Death Mark
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Death Mark
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Enemies with 4 or more debuffs are marked for death, taking bonus damage. | |||
Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds. | |||
Rarity | Uncommon | ||
Category | Damage | ||
ID | 104 | ||
Stats | |||
Stat | Value | Stack | Add |
Debuff Duration | 7s | Linear | +7s |
The Death Mark is an item in Risk of Rain 2.
When the holder damages an enemy that has 4 or more unique debuffs, it is marked for deathDeath Mark (Debuff)
Increase damage from all sources.Increases damage taken from all sources by 50% for 7 (+7 per stack) seconds. for 7 seconds (+7 seconds per stack), causing it to take 50% more damage from all sources.
Notes
- Players without the Death Mark will still deal bonus damage to marked enemies.
- It is possible to inflict Marked for Death on the same hit that inflicts the 4th debuff. This is because a landing hit procs some debuffs before Marked for Death is checked, while others are checked after. See On-Hit Procs for more details and the order of checks.
- The 4 debuffs do not need to be applied by the same player, but a player holding a Death Mark must damage the enemy to mark it.
- The debuff cannot be caused by an attack with a proc coefficient of 0.0, so damage-over-time effects can never apply the mark, even if the victim has enough debuffs.
- The duration of the mark cannot be extended or reset after it has been applied, but it can be reapplied as normal once it expires.
- Once applied, the mark persists for its full duration even if the victim's debuffs expire such that it no longer has 4 debuffs.
- All debuffs that can be applied to enemies count towards the activation requirement, including the Clay Templar'sClay Templar
HP: 700 (+210 per level)
Damage: 16 (+3.2 per level)
Class: Ranged
Speed: 6 m/s
Armor: 0 self-inflicted 50% Slow50% Slow (Debuff)
Reduces movement speed by 50%.. - Stunning an enemy, such as with Commando'sCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Cornered Gunslinger Suppressive FireSuppressive Fire (Special)Stunning. Fire repeatedly for 100% damage per bullet. The number of shots increases with attack speed.
Survivor: Commando or with a Stun GrenadeStun Grenade
Chance to stun on hit.
5% (+5% on stack) chance on hit to stun enemies for 2 seconds., does not contribute to the Death Mark. - Similarly, freezing an enemy with Artificer'sArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Herald of the House Beyond Cast Nano-SpearCast Nano-Spear (Secondary)Freezing. Charge up a piercing nano-spear that deals 400%-1200% damage.
Survivor: Artificer or SnapfreezeSnapfreeze (Utility)Freezing. Create a barrier that hurts enemies for 100% damage.
Survivor: Artificer or Survivors of the Void - DLC Content
Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Railguneer'sSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Forgotten Nomad CryochargeCryocharge (Special)Freezing. Fire a piercing round for 2000% damage.
Survivor: Railgunner will not contribute to the Death Mark.
Tips
Survivor Debuffs
- AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies.
Class: Melee / Ranged
HP: 160 (+48 per level)
Damage: 15 (+3 per level)
Armor: 20
Umbra: Test Subject can inflict either PoisonPoison (Debuff)
Damage over time.Deals 1% of the victim's maximum damage per second, or an amount per second equivalent to Acrid's damage stat, whichever is greater. Lasts 10 seconds. or BlightBlight (Debuff)
Damage over time.Deals 20% base damage stat per tick, or 60% damage per second for 5 seconds., but only one (depending on loadout).- However, in multiplayer, one player may use Poison with Acrid while another uses Blight, which will both count towards the Death Mark.
- ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Herald of the House Beyond can inflict IgniteBurn (Debuff)
Damage over time, disable health regeneration.Applies a percent of damage over time, and disables health regeneration.
(stackable) with Flame BoltFlame Bolt (Primary)Ignite. Fire a bolt for 280% damage. Hold up to 4.
Survivor: Artificer and FlamethrowerFlamethrower (Special)Ignite. Burn all enemies in front of you for 2000% damage.
Survivor: Artificer. - BanditBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Desperate Outlaw can inflict HemorrhageHemorrhage (Debuff)
Damage over time.2000% base damage over 15s.
(stackable) with Serrated DaggerSerrated Dagger (Secondary)Lunge and slash for 360% damage. Critical Strikes also cause Hemorrhage.
Survivor: Bandit and Serrated ShivSerrated Shiv (Secondary)Throw a hidden blade for 240% damage. Critical Strikes also cause Hemorrhage.
Survivor: Bandit. - HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means.
Class: Ranged
HP: 440 (+132 per level)
Damage: 18 (+3.6 per level)
Armor: 0
Umbra: Unorthodoxy Risen can inflict Lunar RootLunar Root (Debuff)
Reduce movement speed to 0 for 3 (3 per stack) seconds.
(stackable) with Slicing MaelstromSlicing Maelstrom (Secondary)Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds.
Survivor: Heretic and RuinRuin (Debuff)
Consumes Ruins stacks to deal additional damage.Consumes Ruin stacks to deal 300% damage plus 120% damage per Ruin stack
(stackable) while RuinRuin (Special)Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds.
