Development Team
Risk of Rain 2 was previously developed by Hopoo Games. In November of 2022, the rights to the game were sold to Gearbox Software, who currently develops the game.
Gearbox Software
Gearbox is a large gaming company that is responsible for the development and handling of Risk of Rain 2 as of November, 2022. For the sake of relevance, only credited individuals in-game (such as developers) will be listed here.
Name | Role(s) | Socials |
---|---|---|
James Ash-Houchen | Principal Animator | |
Casey McLaughin | Senior QA Manager | |
Claire Bian | Lead Artist | |
Chris Choung | QA Specialist | |
Rachel Criswell | QA Specialist | |
Michael Dale | Senior Gameplay Programmer | |
Peter Dannenberg | Senior Art Producer | |
Bruno Fontanetti | Lead Game Designer | |
Steve Fortier | Lead Release Engineer | |
Scott Geairn | QA Analyst | |
Justin Gibbs | Producer | |
Ben Gibson | Senior Release Engineer | |
Ryan Gomez | Associate Level Artist | |
Louis Hamilton | QA Specialist | |
Stuart Heath | Associate Producer | |
Joseph Higgins | QA Lead | |
Dave Idemoto | Technical Director | |
Brandon James | Additional Creative Direction | |
Austin Jones | QA Analyst | |
Nathan Kight | Associate Game Designer | |
Seung Kim | VFX Artist | |
Roger Kort | Technical Director | |
Kayla Larson | Loremaster | |
Madison Lee | Associate Producer | |
Kevon Long | Associate Game Designer | |
James Lopez | Senior Managing Producer | |
Mike McVay | Senior QA Lead | |
Elise J. Motzny | Senior Concept Artist | |
Deep Nath | Associate Producer | |
Spencer Nelson | Senior Producer | |
Katherine Peacock | Animation Producer | |
Carter Piccillo | Game Designer | |
Jerett Rearick | Senior Animator | |
Enrique Rodriguez | Generalist Programmer | |
John Rutkowski | QA Lead | |
Sara Shoop | QA Analyst | |
Jesse Sosa | Senior Outsourcing Manager | |
Samantha Spray | Senior VFX Artist | |
Elizabeth Stephens | Content Artist | |
Travis Tharrett | Animation Support | |
Brian Thomas | Managing Director of Design | |
Drew Walton | Animation Support | |
Mike Wardwell | Senior Creative Producer | |
Cameron Witt | Concept Artist | |
Phil Wohr | Senior Concept Artist | |
Yan Zhang | Associate Game Designer | |
Josen (Zhaochen) Zhang | Generalist Programmer |
Hopoo Games
Prior to November of 2022, this was the game's main development team.
Name | Role(s) | Socials |
---|---|---|
Duncan Drummond | Co-founder, Creative Lead, Technical Lead |
|
Paul Morse | Co-founder, Designer, Producer |
|
Jeffrey "Ghor" Hunt | Main Programmer, Co-designer, Concept Artist |
|
Ben Schofield | Senior Programmer |
|
Javid "Snonepe" Ali | Animator, Rigger | |
Nick Bizzozero | Modeller, Animator |
|
Jonathan Cheetham | Community Manager |
|
Soundtrack
Name | Role(s) | Socials |
---|---|---|
Stavros Markonis | Main Composer (current), Guest Composer (former) |
|
Chris Christodoulou | Main Composer (former), Guest Composer (current) |
|
Dimitris Tsakas | Alto & Tenor Saxophonist |
|
Christos Tsoias-Razakov | Oboe & English Horn Player |
|
Kalliopi Mitropoulou | Violinist, Vocalist |
|
Petros Anagnostopoulos | Baglama & Bongo player |
Skew Sound
Audio and sound design is developed by Skew Sound.
