damage, refilling 50% Lunar Spikes. Increases in stock by Growth.
Survivor: False Son in order to launch upwards
Lore
A gilded cage – one of luxury and accommodation. The jailer took pity on the prisoner and fashioned an elaborate space for which the it may serve its eternal sentence. The jailer even allowed the prisoner company – smaller constructs, a few rowdy Lemurians. The scraps of creation. But a cage of gold - no matter how beautiful - is still a cage.
Version History
- Major Content
- Added New Lore Entry: Hidden Realm: Gilded Coast
- Bug Fixes
- 🌧︎Fix floating trees in Gilded Shores
- Major Content and Changes
- Added New Environment Log: Gilded Coast
- Gameplay Changes
- Update environment graphics and layout
- Increase Halcyon Beacon size
- Prevent Beacons from spawning in the giant gold rocks
- Add unique boss drop to the guardian of Gilded Coast
- Add an Environment Log drop
- Reduce cost of Halcyon Beacons from 50 to 25
- Chests now properly scale in cost with difficulty
- Bug Fixes
- Fix networking of objective panel display for clients on the Gilded Coast
Related Pages
Trivia
- The internal development name for Gilded Coast is Gold Shores.
- Along with the four Small Chests there is also a preplaced Gold Chest, just above from where the Environment Log is. However, it is disabled from spawning, but it can be enabled through modding. It seems the developers initially wanted to entice/reward players by visiting the Gilded Coast at any chance with a guaranteed Legendary item, but this idea was scrapped.
- Though the logbook entry mentions
Lemurian
HP: 80 (+24 per level)
Damage: 12 (+2.4 per level)
Class: Ranged / Melee
Speed: 7 m/s
Armor: 0Elder Lemurian
HP: 900 (+270 per level)
Damage: 16 (+3.2 per level)
Class: Ranged
Speed: 13 m/s
Armor: 0 Lemurian being thrown into the cell, this makes little sense as those were brought to Petrichor V long after Gilded Coast was created.- A developer has noted this discrepancy.[1]
- Similarly,
Seekers of the Storm - DLC Content
Child is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Children
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Child
HP: 150 (+45 per level)
Damage: 14 (+2.8 per level)
Class: Ranged
Speed: 8.5 m/s
Armor: 0 make even less sense to appear, as they are not even mentioned in the logbook.
Risk of Rain 2 Wiki |
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Main |
Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
Survivors |
![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • ![]() Class: Unknown HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • ![]() Class: Unknown HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • ![]() Class: Unknown HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • ![]() Class: Unknown HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • ![]() Class: Unknown HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • ![]() Class: Unknown HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • ![]() Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • ![]() Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac • ![]() Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Unknown HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • ![]() False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Unknown HP: 180 (+54 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: The Shattered Heir • ![]() CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHEFA survivor of high class, CHEF specialises in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits. Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • ![]() Class: Unknown HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • ![]() Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian Sanctuary ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. Tall, complex structures lay surrounding a large forest. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • ![]() Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed Impact ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (1 - Loop Only) Meter of the Restless You dream of stabbing shards. A night variant of the Shattered Abodes, exclusive to looping. Some of the houses that are normally closed off may open up. • ![]() Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden Dieback ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (2 - Path of the Colossus - Loop Only) March of the Fallen You dream of golden leaves. A loop-exclusive variant of Treeborn Colony, second stage in the Path of the Colossus. The map is covered in an orange haze and the trees' leaves have turned red, with mushrooms now growing on their trunks and branches. • ![]() Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth Hatchery ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) A Brother's Respite You dream of worms. A complex city-like structure built in a volcanic environment. Tunnels and wurms litter the environment and a forge sits near the top. • ![]() Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime Meridian ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Final - Path of the Colossus) Relic of the False Son You dream of rebirth. The top of a giant statue of Providence, and the final stage in the Path of the Colossus. The ![]() False Son (Boss) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False Son (Boss) HP: 1000 (+300 per level) Damage: 18 (+3.6 per level) Class: Melee Speed: 14 m/s Armor: 23 waits at the highest point of this area. • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • ![]() Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed Altar ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (1 - Path of the Colossus) Shadow of the Savior You dream of refuge. A sandy, ruined temple built around the base of a giant statue of Providence. This is the first stage in the Path of the Colossus. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • ![]() Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered Abodes ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. The ruins of a Lemurian town, shattered by a giant spike-themed impact. • ![]() Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned Forest ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. A lush, violet meadow located high in the planet's atmosphere. Meteors rush through the terrain and the moon is clearly visible in the sky. • ![]() Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur Pools ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • ![]() Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn Colony ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (2 - Path of the Colossus) Path of the Protector You dream of vines, cutting through the sky. A treetop village, located in a canopy directly above the Reformed Altar. This is the second stage in the Path of the Colossus. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. A bright, vibrant map with cliffs, caverns, and giant towering plants surrounding some large debris. • ![]() Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous Falls ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (1 - Loop Only) Seeker's Setback You dream of falls, erupting from the flora. A night variant of Verdant Falls: mostly the same, but with a unique cave opening. Only appears after looping at least once. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • ![]() The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The Planetarium ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • ![]() Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Locus ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
Alternate Game Modes |
Eclipse • Prismatic Trials • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Seed • Winning |
Other |
Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |
- ↑ Risk of Rain 2 discord, https://discord.com/channels/417739215355510784/565729054620385280/829815110415286322