Survivor: Heretic is not on cooldown. - HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output.
Class: Ranged
HP: 90 (+27 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Judge, Jury, Executioner inflicts 50% Slow50% Slow (Debuff)
Reduces movement speed by 50%. with Arrow RainArrow Rain (Special)Teleport into the sky. Target an area to rain arrows, slowing all enemies and dealing 330% damage per second.
Survivor: Huntress. - MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
Class: Melee
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Hired Blade inflicts ExposeExpose (Debuff)
Hitting exposed enemies reduces skill cooldowns and increases damage.Hitting exposed enemies reduces all skill cooldowns by 1 second and deals an additional 350% damage. with many skills. - REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other.
Class: Ranged
HP: 130 (+39 per level)
Damage: 12 (+2.4 per level)
Armor: 20
Umbra: Symbiotes inflicts WeakWeak (Debuff)
Reduces armor by 30%, reduces movement speed and damage by 40%. with DIRECTIVE: InjectDIRECTIVE: Inject (Primary)Fire 3 syringes for 3x80% damage. The last syringe Weaken and heals for 60% of damage dealt.
Survivor: REX and DIRECTIVE: DisperseDIRECTIVE: Disperse (Utility)Fire a Sonic Boom that Weaken all enemies hit.
Survivor: REX, and can also inflict one of either EntangleEntangle (Debuff)
Drastically reduce movement speed.Reduce movement speed to 0. or FruitingFruiting (Debuff)
Spawn 2-8 healing fruits on death. with Tangling GrowthTangling Growth (Special)25% HP. Fire a flower that roots for 200% damage. Heals for every target hit.
Survivor: REX or DIRECTIVE: HarvestDIRECTIVE: Harvest (Special)Fire a bolt that deals 330% damage and injects an enemy. On death, drop multiple healing fruits that heal for 25% HP.
Survivor: REX (depending on loadout).- However, in multiplayer, one player may use Tangling Growth with REX while another uses DIRECTIVE: Harvest, which will both count towards the Death Mark.
- Survivors of the Void - DLC Content
Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Void FiendSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate.
Class: Ranged
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Corrupted Amnesiac inflicts 50% Slow50% Slow (Debuff)
Reduces movement speed by 50%. with DrownDrown (Primary)Fire a slowing long-range beam for 300% damage.
Survivor: Void Fiend.
Item Debuffs
While the Death Mark is best used with Survivors who can inflict debuffs naturally, there are many items that inflict debuffs as well:
- Tri-Tip DaggerTri-Tip Dagger
Gain +10% chance to bleed enemies on hit.
10% (+10% per stack) chance to bleed an enemy for 240% base damage. and ShatterspleenShatterspleen
Critical strikes always bleed enemies. Bleeding enemies now explode.
Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health. inflict BleedBleed (Debuff)
Damage over time.Deals 240% damage over time [3 x proc coefficient] (20% per tick, 4 ticks per second).
(stackable), although multiple stacks or high critical chance are required for reliability, respectively.- The Survivors of the Void - DLC Content
Needletick is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. NeedletickSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Needletick
Chance to collapse enemies on hit. Corrupts all Tri-Tip Daggers.
10% (+10% per stack) chance to collapse an enemy for 400% base damage. Corrupts all Tri-Tip Daggers. inflicts Survivors of the Void - DLC Content
Collapse is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. CollapseSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Collapse (Debuff)
Deals damage after a delay.3 seconds after the first stack is applied, deals 400% damage per stack and removes all stacks.
(stackable), but corrupts Tri-Tip Daggers. Bleed can still be inflicted with the Shatterspleen or by other players, however.
- The Survivors of the Void - DLC Content
- GasolineGasoline
Killing an enemy ignites other nearby enemies.
Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage., the Molten PerforatorMolten Perforator
Chance on hit to fire magma balls.
10% chance on hit to call forth 3 magma balls from an enemy, dealing 300% (+300% per stack) damage each., and the Survivors of the Void - DLC Content
Molotov (6-Pack) is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Molotov (6-Pack)Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Molotov (6-Pack)
Throw 6 flaming molotovs that ignite enemies upon shattering.
Throw 6 molotov cocktails that ignites enemies for 500% base damage. Each molotov leaves a burning area for 200% damage per second. will igniteBurn (Debuff)
Damage over time, disable health regeneration.Applies a percent of damage over time, and disables health regeneration.
(stackable) enemies.- Ifrit's DistinctionIfrit's Distinction
Become an aspect of fire. allows the holder to ignite enemies with all their skills and items. - The Survivors of the Void - DLC Content
Ignition Tank is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Ignition TankSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Ignition Tank
Your ignite effects deal quadruple damage.
Ignite effects deal +300% (+300% per stack) more damage over time. changes Ignite into Survivors of the Void - DLC Content
Stronger Burn is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Stronger BurnSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Stronger Burn (Debuff)
Stronger variant of the Ignite effect. Increases damage taken from burning.