Name | Role(s) | Socials |
---|---|---|
Nicholas Kallman | Lead Sound Designer | @KallmanSound |
Dan Crislip | Sound Designer | @MO_Soundz |
Christopher Wilson | Sound Designer | |
Steve Pardo | Additional Audio Support | @stevepardo |
Ghostpunch
Name | Role(s) | Socials |
---|---|---|
David Blosser | Senior Game Designer | |
Gabriel Comin | 3D Artist | |
Jaime Alexander Garcia | 3D Artist | |
Sean Cruz | Concept Artist/Art Wrangler | |
Sean Masai Hill | Software Engineer | |
Steven Bodnar | Character Animator/Rigger | |
Alejandro Garcia-Tunon | Engineering Support | |
Anthony Alvarez | Design Support | |
Devon Browne | Animation Support | |
Hugh Falk | Production Support | |
Rick Daniels | Executive Support |
Streamline Games
Name | Role(s) | Socials |
---|---|---|
Reza Farahmandnia | Senior Production Manager | |
Mansoor Habib Anwar | Senior Game Designer | |
Hariz Bin Mohamed Mustafa | Level Designer |
Streamline Media Group
Name | Role(s) | Socials |
---|---|---|
Alexander L. Fernandez | Chief Executive Officer | |
Stefan Baier | Chief Operating Officer | |
Anais Jansen-Fernandez | Head of Legal | |
Martyna Ruskyte | Legal Associate | |
Aaron Caplowe | IT Manager | |
Omar Parkes | Systems Administrator | |
Syed Ibn-e-Ali | Financial Controller | |
Mohd Nasirudin Bin A Rahim | Accounting Associate | |
Lalitha Krishnan | Operations Manager |
PlayEveryWare
Prior to the Anniversary Update, console version development is done by PlayEveryWare.
Name | Role(s) | Socials |
---|---|---|
Thomas O'Connor | Studio Director | |
Dominic Laurenti | Producer | |
Alexzander DeJardin | Platform Engineer | |
Ryan Meyer | Platform Engineer | |
Matthew Endlsey | Platform Engineer | |
Jason Jorgenson | Platform Engineer | |
Andrew Hirata | Platform Engineer | |
Adrian Sotomayor | Platform Engineer | |
Cassiee Latshaw | Platform Engineer | |
Adalynne Quesenberry | Platform Engineer | |
Nick Draper | Platform Engineer | |
Callie Hendrix | QA Tester | |
Brett Rudd | QA Tester | |
Evan Teichgraeber | QA Tester | |
Seth Denner | QA Tester | |
Mike Ratto | Operations Support | |
Scott Sherman | Engineer | |
Brian Lhota | Engineer | |
Jeremiah Washburn | Technical Artist | |
Dan Beenfeldt | Engineer |
Gearbox Publishing
Prior to the acquisition of Risk of Rain 2 by Gearbox, it was published by Gearbox Publishing, which has since dissolved.
Publishing
Name | Role(s) | Socials |
---|---|---|
Alexandre Giroux | QA Specialist | |
Austin Malcolm | Public Relations Manager | |
Benjamin Maciej | QA Tester | |
Brad Schliesser | Head of Sales | |
Cédric Chabot | QA Specialist | |
Cédrick Bernard | QA Tester | |
Chad Barron | Producer | |
Chase Sensky | Technical Director | |
Chris Choung | QA Tester | |
Chudy Omelogu | QA Specialist | |
Cullen Sweet | Director of Digital and Community Strategy | |
Dan Black | Managing Director, Digital Partnerships | |
Dan Hewitt | Chief Communications Officer | |
Daniel Gagnon | QA Specialist | |
Daniel Kent-Lachance | QA Specialist | |
Dany Paquet | QA Tester | |
Daragh Butterly | Customer Support Manager | |
Elisa Meléndez | New Media Manager | |
Elliot Hamilton | Ratings Specialist | |
Éric Demers | Senior QA Project Lead | |
Erick Cobbs | Head of Platform Operations | |
Garrett Miller | Sales Manager | |
Gary Fowler | QA Specialist | |
Guillaume Lemieux | QA Lead | |
