Empathy Cores

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BgBoss.pngEmpathy Cores.png
Empathy Cores
Empathy Cores.png
Recruit a pair of Solus Probes that gain power with more allies.
Every 30 seconds, summon two Solus Probes that gain +100% (+100% per stack) damage per ally on your team.
Rarity Boss (Solus Control Unit)
Category Utility
TurretBlacklist
Corrupted SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
Newly Hatched Zoea is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Newly Hatched Zoea.png Newly Hatched ZoeaBgVoid.pngNewly Hatched Zoea.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Newly Hatched Zoea
Periodically recruit allies from the Void. Corrupts all yellow items.

Every 60 (-50% per stack) seconds, gain a random Void ally. Can have up to 1 (+1 per stack) allies at a time. Corrupts all yellow items.
Stats
Stat Value Stack Add
Probe Damage 100% Linear +100%

The Empathy Cores are a boss item in Risk of Rain 2, dropped by the Solus Control Unit.png Solus Control UnitSolus Control Unit.pngSolus Control Unit
Corrupted AIHP: 2500 (+750 per level)
Damage: 15 (+3 per level)
Class: Ranged / Melee
Speed: 7 m/s
Armor: 20
.

They summon two friendly Solus Probe.png Solus ProbesSolus Probe.pngSolus Probe
HP: 220 (+66 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 10 m/s
Armor: 10
, one colored red and one colored green. They will attack enemies near the player with a laser beam, and their damage increases by 100% (+100% per stack) per ally on the team, including themselves. The Solus Probes are re-summoned every 30 seconds if they are destroyed.

Notes

  • Allies include drones and turrets, other players, and minions spawned by items like Queen's Gland.png Queen's GlandBgBoss.pngQueen's Gland.pngQueen's Gland
    Recruit a Beetle Guard.

    Every 30 seconds, summon a Beetle Guard with bonus 300% damage and 100% health. Can have up to 1 (+1 per stack) Guards at a time.
    .
  • If the SwarmsArtifact of Swarms is active, four Probes will spawn instead of two, augmenting their damage output.
  • The Empathy Cores is one of the few blacklisted items that Engineer.png Engineer'sEngineer.pngEngineerThe Engineer is a unique class that requires planning and positioning to be successful.
    Class: Ranged
    HP: 130 (+39 per level)
    Damage: 14 (+2.8 per level)
    Armor: 0
    Umbra: Fortification Expert
    turrets will not inherit.
  • When the Mithrix.png final bossMithrix.pngMithrix
    King of NothingHP: 1000 (+300 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 15 m/s
    Armor: 20
    steals the player's items, he will gain his own Probes and they will attack the player, dealing high damage.
    • This becomes even more dangerous if he steals multiple Empathy Cores or Queen's Glands, as the Probes will become extremely powerful.
  • Loader.png Loader'sLoader.pngLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
    Class: Melee
    HP: 160 (+48 per level)
    Damage: 12 (+2.4 per level)
    Armor: 20
    Umbra: Bionic Powerhouse
    Spiked Fist.png Spiked FistSpiked Fist.pngSpiked Fist (Secondary)Stunning. Fire your gauntlet forward, dealing 320% damage. Pulls you to heavy targets. Light targets are pulled to YOU instead.
    Survivor: Loader
    can pull the Probes to her, although this will not damage them.
  • The Probes have collision, allowing players to stand on them. However, it may be difficult to remain there given how they move around when enemies are near.
  • The Probes will not respawn once the player has hit the ally limit of 16, making 14 allies the maximum amount that can be active at a time to ensure that the Probes can always be active. Acquiring yet another ally once the limit is reached (such as summoning a friendly Aurelionite.png AurelioniteAurelionite.pngAurelionite
    Titanic GoldweaverHP: 2100 (+630 per level)
    Damage: 40 (+8 per level)
    Class: Melee / Ranged
    Speed: 5 m/s
    Armor: 20
    with a Halcyon Seed.png Halcyon SeedBgBoss.pngHalcyon Seed.pngHalcyon Seed
    Summon Aurelionite during the Teleporter event.

    Summon Aurelionite during the teleporter event. It has 100% (+50% per stack) damage and 100% (+100% per stack) health.
    ) will not cause the Probes to despawn; however, if one of them dies then it will not respawn until the player has 15 or fewer allies again.

Lore

13006; PROBE CORE INSTANCE REQUEST RECOGNIZED
13006; PROBE CORE INSTANCE OVERVIEW FOR STORED MODELS:
;SER ID> 04534098130
;INST> MINING PROBE INSTANCES
;HIGHLIGHTS
> THIS ONE IS VERY DEAD AND YELLOW
> THIS ONE IS VERY BOLD AND GREEN AND LONELY
> THIS ONE IS VERY DEAD AND YELLOW
> THIS ONE IS VERY DEAD AND YELLOW
> THIS ONE IS VERY DEAD AND YELLOW
> THIS ONE IS VERY DEAD AND YELLOW
> THIS ONE IS VERY DEAD AND YELLOW
> THIS ONE IS VERY COLD AND RED AND LONELY

13010; DOCKING CORES
13011; DEPLOYED

Version History

Anniversary Update
  • Major Content
    • Added New Boss Item: Empathy Cores
    • Added New Lore Entry: Empathy Cores

Trivia

  • This item's name and the "personalities" of the Probes it summons ("Quiet" and "Delighted") may be a reference to the Personality Cores from the Portal series.
  • The colors of the Probes resemble that of The Twins boss from the game Terraria, a pair of colossal mechanical eyes that are also red and green.
  • The Probes are wrapped in cloth similar to that worn by the Heretic.png HereticHeretic.pngHereticThe Heretic is a powerful character who can only be accessed through extraordinary means.
    Class: Ranged
    HP: 440 (+132 per level)
    Damage: 18 (+3.6 per level)
    Armor: 0
    Umbra: Unorthodoxy Risen
    , suggesting a possible link between the two.
    • This is especially intriguing given the Heretic's strong resemblance to an Alloy Vulture.png Alloy VultureAlloy Vulture.pngAlloy Vulture
      HP: 140 (+42 per level)
      Damage: 15 (+3 per level)
      Class: Ranged
      Speed: 3 m/s
      Armor: 0
      , and the Alloy Vultures' relationship with the Alloy Worship Unit.png Alloy Worship UnitAlloy Worship Unit.pngAlloy Worship Unit
      Friend of VulturesHP: 2500 (+750 per level)
      Damage: 15 (+3 per level)
      Class: Ranged
      Speed: 7 m/s
      Armor: 30
      .