(stackable). While this does not add debuffs, it does mean that a player with the Ignition Tank can inflict Stronger Burn while their allies can still inflict regular Ignite, which count separately. This can be facilitated with an Incinerator Drone.
- Ifrit's DistinctionIfrit's Distinction
- ChronobaubleChronobauble
Slow enemies on hit.
Slow enemies on hit for -60% movement speed for 2s (+2s per stack). inflicts 60% Slow60% Slow (Debuff)
Reduces movement speed by 60%., which can be maintained easily with even a single stack.- The Survivors of the Void - DLC Content
Tentabauble is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. TentabaubleSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Tentabauble
Chance to root enemies on hit. Corrupts all Chronobaubles.
5% (+5% per stack) chance on hit to root enemies for 1s (+1s per stack). Corrupts all Chronobaubles. inflicts NullifiedNullified (Debuff)
Drastically reduce movement speed.Reduce movement speed to 0., but corrupts Chronobaubles. 60% Slow can still be inflicted by other players who have Chronobaubles, however.
- The Survivors of the Void - DLC Content
- Shattering JusticeShattering Justice
Reduce the armor of enemies after repeatedly striking them.
After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds. inflicts Pulverize BuildupPulverize Buildup (Debuff)
Upon getting 5 stacks, reset all stacks and apply the Pulverized debuff.
(stackable) and PulverizedPulverized (Debuff)
Reduce armor greatly.Reduces armor by 60. (though never at the same time), which both count towards Death Mark. - Survivors of the Void - DLC Content
Symbiotic Scorpion is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Symbiotic ScorpionSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Symbiotic Scorpion
Permanently reduce armor on hit.
100% chance on hit to reduce armor by 2 (+2 per stack) permanently. inflicts Survivors of the Void - DLC Content
Permanent Armor Reduction is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info. Permanent Armor ReductionSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Permanent Armor Reduction (Debuff)
Permanently reduces armor.Reduces armor by 2 (2 per stack) for the remainder of the stage, or until killed.
(stackable). - Hooks of HeresyHooks of Heresy
Replace your Secondary Skill with 'Slicing Maelstrom'.
Replace your Secondary Skill with Slicing Maelstrom.
Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds. allow the holder to inflict Lunar RootLunar Root (Debuff)
Reduce movement speed to 0 for 3 (3 per stack) seconds.
(stackable) using Slicing MaelstromSlicing Maelstrom (Secondary)Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds.
Survivor: Heretic. - Essence of HeresyEssence of Heresy
Replace your Special Skill with 'Ruin'.
Replace your Special Skill with Ruin.
Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds. allows the holder to inflict RuinRuin (Debuff)
Consumes Ruins stacks to deal additional damage.Consumes Ruin stacks to deal 300% damage plus 120% damage per Ruin stack
(stackable) on hit, as long as the RuinRuin (Special)Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds.
Survivor: Heretic skill is not on cooldown. - Mired UrnMired Urn
Siphon health from nearby enemies while in combat.
While in combat, the nearest 1 (+1 per stack) enemies to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt. inflicts TarTar (Debuff)
Reduces movement speed.Reduces movement speed by 50%. on one nearby enemy per stack. - Helfire TinctureHelfire Tincture
Burn everything nearby... including you and allies.
Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies. inflicts the invisible HelfireHelfire (Debuff)
Damage over time.Deals damage over time. This debuff exists only as a Damage over Time effect, but still counts towards the debuffs for Death MarkDeath Mark
Enemies with 4 or more debuffs are marked for death, taking bonus damage.
Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.. debuff, which does contribute towards the Death Mark. - Her Biting EmbraceHer Biting Embrace
Become an aspect of ice. and the Spectral CircletSpectral Circlet
Become an aspect of incorporeality. allow the holder to apply 80% Slow80% Slow (Debuff)
Reduces movement speed by 80%. on hit. - N'kuhana's RetortN'kuhana's Retort
Become an aspect of corruption. allows the holder to disable healingHealing Disabled (Debuff)
Disables healing.Disables all healing, including base health regeneration and item regeneration. on hit. - The Shared DesignShared Design
Become an aspect of perfection. and Effigy of GriefEffigy of Grief
Drop a permanent effigy that cripples ALL characters inside. Can place up to 5.
ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5. inflict CrippleCripple (Debuff)
Reduces armor by 20. Reduces movement speed by 50%..
Lore
Order: “Death Mark” Tracking Number: 66****** Estimated Delivery: 02\22\2056\ Shipping Method: High Priority Shipping Address: 421 Lane, Lab [72], Mars Shipping Details: Everyone said that I was crazy to search for lost artifacts on Mars. Idiots. There hasn’t been any proof of a previous civilization - but I’ve always trusted my gut. This skull proves that I’m right - that something did exist here before. That smug professor at the university... always disparaging my research. I loved seeing the look on his face as I shook his hand. Idiot. Karma must have been working overtime - I heard he fell ill shortly after. I suppose my success was just too much for him. ...In fact, everyone I’ve shown seems to not be returning my calls. Are they avoiding me? Are they scared this news would shake up their academic communities? Too proud to admit I’m right? I’ll find someone who will give me the recognition I deserve. I’ve worked too hard and done too much. If I don’t keep going, I think I might just die.