Guillaume Morin | QA Specialist | |
Guillaume Tucotte | QA Specialist | |
Igor Ignaieff | QA Specialist | |
Jackson Hardesty | Production Manager | |
Jeff Skal | Senior Director of Marketing | |
Jimmy Sieben | Head of Technology | |
Jonathan Cohen | User Research Manager | |
Jonathan Sevigny | QA Specialist | |
Joseph Higgins | Certification Specialist | |
Joshua Horst | Lead Producer | |
Kassandra Williamson | QA Lead | |
Keana Stephens | Customer Service Representative | |
Kelly Romeo | Marketing Art Director | |
Kyle Beasley | Senior User Research Analyst | |
Kyle Stephenson | Influencer Manager | |
Louis Hamilton | Certification Lead | |
Louis-Olivier St-Pierre | QA Specialist | |
Luis Oliveira | QA Specialist | |
Marc-Antoine Duguay | QA Specialist | |
Martin Tessier | QA Specialist | |
Mathieu Roy | QA Specialist | |
Matt Charles | Head of Production | |
Michael Mirales | Submissions Specialist | |
Michaël Parent-Morin | QA Tester | |
Michelle Garza | User Research Analyst | |
Mike Roth | Marketing Creative Director | |
Nathaniel Wattenmaker | Brand Manager | |
Nick Gaffney | QA Lead | |
Nicole Dorosh | Marketing Artist | |
Noelle Pugh | Community Manager | NoNoelleNo#5361 |
Omar Flores | Marketing Associate Director | |
Patrick Arevalo | Platform Operations Manager | |
Patrick Lacharité | QA Manager | |
Philippe Gingras | QA Specialist | |
Pierre-Luc Cormier | QA Specialist | |
Rachel Criswell | QA Tester | |
Rachel Varnell | QA Tester | |
Samuel Fontaine | Localization QA Coordinator | |
Sean Ahern | Marketing Artist | |
Sébastien Bisson | QA Specialist | |
Sébastien Bruyére | QA Specialist | |
Simon Cadieux | QA Specialist | |
Simon Duquet-Galarneau | QA Manager | |
Steve Gibson | President | |
Steve Prince | Public Relations Director | |
Taylor Ketchum | Customer Service Representative | |
Thomas Béland | QA Director | |
William Desrosiers-Tremblay | QA Specialist |
Finance, HR, IT, Legal, and Operations
Name | Role(s) | Socials |
---|---|---|
Aaron Thibault | VP of Strategic Operations | |
Aaron Weberg | Senior Financial Analyst | |
Alex Hollis | Systems Engineer | |
Austin Daelemans | Dev Ops Engineer | |
Chris Fitch | IT Web Developer | |
Christine Choate | Senior Accountant | |
Christine Williams | Certified Public Accountant | |
Cindy Hogan | Receptionist | |
Cody Armstrong | Accounting Assistant | |
Connie Venable | Office Coordinator | |
David Fisk | Senior IT Web Developer | |
Derick Hart | Senior Accountant | |
Enanga Kange | HR Director | |
Erica Hollinshead Stead | Director of Licensing | |
Eva Ruiz | Help Desk Techician | |
François Baillargeon | Lead IT Specialist | |
Jasen Sparacino | Systems Engineer | |
Jayson Bergeron | Held Desk Technician | |
Jazmine Dudley | IT Project Coordinator | |
Jeff Macfee | IT Director | |
Jenna Hardy | VP of Finance | |
Jessica Bonneau | Accountant | |
Josh Cheney | Senior Accountant | |
Joseph Elandary | Senior Financial Analyst | |
Kelley Vest | Paralegal | |
Marie-Eve Daoust-Delaunais | Office Manager | |
Marie-Pier Jiona | Office Assistant | |
Meredith Hershey | Licensing Coordinator | |
Michael Dobe | Accountant | |
Michael Noguera | Senior Accountant | |
Nate Mallory | Senior Corporate Counsel | |
Nicolas M. Careau | Senior IT Specialist | |
Patricia Menelly | Receptionist Administrator | |
