Lunar Chimera (Exploder)

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Not to be confused with Lunar Chimera (Wisp).png Lunar Chimera (Wisp)Lunar Chimera (Wisp).pngLunar Chimera (Wisp)
Zenith DesignsHP: 850 (+255 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 18 m/s
Armor: 0
or Lunar Chimera (Golem).png Lunar Chimera (Golem)Lunar Chimera (Golem).pngLunar Chimera (Golem)
Zenith DesignsHP: 1615 (+485 per level)
Damage: 35 (+7 per level)
Class: Ranged
Speed: 8 m/s
Armor: 0
.

Lunar Chimera (Exploder)
Lunar Chimera (Exploder) - Logbook Model.jpg
Zenith Designs
Health 180 (+54 per level)
Damage 11 (+2.2 per level)
Speed 8 m/s

The Lunar Chimera is a monster that was added in the Anniversary Update, and is part of the Lunar Chimera (Exploder).png Lunar Chimera (Exploder).pngLunar Chimera (Exploder)
Zenith DesignsHP: 180 (+54 per level)
Damage: 11 (+2.2 per level)
Class: Ranged / Self-Destruct
Speed: 8 m/s
Armor: 0
Lunar Chimera (Golem).png Lunar Chimera (Golem).pngLunar Chimera (Golem)
Zenith DesignsHP: 1615 (+485 per level)
Damage: 35 (+7 per level)
Class: Ranged
Speed: 8 m/s
Armor: 0
Lunar Chimera (Wisp).png Lunar Chimera (Wisp).pngLunar Chimera (Wisp)
Zenith DesignsHP: 850 (+255 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 18 m/s
Armor: 0
Lunar monster family.

Environments

  • Commencement.png CommencementCommencement.pngCommencement (Final)
    Moon of Petrichor V
    You dream of glass and dirt.

    Large domain located above the shattered breach of Petrichor V.png Petrichor V's moon. It is made up of the shattered remains of four individual sections, emblematic of Mithrix.png MithrixMithrix.pngMithrix
    King of NothingHP: 1000 (+300 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 15 m/s
    Armor: 20
    and Providence's tools of creation.
  • Lunar Family Event only:
    • Sky Meadow.png Sky MeadowSky Meadow.pngSky Meadow (Stage 5)
      Sprite Fields
      You dream of serenity.

    • SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
      Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Void Locus.png Void LocusVoid Locus.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
      This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Void Locus (Hidden Realm)
      Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI
      You dream of potential.

      The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters.
  • Other Environments with the DissonanceArtifact of Dissonance enabled

Skills and Behavior

This Lunar Chimera bounces and rolls around haphazardly like a ball.

Any single instance of damage that deals more than 50% of the Lunar Chimera's total health will stun it and interrupt its attacks or movement.

Primary: Multishot

The Lunar Chimera fires a projectile travelling at 80m/s and upon impact, or after 2.5 seconds, explodes dealing 100% damage with a proc coefficient of 1.0 in a radius of 2m with no falloff.

Defensive Microbots.png Captain's Defensive MicrobotsDefensive Microbots.pngDefensive Microbots (Passive)Passively gain Microbots that shoot down nearby enemy projectiles. Drones are also given Microbots.
Survivor: Captain
can block this projectile.

This skill has a cooldown of 1s and holds 3 charges. Multiple shots can be fired with a delay of 0.1s and once the skill is recharged all charges are restocked.

Death: Lunar Blaze

A moment after the Lunar Chimera dies, it glows brightly before exploding into a flaming blue circle, which lingers and rapidly damages players that stand in it similarly to the Mini Mushrum.png Mini Mushrum'sMini Mushrum.pngMini Mushrum
HP: 290 (+87 per level)
Damage: 16 (+3.2 per level)
Class: Ranged
Speed: 2 m/s
Armor: 0
fire pools. The fire pool deals 5 x 120% damage per second for 7 seconds.

Defensive Microbots can destroy the fire pool if the player is close enough, even before it has actually spawned in.

Behaviors

  1. Use primary and strafe: the Lunar Chimera must be within 20m from its target. The skill is not necessary to be off cooldown and the behavior lasts for 3 seconds.
  2. Use primary and chase running: the Lunar Chimera must be within 70m from its target and have line of sight. The skill is not necessary to be off cooldown and the behavior lasts for 3 seconds.
  3. Chase running: no requirements. The behavior lasts for 3 seconds.

Notes

  • Lunar Chimera killed by the SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Lost Seer's Lenses is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Lost Seer's Lenses.png Lost Seer's LensesBgVoid.pngLost Seer's Lenses.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Lost Seer's Lenses
    Gain a 0.5% chance to instantly kill a non-boss enemy. Corrupts all Lens-Maker's Glasses.

    Your attacks have a 0.5% (+0.5% per stack) chance to instantly kill a non-Boss enemy. Corrupts all Lens-Maker's Glasses.
    do not perform the Lunar Blaze attack.

Lore

Production driven. Powered by refuse – all material has value.

Simple designs. Simple interference. Simple locomotion. 

Quality of components reduces stability. I will tie destruction with destruction.

Version History

PC Patch v1.1.1.2
  • Bug Fixes
    • Fixed Lunar Chimera (Exploder)’s icon changing with texture resolutions
Anniversary Update
  • Major Content
    • Added New monster: Lunar Chimera (Exploder)
    • Added New Lore Entry: Lunar Chimera (Exploder)

Trivia

  • As the name of the monster suggests, the Lunar Chimera is possibly a combination of 3 different monsters. It bears resemblance to the Mechanical Spider, is somewhat mechanically similar to the Jellyfish.png JellyfishJellyfish.pngJellyfish
    HP: 60 (+18 per level)
    Damage: 5 (+1 per level)
    Class: Self-Destruct
    Speed: 10 m/s
    Armor: 0
    , and creates a deadly fire field like the Mini Mushrum.
    • The Mechanical Spider is a monster from the original Risk of Rain, which walks on the ground and fires electric projectiles towards nearby Survivors. The Chimera echoes this attack pattern four-fold.