Version History
- Gameplay Changes
- Debuff Duration: 7s ⇒ 7s (+7s per stack)
- 🌧Remove text stating that the damage bonus scaled with stacks
- Major Content
- Added New Item: Death Mark
- Added New Item Lore Entry: Death Mark
Gallery
Trivia
- Collapse used to erroneously count as 2 debuffs and not 1; this is due to how damaging debuffs are programmed. Each debuff actually has 2 components: an invisible debuff that deals the damage, and a visible positive buff that creates the icon and indicates that the debuff is inflicted. This is why the Helfire debuff counts towards the Death Mark, even though it is invisible: it has the debuff component, just not the visible buff. However, due to a programming error, both components of Collapse were treated as debuffs.
- This has been fixed as of Patch 1.2.3.
Items |
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Common |
Armor-Piercing RoundsArmor-Piercing Rounds Deal extra damage to bosses. Deal an additional 20% damage (+20% per stack) to bosses. • Backup MagazineBackup Magazine Add an extra charge of your Secondary skill. Add +1 (+1 per stack) charge of your Secondary skill. • Bison SteakBison Steak Gain 25 max health. Increases maximum health by 25 (+25 per stack). • Bundle of FireworksBundle of Fireworks Activating an interactable launches fireworks at nearby enemies. Activating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage. • Bustling FungusBustling Fungus Heal all nearby allies after standing still for 1 second. After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack). • Cautious SlugCautious Slug Rapidly heal outside of danger. Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat. • CrowbarCrowbar Deal bonus damage to enemies above 90% health. Deal +75% (+75% per stack) damage to enemies above 90% health. • Delicate WatchSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Delicate Watch Deal bonus damage. Breaks at low health. Increase damage by 20% (+20% per stack). Taking damage to below 25% health breaks this item. • Energy DrinkEnergy Drink Increase sprint speed by +25%. Sprint speed is improved by 25% (+25% per stack). • Focus CrystalFocus Crystal Deal bonus damage to nearby enemies. Increase damage to enemies within 13m by 20% (+20% per stack). • GasolineGasoline Killing an enemy ignites other nearby enemies. Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage. • Item Scrap, WhiteItem Scrap, White Does nothing. Prioritized when used with 3D Printers. • Lens-Maker's GlassesLens-Maker's Glasses Gain 10% chance for hits to 'Critically Strike', dealing double damage. Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage. • MedkitMedkit Receive a delayed heal after taking damage. 2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health. • MochaSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Mocha Slightly increase attack speed and movement speed. Increases attack speed by 7.5% (+7.5 per stack) and movement speed by 7% (+7% per stack). • Monster ToothMonster Tooth Drop a healing orb on kill. Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health. • Oddly-shaped OpalSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Oddly-shaped Opal Reduce damage the first time you are hit. Increase armor by 100 (+100 per stack) while out of danger. • Paul's Goat HoofPaul's Goat Hoof Increase movement speed. Increases movement speed by 14% (+14% per stack). • Personal Shield GeneratorPersonal Shield Generator Gain a recharging shield. Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger. • Power ElixirSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Power Elixir Receive an instant heal at low health. Consumed on use. Taking damage to below 25% health consumes this item, healing you for 75% of maximum health. • Repulsion Armor PlateRepulsion Armor Plate Receive flat damage reduction from all attacks. Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1. • Roll of PenniesSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Roll of Pennies Gain gold on taking damage. Gain 3 (+3 per stack) gold on taking damage from an enemy. Scales over time. • Rusted KeyRusted Key Gain access to a Rusty Lockbox that contains a powerful item. A hidden cache containing an item (80%/20%) will appear in a random location on each stage. Opening the cache consumes this item. • Soldier's SyringeSoldier's Syringe Increase attack speed. Increases attack speed by 15% (+15% per stack). • Sticky BombSticky Bomb Chance on hit to attach a bomb to enemies. 5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage. • Stun GrenadeStun Grenade Chance to stun on hit. 5% (+5% on stack) chance on hit to stun enemies for 2 seconds. • Topaz BroochTopaz Brooch Gain a temporary barrier on kill. Gain a temporary barrier on kill for 15 health (+15 per stack). • Tougher TimesTougher Times Chance to block incoming damage. 15% (+15% per stack) chance to block incoming damage. Unaffected by luck. • Tri-Tip DaggerTri-Tip Dagger Gain +10% chance to bleed enemies on hit. 10% (+10% per stack) chance to bleed an enemy for 240% base damage. • WarbannerWarbanner Drop a Warbanner on level up or starting the Teleporter event. Grants allies attack and movement speed. On level up or starting the Teleporter event, drop a banner that strengthens all allies within 16m (+8m per stack). Raise attack and movement speed by 30%. |
Uncommon |
AtG Missile Mk. 1AtG Missile Mk. 1 Chance to fire a missile. 10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage. • BandolierBandolier Chance on kill to drop an ammo pack that resets all skill cooldowns. 18% (+10% per stack) chance on kill to drop an ammo pack that resets all skill cooldowns. • Berzerker's PauldronBerzerker's Pauldron Enter a frenzy after killing 4 enemies in quick succession. Killing 4 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%. • ChronobaubleChronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death MarkDeath Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds. • Fuel CellFuel Cell Hold an additional equipment charge. Reduce equipment cooldown. Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack). • Ghor's TomeGhor's Tome Chance on kill to drop a treasure. 4% (+4% on stack) chance on kill to drop a treasure worth $25. Scales over time. • Harvester's ScytheHarvester's Scythe 'Critical Strikes' heal you. Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health. • Hopoo FeatherHopoo Feather Gain an extra jump. Gain +1 (+1 per stack) maximum jump count. • Hunter's HarpoonSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Hunter's Harpoon Killing an enemy gives you a burst of movement speed. Killing an enemy increases movement speed by 125%, fading over 1 (+0.5 per stack) seconds. • Ignition TankSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Ignition Tank Your ignite effects deal quadruple damage. Ignite effects deal +300% (+300% per stack) more damage over time. • InfusionInfusion Killing an enemy permanently increases your maximum health, up to 100. Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health. • Item Scrap, GreenItem Scrap, Green Does nothing. Prioritized when used with 3D Printers. • Kjaro's BandKjaro's Band High damage hits also blasts enemies with a runic flame tornado. Recharges over time. Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds. • Leeching SeedLeeching Seed Dealing damage heals you. Dealing damage heals you for 1 (+1 per stack) health. • Lepton DaisyLepton Daisy Periodically release a healing nova during the Teleporter event and 'Holdout Zones' such as the Void Fields. Release a healing nova during the Teleporter event, healing all nearby allies for 50% of their maximum health. Occurs 1 (+1 per stack) times. • Old GuillotineOld Guillotine Instantly kill low health Elite monsters. Instantly kill Elite monsters below 13% (+13% per stack) health. • Old War StealthkitOld War Stealthkit Turn invisible at low health. Falling below 25% health causes you to gain 40% movement speed and invisibility for 5s. Recharges every 30 seconds (-50% per stack). • Predatory InstinctsPredatory Instincts 'Critical Strikes' increase attack speed. Stacks 3 times. Gain 5% critical chance. Critical strikes increase attack speed by 12%. Maximum cap of 36% (+24% per stack) attack speed. • RazorwireRazorwire Retaliate in a burst of razors on taking damage. Getting hit causes you to explode in a burst of razors, dealing 160% damage. Hits up to 5 (+2 per stack) targets in a 25m (+10m per stack) radius • Red WhipRed Whip Move fast out of combat. Leaving combat boosts your movement speed by 30% (+30% per stack). • Regenerating ScrapSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Regenerating Scrap Prioritized when used with Uncommon 3D Printers. Usable once per stage. Does nothing. Prioritized when used with Uncommon 3D Printers. At the start of each stage, it regenerates. • Rose BucklerRose Buckler Reduce incoming damage while sprinting. Increase armor by 30 (+30 per stack) while sprinting. • Runald's BandRunald's Band High damage hits also blasts enemies with runic ice. Recharges over time. Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds. • Shipping Request FormSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shipping Request Form Get a delivery each stage that contains powerful items. A delivery containing 2 items (79%/20%/1%) will appear in a random location on each stage. (Increases rarity chances of the items per stack). • ShurikenSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shuriken Activating your Primary skill also throws a shuriken. Recharges over time. Activating your Primary skill also throws a shuriken that deals 400% (+100% per stack) base damage. You can hold up to 3 (+1 per stack) shurikens which all reload over 10 seconds. • Squid PolypSquid Polyp Activating an interactable summons a Squid Turret nearby. Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds. • UkuleleUkulele ...and his music was electric. 25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack). • War HornWar Horn Activating your Equipment gives you a burst of attack speed. Activating your Equipment gives you +70% attack speed for 8s (+4s per stack). • Wax QuailWax Quail Jumping while sprinting boosts you forward. Jumping while sprinting boosts you forward by 10m (+10m per stack). • Will-o'-the-wispWill-o'-the-wisp Detonate enemies on kill. On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage. |
Legendary |
57 Leaf Clover57 Leaf Clover Luck is on your side. All random effects are rolled +1 (+1 per stack) times for a favorable outcome. • AegisAegis Healing past full grants you a temporary barrier. Healing past full grants you a temporary barrier for 50% (+50% per stack) of the amount you healed. • Alien HeadAlien Head Reduces cooldowns for your skills. Reduce skill cooldowns by 25% (+25% per stack). • Ben's RaincoatSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Ben's Raincoat Prevent debuffs, instead gaining a temporary barrier. Recharges over time. Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds. • Bottled ChaosSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Bottled Chaos Activating your Equipment triggers an additional, random Equipment effect. Trigger a random equipment effect 1 (+1 per stack) time(s). • BrainstalksBrainstalks Skills have NO cooldowns for a short period after killing an elite. Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have 0.5s cooldowns. • Brilliant BehemothBrilliant Behemoth All your attacks explode! All your attacks explode in a 4m (+2.5m per stack) radius for a bonus 60% TOTAL damage to nearby enemies. • Ceremonial DaggerCeremonial Dagger Killing an enemy releases homing daggers. Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage. • Defensive MicrobotsDefensive Microbots Shoot down nearby projectiles. Recharge rate scales with attack speed. Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed. • Dio's Best FriendDio's Best Friend Cheat death. Consumed on use. Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability. • Frost RelicFrost Relic Killing enemies surrounds you with an ice storm. Killing an enemy surrounds you with an ice storm that deals 1200% damage per second and slows enemies by 80% for 1.5s. The storm grows with every kill, increasing its radius by 2m. Stacks up to 18m (+12m per stack). • H3AD-5T v2H3AD-5T v2 Increase jump height. Hold 'Interact' to slam down to the ground. Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds. • Happiest MaskHappiest Mask Chance on killing an enemy to summon a ghost. Killing enemies has a 7% chance to spawn a ghost of the killed enemy with 1500% damage. Lasts 30s (+30s per stack). • Hardlight AfterburnerHardlight Afterburner Add 2 extra charges of your Utility skill. Reduce Utility skill cooldown. Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%. • Interstellar Desk PlantInterstellar Desk Plant Plant a healing fruit on kill. On kill, plant a healing fruit seed that grows into a plant after 5 seconds. The plant heals for 5% of maximum health every 0.5 second to all allies within 10m (+5.0m per stack). Lasts 10 seconds. • Item Scrap, RedItem Scrap, Red Does nothing. Prioritized when used with 3D Printers. • Laser ScopeSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Laser Scope Your 'Critical Strikes' deal an additional 100% damage. Critical Strikes deal an additional 100% damage (+100% per stack). • N'kuhana's OpinionN'kuhana's Opinion Fire haunting skulls when healed. Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage. • Pocket I.C.B.M.Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Pocket I.C.B.M. All Missile items deal more damage and fire an additional two missiles. All missile items and equipment fire an additional 2 missiles. Increase missile damage by 0% (+50% per stack) • Rejuvenation RackRejuvenation Rack Double the strength of healing. Heal +100% (+100% per stack) more. • Resonance DiscResonance Disc Obtain a Resonance Disc charged by killing enemies. Fires automatically when fully charged. Killing 4 enemies in 7 seconds charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn't kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack). • Sentient Meat HookSentient Meat Hook Chance to hook all nearby enemies. 20% (+20% per stack) chance on hit to fire homing hooks at up to 10 (+5 per stack) enemies for 100% TOTAL damage. • Shattering JusticeShattering Justice Reduce the armor of enemies after repeatedly striking them. After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds. • Soulbound CatalystSoulbound Catalyst Kills reduce equipment cooldown. Kills reduce equipment cooldown by 4s (+2s per stack). • Spare Drone PartsSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Spare Drone Parts Your drones fire faster, have less cooldowns, shoot missiles, and gain a bonus chaingun. Gain Col. Droneman. Drones gain +50% (+50% per stack) attack speed and cooldown reduction. Drones gain 10% chance to fire a missile on hit, dealing 300% TOTAL damage. Drones gain an automatic chain gun that deals 6x100% damage, bouncing to 2 enemies. • Symbiotic ScorpionSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Symbiotic Scorpion Permanently reduce armor on hit. 100% chance on hit to reduce armor by 2 (+2 per stack) permanently. • Unstable Tesla CoilUnstable Tesla Coil Shock all nearby enemies every 10 seconds. Fire out lightning that hits 3 (+2 per stack) enemies for 200% base damage every 0.5s. The Tesla Coil switches off every 10 seconds. • Wake of VulturesWake of Vultures Temporarily steal the power of slain elites. Gain the power of any killed elite monster for 8s (+5s per stack). |
Boss |
Artifact KeyArtifact Key A stone shard with immense power. • Charged PerforatorCharged Perforator Chance on hit to call down a lightning strike. 10% chance on hit to down a lightning strike, dealing 500% (+500% per stack) damage. • Defense NucleusSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Defense Nucleus Summon an Alpha Construct on killing an elite. Killing elite monsters spawns an Alpha Construct with bonus 300% damage and 300% health. Limited to 4 (+4 per stack). • Empathy CoresEmpathy Cores Recruit a pair of Solus Probes that gain power with more allies. Every 30 seconds, summon two Solus Probes that gain +100% (+100% per stack) damage per ally on your team. • Genesis LoopGenesis Loop Fire an electric nova at low health. Falling below 25% health causes you to explode, dealing 6000% base damage. Recharges every 30 / (2 +1 per stack) seconds . • Halcyon SeedHalcyon Seed Summon Aurelionite during the Teleporter event. Summon Aurelionite during the teleporter event. It has 100% (+50% per stack) damage and 100% (+100% per stack) health. • Irradiant PearlIrradiant Pearl Increase ALL of your stats. Increases ALL stats by 10% (+10% per stack). • Item Scrap, YellowItem Scrap, Yellow Does nothing. Prioritized when used with 3D Printers. • Little DiscipleLittle Disciple Fire tracking wisps while sprinting. Fire a tracking wisp for 300% (+300% per stack) damage. Fires every 1.6 seconds while sprinting. Fire rate increases with movement speed. • Mired UrnMired Urn Siphon health from nearby enemies while in combat. While in combat, the nearest 1 (+1 per stack) enemies to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt. • Molten PerforatorMolten Perforator Chance on hit to fire magma balls. 10% chance on hit to call forth 3 magma balls from an enemy, dealing 300% (+300% per stack) damage each. • PearlPearl Increase your maximum health. Increases maximum health by 10% (+10% per stack). • PlanulaPlanula Receive flat healing when attacked. Heal from incoming damage for 15 (+15 per stack). • Queen's GlandQueen's Gland Recruit a Beetle Guard. Every 30 seconds, summon a Beetle Guard with bonus 300% damage and 100% health. Can have up to 1 (+1 per stack) Guards at a time. • ShatterspleenShatterspleen Critical strikes always bleed enemies. Bleeding enemies now explode. Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health. • Titanic KnurlTitanic Knurl Boosts health and regeneration. Increase maximum health by 40 (+40 per stack) and base health regeneration by +1.6 hp/s (+1.6 hp/s per stack). |