Paul Champagne | Help Desk Technician | |
Randy Pitchford | President | |
Rebecca Evans | Purchasing Manager | |
Ryan Petterson | Manager, Financial Planning and Analysis | |
Ryley Long | Help Desk Lead | |
Sarah Moore | Senior Systems Engineer | |
Scott Arey | CFO | |
Scott Bowers | Systems Engineer | |
Sean Haran | Chief Business Officer | |
Sean Reardon | Chief Operating Officer | |
Sebastien Caisse | Director of Operations (GSQ) | |
Stacie Williams | Recruiter | |
Stephanie Spray | Payroll Specialist | |
Stephen Bahl | Chief Financial Officer | |
Stephen Davis | Help Desk Analyst | |
Steve Jones | Technical Director | |
Tiffany Hillary | Executive Administrative Assistant | |
Tia Zhang | Accountant | |
Tina Tip | HR Generalist | |
Valerie Gordillo | Executive Administrative Assistant | |
Winston Williams | Senior Financial Analyst |
Production Babies
Name |
---|
Miles Manuel Motzny |
Tarkus Tomaseski |
Special Thanks
Name | Role(s) | Socials |
---|---|---|
Asarge | ||
Bennett McBrayer | ||
breadguy | ||
Brum | ||
Charlotte Rose | Discord Moderator (Volunteer) | Discord — charlotteroseofficial |
keeps | ||
mobiusdisco | ||
Omrii | ||
Jonathan Cheetham | Community Manager |
|
Silpheed | ||
Darvell Long | ||
hardclumping | ||
Mike Rubits | ||
Reece Selwood | ||
GamingGothic | Former Discord Moderator (Volunteer) | |
Marchallmo | Discord Moderator (Volunteer) | Discord — marchallmo |
PyroL | Former Discord Moderator (Volunteer) | Discord — pyrol |
Sai | Discord Moderator (Volunteer) | Discord — technicolors |
ShyGuy | Discord Moderator (Volunteer) | Discord — shy.guy |
Tilted Hat | Discord Moderator (Volunteer) | Discord — tiltedhat |
TaxiPone | Discord Moderator (Volunteer) | Discord — zenithpoint_live |
Gary Tang | Winner of April 2020 Art Contest[1] | |
Lookatthetree | Discord Moderator (Volunteer) | Discord — lookatthetree |
Content Creators
These people were added in a second 'Special Thanks' section well after the release of Seekers of the Storm.
Name | Role(s) | Socials |
---|---|---|
bisnap | YouTuber, Streamer |
|
SocksNeedsHelp | YouTuber |
|
orbeezeater22 | Mod Developer |
|
swuff | Mod Developer |
|
Race | YouTuber, Streamer | |
DisputedOrigin | YouTuber, Streamer |
|
Wolfo | Mod Developer |
|
KingEnderBrine | Mod Developer |
|
HarbingerOfMe | Mod Developer |
|
Buns | Mod Developer |
|
Moffein | Mod Developer |
|
Nebby1999 | Mod Developer |
|
TheTimesweeper | Mod Developer |
|
HIFU | Mod Developer |
|
JaceCascade | Mod Developer |
|
Raydans | YouTuber, Streamer | |
Chinchi | Mod Developer |
|
rndThursday | YouTuber, Streamer |
|
Cabbage | YouTuber |
|
The Grovetender | YouTuber, Loremaster |
|
Trivia
- Some in-game content was named after the developers:
Paul's Goat HoofPaul's Goat Hoof
Increase movement speed.
Increases movement speed by 14% (+14% per stack).Ghor's TomeGhor's Tome
Chance on kill to drop a treasure.
4% (+4% on stack) chance on kill to drop a treasure worth $25. Scales over time.Hopoo FeatherHopoo Feather
Gain an extra jump.
Gain +1 (+1 per stack) maximum jump count.Survivors of the Void - DLC Content
Ben's Raincoat is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Ben's Raincoat
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Ben's Raincoat
Prevent debuffs, instead gaining a temporary barrier. Recharges over time.
Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds.Survivors of the Void - DLC Content
Eulogy Zero is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Eulogy Zero
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Eulogy Zero
Items and equipment have a small chance to transform into a Lunar item instead.
Items have a 5% (+5% per stack) chance to become a Lunar item instead.Seekers of the Storm - DLC Content
CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.CHEF's
Seekers of the Storm - DLC Content
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.CHEFA survivor of high class, CHEF specialises in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits.
Class: Unknown
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Culinarian Adept PRES-10 skin
External Links
- http://hopoogames.com/
- http://www.skewsound.com/
- https://www.streamline-mediagroup.com/streamlinegames
- https://www.streamline-mediagroup.com/
- https://www.playeveryware.com/
- https://www.gearboxpublishing.com/
- https://hopoo.tumblr.com/
References
Risk of Rain 2 Wiki |
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Main |
Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
Survivors |
![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • ![]() Class: Unknown HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • ![]() Class: Unknown HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • ![]() Class: Unknown HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • ![]() Class: Unknown HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • ![]() Class: Unknown HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • ![]() Class: Unknown HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ![]() Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • ![]() Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • ![]() Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac • ![]() Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. Class: Unknown HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • ![]() False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. Class: Unknown HP: 180 (+54 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: The Shattered Heir • ![]() CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHEFA survivor of high class, CHEF specialises in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits. Class: Unknown HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • ![]() Class: Unknown HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • ![]() Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian Sanctuary ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. Tall, complex structures lay surrounding a large forest. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • ![]() Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed Impact ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (1 - Loop Only) Meter of the Restless You dream of stabbing shards. A night variant of the Shattered Abodes, exclusive to looping. Some of the houses that are normally closed off may open up. • ![]() Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden Dieback ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (2 - Path of the Colossus - Loop Only) March of the Fallen You dream of golden leaves. A loop-exclusive variant of Treeborn Colony, second stage in the Path of the Colossus. The map is covered in an orange haze and the trees' leaves have turned red, with mushrooms now growing on their trunks and branches. • ![]() Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth Hatchery ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) A Brother's Respite You dream of worms. A complex city-like structure built in a volcanic environment. Tunnels and wurms litter the environment and a forge sits near the top. • ![]() Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime Meridian ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Final - Path of the Colossus) Relic of the False Son You dream of rebirth. The top of a giant statue of Providence, and the final stage in the Path of the Colossus. The ![]() False Son (Boss) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. ![]() ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False Son (Boss) HP: 1000 (+300 per level) Damage: 18 (+3.6 per level) Class: Melee Speed: 14 m/s Armor: 23 waits at the highest point of this area. • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • ![]() Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed Altar ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (1 - Path of the Colossus) Shadow of the Savior You dream of refuge. A sandy, ruined temple built around the base of a giant statue of Providence. This is the first stage in the Path of the Colossus. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • ![]() Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered Abodes ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. The ruins of a Lemurian town, shattered by a giant spike-themed impact. • ![]() Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned Forest ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. A lush, violet meadow located high in the planet's atmosphere. Meteors rush through the terrain and the moon is clearly visible in the sky. • ![]() Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur Pools ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • ![]() Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn Colony ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (2 - Path of the Colossus) Path of the Protector You dream of vines, cutting through the sky. A treetop village, located in a canopy directly above the Reformed Altar. This is the second stage in the Path of the Colossus. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. A bright, vibrant map with cliffs, caverns, and giant towering plants surrounding some large debris. • ![]() Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous Falls ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (1 - Loop Only) Seeker's Setback You dream of falls, erupting from the flora. A night variant of Verdant Falls: mostly the same, but with a unique cave opening. Only appears after looping at least once. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the ![]() ![]() King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • ![]() The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The Planetarium ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • ![]() Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Locus ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • ![]() This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm |
Alternate Game Modes |
Eclipse • Prismatic Trials • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog • ![]() This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Seed • Winning |
Other |
Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |