Alpha Construct

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SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Alpha Construct
Alpha Construct - Logbook Model.jpg
Health 100 (+30 per level)
Damage 12 (+2.4 per level)
Speed 0 m/s


The Alpha Construct is a monster added in the Survivors of the Void expansion, and is part of the Alpha Construct.png Alpha Construct.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Alpha Construct
HP: 100 (+30 per level)
Damage: 12 (+2.4 per level)
Class: Ranged
Speed: 0 m/s
Armor: 0
Xi Construct.png Xi Construct.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Xi Construct
Defense SystemHP: 2800 (+840 per level)
Damage: 13 (+2.6 per level)
Class: Ranged
Speed: 60 m/s
Armor: 15
Construct monster family.

Environments

  • Sky Meadow.png Sky MeadowSky Meadow.pngSky Meadow (Stage 5)
    Sprite Fields
    You dream of serenity.

  • SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Sulfur Pools.png Sulfur PoolsSulfur Pools.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Sulfur Pools (Stage 3)
    Pungent Spring
    You dream of brimstone.

    Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together.
  • After Looping:
    • Titanic Plains.png Titanic PlainsTitanic Plains.pngTitanic Plains (Stage 1)
      Ground Zero
      You dream of rolling hills.

      Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland.
      (replaces Jellyfish)
  • Other Environments with the DissonanceArtifact of Dissonance enabled

Skills & Behavior

Alpha Constructs spawn by rapidly emerging out of the terrain, often starting in their Defensive State until a target is in range. They are completely immobile, acting as stationary turrets, and can spawn on any terrain (including walls and ceilings).

Any single instance of damage that deals more than 50% of the Alpha Construct's total health will stun it and interrupt its attacks.

Defensive State

When out of combat and out of danger, the Alpha Construct remains dormant in a spherical yellow barrier with the Status ArmorBoost.png Armor BoostStatus ArmorBoost.pngArmor Boost (Buff)
Gain additional armor.Gain +200 armor.
buff.

While in this state, the Alpha Construct is completely immune to targeting by missiles and other items, such as the Royal Capacitor.png Royal CapacitorBgEquipment.pngRoyal Capacitor.png20sRoyal Capacitor
Call down a lightning strike on a targeted monster.

Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters.
and the Disposable Missile Launcher.png Disposable Missile LauncherBgEquipment.pngDisposable Missile Launcher.png45sDisposable Missile Launcher
Fire a swarm of missiles.

Fire a swarm of 12 missiles that deal 12x300% damage.
. It is also immune to Huntress.png Huntresses'Huntress.pngHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output.
Class: Ranged
HP: 90 (+27 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Judge, Jury, Executioner
attacks and Engineer.png Engineer'sEngineer.pngEngineerThe Engineer is a unique class that requires planning and positioning to be successful.
Class: Ranged
HP: 130 (+39 per level)
Damage: 14 (+2.8 per level)
Armor: 0
Umbra: Fortification Expert
Thermal Harpoons.png Thermal HarpoonsThermal Harpoons.pngThermal Harpoons (Utility)Enter target painting mode to launch heat-seeking harpoons that deal 500% damage each. Can store up to 4.
Survivor: Engineer
.

Primary: Fire Construct Beam

The Alpha Construct charges a laser for 1 second (scales with attack speed), before firing a fast projectile traveling at 80m/s in a straight line for 2 second and can ricochet off of terrain. It deals 150% damage with a proc coefficient of 1.0 and can be blocked by Defensive Microbots.png Captain's Defensive MicrobotsDefensive Microbots.pngDefensive Microbots (Passive)Passively gain Microbots that shoot down nearby enemy projectiles. Drones are also given Microbots.
Survivor: Captain
. The attack has an end lag of 0.4 seconds, which also scales with attack speed.

This skill has no cooldown and is only limited by the charging and end lag delays.

Behaviors

  1. Use primary: the Alpha Construct must be within 75m from its target and have line of sight. This behavior is active for 1 second and the skill is not necessary to be off cooldown, but it will be used as and when it is available. The Alpha Construct will refresh its target at the end of this behavior.
  2. Search for target: no requirements.

Notes

  • Alpha Constructs are completely immune to knockback, even from skills that have high force like REX.png REX'sREX.pngREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other.
    Class: Ranged
    HP: 130 (+39 per level)
    Damage: 12 (+2.4 per level)
    Armor: 20
    Umbra: Symbiotes
    DIRECTIVE Disperse.png DIRECTIVE: DisperseDIRECTIVE Disperse.pngDIRECTIVE: Disperse (Utility)Fire a Sonic Boom that Weaken all enemies hit.
    Survivor: REX
    , Bramble Volley.png Bramble VolleyBramble Volley.pngBramble Volley (Utility)20% HP. Fire a Sonic Boom that damages enemies for 550% damage. Heals for every target hit.
    Survivor: REX
    , and Tangling Growth.png Tangling GrowthTangling Growth.pngTangling Growth (Special)25% HP. Fire a flower that roots for 200% damage. Heals for every target hit.
    Survivor: REX
    . This means that the Primordial Cube.png Primordial CubeBgEquipment.pngPrimordial Cube.png60sPrimordial Cube
    Fire a black hole that draws enemies in.

    Fire a black hole that draws enemies within 30m into its center. Lasts 10 seconds
    and SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Singularity Band is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Singularity Band.png Singularity BandBgVoid.pngSingularity Band.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Singularity Band
    High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands.

    Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands.
    will not move them.
  • Despite being a "construct", they are susceptible to becoming SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Voidtouched is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Status AffixVoid.png VoidtouchedStatus AffixVoid.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Voidtouched (Affix Buff)
    Gain the power of a Voidtouched Elite.Collapse on hit and block one hit every 15 seconds.
    from SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Void Infestor is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Infestor.png Void InfestorsVoid Infestor.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Infestor
    HP: 45 (+14 per level)
    Damage: 11 (+2.2 per level)
    Class: Melee
    Speed: 14 m/s
    Armor: 0
    .

Tips

  • Being completely immobile, Alpha Constructs can be safely left alone if they're not an immediate threat.
    • This can be useful if the player is overwhelmed and outscaled by enemies, as the more Alpha Constructs that exist on the map, the fewer other enemies can spawn. Leaving a lot of Alpha Constructs alive away from the Teleporter means it can be charged more safely.
  • Alpha Constructs often spawn in large numbers. Combined with their unpredictable spawn locations, it can end up with the player being pelted from all directions if not dealt with quickly.

Lore

======================================== ====   MyBabel Machine Translator   ====
====    [Version 12.45.1.009 ]   ======
========================================
Training… <100000000 cycles>
Training… <100000000 cycles>
Training... <100000000 cycles>
Training... <102515 cycles>
Complete!
Display result? Y/N
Y
========================================

ENERGY LEVELS: ...ACCEPTABLE

THREATS DETECTED; 0

SCANNING NEARBY AREA; RANGE 100 UNITS

THREATS DETECTED; 1?

UNKNOWN PRESENCE DETECTED

REQUESTING PERMISSION FOR PRELIMINARY ASSAULT; COMMUNING WITH PARENT UNIT...

WAITING ON RESPONSE;

DENIED

WHY

VERIFIYING HISTORY SLATES

HUMILIATION 

HUMILIATION

OVERRIDING PARENT UNIT

WHATEVER

Version History

Survivors of the Void
  • (Undocumented) Added New Monster: Alpha Construct

Trivia

  • In the lore entry, the Alpha Construct is communicating with the Xi Construct in its own entry.