Lunar |
Beads of FealtyBeads of Fealty Seems to do nothing... but... • Brittle CrownBrittle Crown Gain gold on hit... BUT surrender gold on getting hit. 30% chance on hit to gain 2 (+2 per stack) gold. Scales over time. Lose gold on taking damage equal to 100% (+100% per stack) of the maximum health percentage you lost. • CorpsebloomCorpsebloom Double your healing... BUT it's applied over time. Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (-50% per stack) of your health per second. • Defiant GougeDefiant Gouge Using a Shrine summons enemies nearby. Using a Shrine summons enemies (stronger per stack) nearby. Scales over time. • EgocentrismSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Egocentrism Gain multiple orbiting bombs. Every minute, assimilate another item into Egocentrism. Every 3 (-50% per stack) seconds, gain an orbiting bomb that detonates on impact for 360% damage, up to a maximum of 3 bombs (+1 per stack). Every 60 seconds, a random item is converted into this item. • Essence of HeresyEssence of Heresy Replace your Special Skill with 'Ruin'. Replace your Special Skill with Ruin. Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds. • Eulogy ZeroSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Eulogy Zero Items and equipment have a small chance to transform into a Lunar item instead. Items have a 5% (+5% per stack) chance to become a Lunar item instead. • Focused ConvergenceFocused Convergence Increase the speed of Teleporter charging... BUT reduce the size of the zone. Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller. • Gesture of the DrownedGesture of the Drowned Dramatically reduce Equipment cooldown... BUT it automatically activates. Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown. • Hooks of HeresyHooks of Heresy Replace your Secondary Skill with 'Slicing Maelstrom'. Replace your Secondary Skill with Slicing Maelstrom. Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds. • Light Flux PauldronSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Light Flux Pauldron Halve your cooldowns.. BUT halve your attack speed. Decrease skill cooldowns by 50% (+50% per stack). Decrease attack speed by 50% (+50% per stack). • Mercurial RachisMercurial Rachis Randomly create a Ward of Power. ALL characters deal bonus damage while in the Ward. Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16m (+50% per stack), causing them to deal +50% damage. • PurityPurity Reduce your skill cooldowns by 2 seconds. You are unlucky. All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome. • Shaped GlassShaped Glass Double your damage... BUT halve your health. Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack). • Stone Flux PauldronSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Stone Flux Pauldron Double your health... BUT halve your speed. Increase max health by 100% (+100% per stack). Reduce movement speed by 50% (+50% per stack). • Strides of HeresyStrides of Heresy Replace your Utility Skill with 'Shadowfade'. Replace your Utility Skill with Shadowfade. Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds. • TranscendenceTranscendence Convert all your health into shield. Increase maximum health. Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health. • Visions of HeresyVisions of Heresy Replace your Primary Skill with 'Hungering Gaze'. Replace your Primary Skill with Hungering Gaze. Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack). |
Void |
Benthic BloomSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Benthic Bloom Upgrades your items at the start of each stage. Corrupts all 57 Leaf Clovers. Upgrades 3 (+3 per stack) random items to items of the next higher rarity at the start of each stage. Corrupts all 57 Leaf Clovers. • Encrusted KeySurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Encrusted Key Gain access to an Encrusted Cache that contains a void item. Corrupts all Rusted Keys. A hidden cache containing an item (60%/30%/10%) will appear in a random location on each stage. Opening the cache consumes this item. Corrupts all Rusted Keys. • Lost Seer's LensesSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Lost Seer's Lenses Gain a 0.5% chance to instantly kill a non-boss enemy. Corrupts all Lens-Maker's Glasses. Your attacks have a 0.5% (+0.5% per stack) chance to instantly kill a non-Boss enemy. Corrupts all Lens-Maker's Glasses. • Lysate CellSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Lysate Cell Add an extra charge of your Special skill. Corrupts all Fuel Cells. Add +1 (+1 per stack) charge of your Special skill. Reduces Special skill cooldown by 33%. Corrupts all Fuel Cells. • NeedletickSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Needletick Chance to collapse enemies on hit. Corrupts all Tri-Tip Daggers. 10% (+10% per stack) chance to collapse an enemy for 400% base damage. Corrupts all Tri-Tip Daggers. • Newly Hatched ZoeaSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Newly Hatched Zoea Periodically recruit allies from the Void. Corrupts all yellow items. Every 60 (-50% per stack) seconds, gain a random Void ally. Can have up to 1 (+1 per stack) allies at a time. Corrupts all yellow items. • Plasma ShrimpSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Plasma Shrimp While you have shield, fire missiles on every hit. Corrupts all AtG Missile Mk. 1s. Gain a shield equal to 10% of your maximum health. While you have a shield, hitting an enemy fires a missile that deals 40% (+40% per stack) TOTAL damage. Corrupts all AtG Missile Mk. 1s. • Pluripotent LarvaSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Pluripotent Larva Get a corrupted extra life. Consumed on use. Corrupts all Dio's Best Friends. Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability, and all of your items that can be corrupted will be. Corrupts all Dio's Best Friends. • PolyluteSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Polylute Chance to repeatedly strike a single enemy with lightning. Corrupts all Ukuleles. 25% chance to fire lightning for 60% TOTAL damage up to 3 (+3 per stack) times. Corrupts all Ukuleles. • Safer SpacesSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Safer Spaces Block the next source of damage. Corrupts all Tougher Times. Blocks incoming damage once. Recharges after 15 seconds (-10% per stack) Corrupts all Tougher Times. • Singularity BandSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Singularity Band High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands. Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands. • TentabaubleSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Tentabauble Chance to root enemies on hit. Corrupts all Chronobaubles. 5% (+5% per stack) chance on hit to root enemies for 1s (+1s per stack). Corrupts all Chronobaubles. • Voidsent FlameSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Voidsent Flame Full health enemies also detonate on hit. Corrupts all Will-o'-the-wisps. Upon hitting an enemy at full health, spawn a lava pillar in a 12m (+2.4m per stack) radius for 260% (+156% per stack) base damage. Corrupts all Will-o'-the-wisps. • Weeping FungusSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Weeping Fungus Heal while sprinting. Corrupts all Bustling Fungi. Heals for 2% (+2% per stack) of your health every second while sprinting. Corrupts all Bustling Fungi. |
Consumed |
Delicate Watch (Broken)Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Delicate Watch (Broken) ...well, it's still right twice a day. • Dio's Best Friend (Consumed)Dio's Best Friend (Consumed) A spent item with no remaining power. • Empty BottleSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Empty Bottle An empty container for an Elixir. Does nothing. • Pluripotent Larva (Consumed)Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Pluripotent Larva (Consumed) A spent item with no remaining power. • Regenerating Scrap (Consumed)Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Regenerating Scrap (Consumed) At the start of each stage, it transforms into Regenerating Scrap. |
Risk of Rain 2 Wiki |
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Main |
Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Prismatic Trial • Shrines • Status Effects |
Survivors |
AcridAcridAcrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies. Class: Melee / Ranged HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • BanditBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • CommandoCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • EngineerEngineerThe Engineer is a unique class that requires planning and positioning to be successful. Class: Ranged HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • HereticHereticThe Heretic is a powerful character who can only be accessed through extraordinary means. Class: Ranged HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen • HuntressHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output. Class: Ranged HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • LoaderLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment. Class: Melee HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • MercenaryMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat. Class: Melee HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • MUL-TMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job! Class: Melee / Ranged HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • Survivors of the Void - DLC Content Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. RailgunnerSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • REXREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other. Class: Ranged HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • Survivors of the Void - DLC Content Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void FiendSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. Class: Ranged HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac |
Environments |
Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • Survivors of the Void - DLC Content Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian SanctuarySurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of Petrichor V's moon. It is made up of the shattered remains of four individual sections, emblematic of MithrixMithrix King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. • Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • Survivors of the Void - DLC Content Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned ForestSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of wind. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. • Survivors of the Void - DLC Content Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur PoolsSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. |
Hidden Realms |
A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the Twisted Scavengers, safe from Mithrix'sMithrix King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • Survivors of the Void - DLC Content The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The PlanetariumSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • Survivors of the Void - DLC Content Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void LocusSurvivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. |
Expansions |
Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void |
Alternate Game Modes |
Eclipse • Prismatic Trials • Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
Mechanics |
Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • Survivors of the Void - DLC Content This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog |
Other |
Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |