Safer Spaces

From Risk of Rain 2 Wiki
Jump to navigation Jump to search
BgVoid.pngSafer Spaces.png
SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
Safer Spaces is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Safer Spaces
Safer Spaces.png
Block the next source of damage. Corrupts all Tougher Times.
Blocks incoming damage once. Recharges after 15 seconds (-10% per stack) Corrupts all Tougher Times.
Rarity Void
Category Utility
Uncorrupted Tougher Times.png Tougher TimesBgCommon.pngTougher Times.pngTougher Times
Chance to block incoming damage.

15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
Stats
Stat Value Stack Add
Recharge 15s Exponential -10%

Safer Spaces is a void item in Risk of Rain 2, added in the Survivors of the Void expansion, and the corruption of Tougher Times.png Tougher TimesBgCommon.pngTougher Times.pngTougher Times
Chance to block incoming damage.

15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
.

When the holder would take damage, if this item is charged, the damage is completely negated, displaying "Blocked!" instead of a damage number. After blocking damage, the item must recharge for 15 seconds (-10% per stack) before another hit can be negated.

Notes

  • The SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Safer Spaces Ready is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Status BearVoidReady.png Safer Spaces ReadyStatus BearVoidReady.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Safer Spaces Ready (Buff)
    Negates the next source of damage, then goes on cooldown.
    status effect above the health bar will indicate whether it is charged or not, and a circular shield appears around the player's Survivor. The effect changes to SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Safer Spaces Cooldown is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Status BearVoidCooldown.png Safer Spaces CooldownStatus BearVoidCooldown.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Safer Spaces Cooldown (Cooldown Buff)
    Indicates that damage negation is on cooldown. A stack is removed per second.
    (stackable)
    while it is recharging, but unlike Status ElementalRingsCooldown.png Elemental Rings CooldownStatus ElementalRingsCooldown.pngElemental Rings Cooldown (Cooldown Buff)
    Indicates that Runald's Band.png Runald's BandBgUncommon.pngRunald's Band.pngRunald's Band
    High damage hits also blasts enemies with runic ice. Recharges over time.

    Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.
    and Kjaro's Band.png Kjaro's BandBgUncommon.pngKjaro's Band.pngKjaro's Band
    High damage hits also blasts enemies with a runic flame tornado. Recharges over time.

    Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
    are on cooldown. A stack is removed per second.
    (stackable)
    and SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Singularity Band Cooldown is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Status ElementalRingVoidCooldown.png Singularity Band CooldownStatus ElementalRingVoidCooldown.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Singularity Band Cooldown (Cooldown Buff)
    Indicates that SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Singularity Band is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Singularity Band.png Singularity BandBgVoid.pngSingularity Band.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Singularity Band
    High damage hits also create unstable black holes. Recharges over time. Corrupts all Runald's and Kjaro's Bands.

    Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Recharges every 20 seconds. Corrupts all Runald's and Kjaro's Bands.
    is on cooldown. A stack is removed per second.
    (stackable)
    , the recharge period is not indicated with multiple stacks.
  • Safer Spaces cannot block damage inflicted by the SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Void Fog is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Status VoidFog.png Void FogStatus VoidFog.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Fog (Debuff)
    Recipient is under the effect of Void Fog.Indicator status effect used to show the recipient is under the effect of Void Fog, which deals a small amount of damage multiple times per second, increasing with each tick. This damage cannot be blocked or reduced by items such as Tougher Times.png Tougher TimesBgCommon.pngTougher Times.pngTougher Times
    Chance to block incoming damage.

    15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
    or Repulsion Armor Plate.png Repulsion Armor PlateBgCommon.pngRepulsion Armor Plate.pngRepulsion Armor Plate
    Receive flat damage reduction from all attacks.

    Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.
    .
    debuff.
    • It can, however, block damage inflicted by opening a Void Cradle.
  • If this item is on cooldown when the Mithrix.png final bossMithrix.pngMithrix
    King of NothingHP: 1000 (+300 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 15 m/s
    Armor: 20
    steals it, it will grant instant cooldown restoration on every frame when it is given back, making the player virtually immune to damage for the rest of the stage. This bug can also be triggered by Wake of Vultures.png Wake of VulturesBgLegendary.pngWake of Vultures.pngWake of Vultures
    Temporarily steal the power of slain elites.

    Gain the power of any killed elite monster for 8s (+5s per stack).
    and killing a Voidtouched enemy (more details and a technical explanation can be found in that item's page).
    • Keep in mind that upon defeating the third phase, it takes 6 seconds before Mithrix starts stealing items and he does so every 0.21666666 seconds. For 9 stacks of more of this item, the shield cooldown will always expire before Mithrix has a chance to steal it. For fewer stacks, it depends on how many items he has to steal before he steals this.
    • REX.png REXREX.pngREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other.
      Class: Ranged
      HP: 130 (+39 per level)
      Damage: 12 (+2.4 per level)
      Armor: 20
      Umbra: Symbiotes
      can trigger the cooldown on demand with any of its skills that cost HP, which can be timed right before the item is stolen, bypassing any stack requirements.
    • The same applies for Void Corruption.png Void Fiend's Void CorruptionVoid Corruption.pngVoid Corruption (Passive)At full Corruption, transform your abilities into more aggressive forms.
      Survivor: Void Fiend
      .
    • Any survivor can trigger the cooldown on demand by intentionally taking damage from any lingering sources of damage, i.e., the Lunar Chimera (Exploder).png Lunar Chimera's (Exploder)Lunar Chimera (Exploder).pngLunar Chimera (Exploder)
      Zenith DesignsHP: 180 (+54 per level)
      Damage: 11 (+2.2 per level)
      Class: Ranged / Self-Destruct
      Speed: 8 m/s
      Armor: 0
      blasing pools, and the blue flame pillars created by phase 3 Mithrix.
    • Taking fall damage can be relied upon, but the player must be near the ramps at the edge of the arena before killing the third phase in anticipation of this. Having items or equipment that give enough height boost is another alternative. However, playing as Loader.png LoaderLoader.pngLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
      Class: Melee
      HP: 160 (+48 per level)
      Damage: 12 (+2.4 per level)
      Armor: 20
      Umbra: Bionic Powerhouse
      or holding H3AD-5T v2.png H3AD-5T v2BgLegendary.pngH3AD-5T v2.pngH3AD-5T v2
      Increase jump height. Hold 'Interact' to slam down to the ground.

      Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds.
      makes the player immune to fall damage, making this not a viable method.
    • Equipment and skills that can hit the player, i.e., Helfire Tincture.png Helfire TinctureBgLunar.pngHelfire Tincture.png45sHelfire Tincture
      Burn everything nearby... including you and allies.

      Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies.
      , Glowing Meteorite.png Glowing MeteoriteBgLunar.pngGlowing Meteorite.png140sGlowing Meteorite
      Rain meteors from the sky, hurting both enemies and allies.

      Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds.
      , and OGM-72 'DIABLO' Strike.png OGM-72 'DIABLO' StrikeOGM-72 'DIABLO' Strike.pngOGM-72 'DIABLO' Strike (Utility)Stunning. Request a kinetic strike from the UES Safe Travels. After 20 seconds, it deals 40,000% damage to ALL characters.
      Survivor: Captain
      can also be used. Note that Diablo Strike may require precise planning if timing is of the essence.
    • With the ChaosArtifact of Chaos survivors can harm themselves. Some allied monsters will also return friendly fire upon being hit, but the player should be mindful they will remain aggressive and pose complications for the last phase of the boss.

Tips

  • Activating the Blast Shower.png Blast ShowerBgEquipment.pngBlast Shower.png20sBlast Shower
    Cleanse all negative effects.

    Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles.
    recharges Safer Spaces immediately.
  • The Mithrix.png final bossMithrix.pngMithrix
    King of NothingHP: 1000 (+300 per level)
    Damage: 16 (+3.2 per level)
    Class: Melee / Ranged
    Speed: 15 m/s
    Armor: 20
    is not capable of using the effects of Tougher Times, but he can use Safer Spaces. Players who have high stacks of this item should avoid finishing a run in this way, as when the final boss steals all items in the final phase of the fight, he will be nigh-invincible.

Math

The charge cooldown is determined by the formula , with x being the amount of Safer Spaces.

Amount Seconds
1 13.5
2 12.15
3 10.935
4 9.842
5 8.857
6 7.972
7 7.174
8 6.457
9 5.811
10 5.230
15 3.088
20 1.824
25 1.077
  • Voidtouched enemies gain the shield recharge behavior without any item stacks, therefore their cooldown is 15 seconds.
  • The minimum cooldown is 1 frame (0.0167 seconds), achieved with at least 65 stacks of Safer Spaces.

Lore

"You can't shoot me.

You can't taze me.

You can't gas me.

You can't even knock me down.

Not without something very precious going squish."

Version History

Survivors of the Void
  • (Undocumented) Added New Item: Safer Spaces

Trivia

  • This item appears to be a tardigrade, a microscopic animal sometimes known as a "water bear". Tardigrades are known for their incredible survivability and resilience, being found in locations that would kill almost any other animal.
  • The name "Safer Spaces" is a reversal of Tougher Times, as "safe" can be thought of as an opposite of "tough" and space is the opposite of time, as well as both names being alliterations.
  • When a hit is blocked, a deeper version of the squeaky toy sound effect that Tougher Times uses is played.
  • The lore quote is a direct reference to the comic Insufferable issue #6, where it is spoken by a character who is wearing makeshift armor made from multiple babies taped onto his clothing.