Sticky Bomb

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BgCommon.pngSticky Bomb.png
Sticky Bomb
Sticky Bomb.png
Chance on hit to attach a bomb to enemies.
5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage.
Rarity Common
Category Damage
ID 59
Stats
Stat Value Stack Add
Chance 5% Linear +5%

The Sticky Bomb is a returning item in Risk of Rain 2.

On hit, the holder has a 5% (+5% per stack) chance to attach a sticky bomb to an enemy. The sticky bomb explodes after 1.5 seconds, dealing 180% total damage in a 10m radius with a proc coefficient of 0.0. The explosion suffers from sweet spot falloff.

Notes

  • For reference, a 10m explosion radius is slightly smaller than the fire from 1 Gasoline.png GasolineBgCommon.pngGasoline.pngGasoline
    Killing an enemy ignites other nearby enemies.

    Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.
    , and twice as large as an Status AffixBlue.png OverloadingStatus AffixBlue.pngOverloading (Affix Buff)
    Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield.
    Elite lightning bomb.
  • On attacks with proc coefficients of 1.0, and assuming the bomb does not explode after a target has died, one stack of Sticky Bomb averages out to a 9% damage increase.

Lore

In the blaring heat, a silhouette could be seen, hiding in the cool shade of a nearby cave. She was waiting for the sandstorm to pass.

She heard a noise and turned around, recognizing another silhouette. It bounded into the cave with excitement. As the figure got closer, she alarmingly noticed the cargo.

"Woah, what the hell?! Why are you holding like, fifty bombs? Get away from me! "

"What! We need these – this planet is trying to kill us! "

"You’re a walking bomb. Those are so unstable. Get away! Where did you even find those things? "

"I found an industrial 3D printer nearby, and it was assigned to the blueprints of these bombs. Awesome, right? Unlimited bombs!"

"…What materials?"

"Huh?"

"What materials did you put in? We barely had anything."

"I just put in everything."

Version History

PS4 & Xbox One Patch
  • Bug Fixes
    • Solved an issue where the Sticky Bomb item would not correctly deal 180% damage.
Anniversary Update
  • Quality of Life
    • 🌧 Improved Sticky Bomb’s logic for sticking to enemies
Early Access Hidden Realms Content Update
  • Major Content
    • Added New Item Lore Entry: Sticky Bomb
Early Access 'Skills 2.0' Content Update
  • Gameplay Changes
    • 🌧︎Proc Chance: 5%(+2.5% per stack) ⇒ 5%(+5% per stack)
      • Tier 1 items are the most commonly stacked, and should therefore linearly stack without diminishing returns in most cases.
Early Access Scorched Acres Content Update
  • Gameplay Changes
    • Damage: 250% (+125% per stack) additive damage ⇒ 180% total damage
Early Access Launch
  • Introduced as "5% (+2.5% per stack) chance on hit to attach a bomb to an enemy, detonating for 250% additive damage (+125% per stack)".

Trivia

  • The logbook entry likely references the Sticky Bomb before it was changed in the Scorched Acres update; that iteration of Sticky Bomb increased the bomb's damage as well as proc chance with every stack, so finding a Sticky Bomb 3D Printer was often a victorious occurence.