Old Guillotine

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BgUncommon.pngOld Guillotine.png
Old Guillotine
Old Guillotine.png
Instantly kill low health Elite monsters.
Instantly kill Elite monsters below 13% (+13% per stack) health.
Rarity Uncommon
Category Damage
AIBlacklist
Unlock Cut Down
ID 78
Stats
Stat Value Stack Add
Threshold 13% Hyperbolic +13%

The Old Guillotine is an item in Risk of Rain 2.

The holder will instantly kill any Elite enemy that falls below 13% (+13% per stack) of its maximum health.

Notes

  • In a similar fashion to Artificer.png Artificer'sArtificer.pngArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
    Class: Ranged
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 0
    Umbra: Herald of the House Beyond
    Cast Nano-Spear.png Cast Nano-SpearCast Nano-Spear.pngCast Nano-Spear (Secondary)Freezing. Charge up a piercing nano-spear that deals 400%-1200% damage.
    Survivor: Artificer
    and Snapfreeze.png SnapfreezeSnapfreeze.pngSnapfreeze (Utility)Freezing. Create a barrier that hurts enemies for 100% damage.
    Survivor: Artificer
    , an enemy is executed when its health is below the threshold and the Guillotine's holder deals damage to it.
    • Only the holder can execute an enemy; allies will not benefit from the holder's Guillotines.
  • Enemies cannot be executed (by freezing or the Guillotine) if they have any shields. Therefore, Status AffixBlue.png OverloadingStatus AffixBlue.pngOverloading (Affix Buff)
    Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield.
    Elites effectively have a maximum execution threshold of 50% health.
    • However, Status AffixLunar.png PerfectedStatus AffixLunar.pngPerfected (Affix Buff)
      Gain the power of a Perfected Elite.Cripple on hit. Occasionally fire 5 bomb projectiles at enemies. Gain 35% increased movement speed, and gain 25% max health. All health will be replaced with shields.
      Elites can be executed as normal at the appropriate threshold.
  • This item can be particularly useful for Acrid.png AcridAcrid.pngAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies.
    Class: Melee / Ranged
    HP: 160 (+48 per level)
    Damage: 15 (+3 per level)
    Armor: 20
    Umbra: Test Subject
    if using Poison.png PoisonPoison.pngPoison (Passive)Poisonous attacks apply a powerful damage-over-time.
    Survivor: Acrid
    , as it will allow the usually non-lethal passive to kill elite enemies the moment they fall below the threshold.
  • The Old Guillotine is one of the few items in the game with hyperbolic stacking.
  • 24 Old Guillotines are required to overcome the bonus health for Tier 1 Elite enemies (Status AffixRed.png BlazingStatus AffixRed.pngBlazing (Affix Buff)
    Gain the power of a Blazing Elite.Leave a fire trail that hurts enemies, and apply a 50% total damage burn on hit.
    ,Status AffixBlue.png OverloadingStatus AffixBlue.pngOverloading (Affix Buff)
    Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield.
    , Status AffixWhite.png GlacialStatus AffixWhite.pngGlacial (Affix Buff)
    Gain the power of a Glacial Elite.Leave an ice explosion on death, and apply an 80% slow on hit.
    , and Status AffixLunar.png PerfectedStatus AffixLunar.pngPerfected (Affix Buff)
    Gain the power of a Perfected Elite.Cripple on hit. Occasionally fire 5 bomb projectiles at enemies. Gain 35% increased movement speed, and gain 25% max health. All health will be replaced with shields.
    ), and 131 are needed to overcome the health bonus of Tier 2 Elites (Status AffixPoison.png MalachiteStatus AffixPoison.pngMalachite (Affix Buff)
    Gain the power of a Malachite Elite.Shoot occassional urchins and apply healing disabled on hit.
    and Status AffixHaunted.png CelestineStatus AffixHaunted.pngCelestine (Affix Buff)
    Gain the power of a Celestine Elite.Cloak nearby allies, and apply an 80% slow on hit.
    ).
  • SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Voidtouched is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Status AffixVoid.png VoidtouchedStatus AffixVoid.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Voidtouched (Affix Buff)
    Gain the power of a Voidtouched Elite.Collapse on hit and block one hit every 15 seconds.
    elites are affected by this item.
    • SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
      Void Infestor is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Void Infestor.png Void InfestorVoid Infestor.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
      This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Void Infestor
      HP: 45 (+14 per level)
      Damage: 11 (+2.2 per level)
      Class: Melee
      Speed: 14 m/s
      Armor: 0
      can infest and make a high health, previously non-elite enemy easier to kill as a result.
  • Survivors, and by extension VengeanceUmbra of Survivors, are unable to be executed.
    • Engineer.png Engineer'sEngineer.pngEngineerThe Engineer is a unique class that requires planning and positioning to be successful.
      Class: Ranged
      HP: 130 (+39 per level)
      Damage: 14 (+2.8 per level)
      Armor: 0
      Umbra: Fortification Expert
      TR12 Gauss Auto-Turret.png TR12 Gauss Auto-TurretTR12 Gauss Auto-Turret.pngTR12 Gauss Auto-Turret (Special)Place a turret that inherits all your items. Fires a cannon for 100% damage. Can place up to 2.
      Survivor: Engineer
      and TR58 Carbonizer Turret.png TR58 Carbonizer TurretTR58 Carbonizer Turret.pngTR58 Carbonizer Turret (Special)Place a mobile turret that inherits all your items. Fires a laser for 200% damage per second that slows enemies. Can place up to 2.
      Survivor: Engineer
      are able to be executed if they are elite.
    • The execution threshold visual will still increase.
  • it would take around 111*^317 old guillotines in order to have a 100% threshold

Math

The threshold at which it will activate is determined by the formula:

where x is the amount

Amount Threshold
1 11.5%
2 20.6%
3 28.1%
4 34.2%
5 39.4%
6 43.8%
7 47.6%
8 51%
9 53.9%
10 56.5%

Lore

Order: Old Guillotine
Tracking Number: 782*****
Estimated Delivery: 04/29/2056
Shipping Method: Standard
Shipping Address: Warehouse 36, Anklar, Primas V 
Shipping Details:

Everyone is still operating on adrenaline here. We finally overthrew our oppressors and have taken back Primas V! I know some of the overlords will attempt to buy their way onto a stealth transport, but that’s going to be quite difficult due to their epic economic blunder.

We don’t just want blood for all the injustices we’ve suffered at their hands. We want to send a message to would-be sympathizers. This old guillotine will serve both as an execution method and a symbol to strike fear into their hearts wherever they might be hiding.

Primas V is alive!

Version History

PC Patch v1.1.1.2
  • Bug Fixes
    • Fixed Old Guillotine’s behavior for enemies with shields or barrier

Early Access Content Update 5
  • Major Content
    • Added New Item Lore Entry: Old Guillotine
  • Gameplay Changes
    • Execute Threshold: ~20% (+20% per stack) ⇒ 13% (+13% per stack)
      Developer Notes: Since we’ve re-tuned the health of elites across the board, the Guillotine should be appropriately re-tuned as well.

Early Access Artifacts Content Update
  • Bug Fixes
    • 🌧 Fix ‘Old Guillotine’ item not checking if the victim body is immune to executes (no more instantly killing yourself with Old Guillotine, Wake of Vultures.png Wake of VulturesBgLegendary.pngWake of Vultures.pngWake of Vultures
      Temporarily steal the power of slain elites.

      Gain the power of any killed elite monster for 8s (+5s per stack).
      , and Glowing Meteorite.png Glowing MeteoriteBgLunar.pngGlowing Meteorite.png140sGlowing Meteorite
      Rain meteors from the sky, hurting both enemies and allies.

      Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds.
      /Helfire Tincture.png Helfire TinctureBgLunar.pngHelfire Tincture.png45sHelfire Tincture
      Burn everything nearby... including you and allies.

      Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies.
      )

Early Access Hidden Realms Content Update
  • Bug Fixes
    • Fix Guillotine sound not playing over the network

Early Access 'Skills 2.0' Content Update
  • Gameplay Changes
    • 🌧︎Tier: 1 ⇒ 2
    • Update Logbook entry to properly reflect its stacking behavior
      • In the Logbook, it said it scaled the execute threshold by 20%(+5% per stack), but it ACTUALLY stacked by 20% (+20% per stack). Instead of reducing the threshold down to 5%, we decided to keep the current behavior and upgrade it to tier 2 instead.

Early Access Scorched Acres Content Update
  • Major Content and Changes
    • Added New Item: Old Guillotine

Trivia

  • The Old Guillotine may be a reference to The Ol' Lopper from Risk of Rain 1. Both items are "old," have a strong execution motif, and give the player an extreme benefit against low-health enemies: the Lopper causes the player to land guaranteed critical strikes against weakened enemies, while the Guillotine will instantly kill those enemies if they are Elite.
  • The Old Guillotine is currently the only item to have undergone a rarity change. It was originally added as a Common item before later being changed into an Uncommon item.