Shattering Justice

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BgLegendary.pngShattering Justice.png
Shattering Justice
Shattering Justice.png
Reduce the armor of enemies after repeatedly striking them.
After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds.
Rarity Legendary
Category Damage
ID 85
Stats
Stat Value Stack Add
Duration 8s Linear +8s

Shattering Justice is a returning item introduced in the Skills 2.0 Update.

Upon hitting an enemy 5 times, that enemy receives the Status Pulverized.png PulverizedStatus Pulverized.pngPulverized (Debuff)
Reduce armor greatly.Reduces armor by 60.
debuff for 8 seconds (+8 seconds per stack), which reduces their armor by 60 points. Since most enemies don't have any or have very little armor, this item usually sets their armor to a negative value.

The build-up effect, a stacking debuff known as Status PulverizeBuildup.png Pulverize BuildupStatus PulverizeBuildup.pngPulverize Buildup (Debuff)
Upon getting 5 stacks, reset all stacks and apply the Pulverized debuff.
(stackable)
, lasts for 2 seconds, multiplied by the proc coefficient of the hit. Once Pulverize Buildup has stacked 5 times, all buildup stacks are removed, Pulverized is applied, and that enemy cannot receive more buildup debuffs. Because the duration of the build-up is affected by the proc coefficient, damage-over-time effects like the Tri-Tip Dagger.png Tri-Tip DaggerBgCommon.pngTri-Tip Dagger.pngTri-Tip Dagger
Gain +10% chance to bleed enemies on hit.

10% (+10% per stack) chance to bleed an enemy for 240% base damage.
do not put any build-up on enemies.

Notes

  • This item can be seen as a mostly consistent damage buff for almost all characters, as the way the game calculates damage through armor also accounts for negative armor and greatly increases damage accordingly. The value is approximately 38% more damage for normal monsters and about 55% more for average bosses (depending on their armor).

Tips

  • The Shattering Justice pairs well with the Death Mark.png Death MarkBgUncommon.pngDeath Mark.pngDeath Mark
    Enemies with 4 or more debuffs are marked for death, taking bonus damage.

    Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.
    , since Pulverized and Pulverize Buildup both count towards getting even more bonus damage from the Death Mark.
    • Note that Pulverized and Pulverize Buildup are mutually exclusive, so an enemy cannot be afflicted with both at once.
  • In multiplayer, it is wise to give this item to the player with the highest attack speed whenever it appears, as the debuff is applied after 5 hits from any ability regardless of its damage. This means Shattering Justice is best on Commando.png CommandoCommando.pngCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game.
    Class: Ranged
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 0
    Umbra: Cornered Gunslinger
    with Phase Blast.png Phase BlastPhase Blast.pngPhase Blast (Secondary)Fire two close-range blasts that deal 8x200% damage total.
    Survivor: Commando
    or Captain.png CaptainCaptain.pngCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
    Class: Ranged
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 0
    Umbra: Tired Veteran
    , as the 8 shots fired by both will instantly cause an enemy to be affected by the debuff, allowing the rest of the team to focus on the afflicted monster for serious damage.
    • Conversely, this item is weaker on Loader.png LoaderLoader.pngLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
      Class: Melee
      HP: 160 (+48 per level)
      Damage: 12 (+2.4 per level)
      Armor: 20
      Umbra: Bionic Powerhouse
      , since her slow base attack speed combined with her focus on her utility skill makes it difficult to apply the debuff without going out of her way to apply extra hits.
      • A critical hit from Huntress.png HuntressHuntress.pngHuntressThe Huntress is an extremely mobile but fragile survivor with a high damage output.
        Class: Ranged
        HP: 90 (+27 per level)
        Damage: 12 (+2.4 per level)
        Armor: 0
        Umbra: Judge, Jury, Executioner
        with Flurry.png FlurryFlurry.pngFlurry (Primary)Agile. Draw back a volley of 3 seeking arrows for 3x100% damage. Critical Strikes fire 6 arrows.
        Survivor: Huntress
        can also apply the debuff, since it fires 6 projectiles.
      • Any attack from Captain.png Captain'sCaptain.pngCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
        Class: Ranged
        HP: 110 (+33 per level)
        Damage: 12 (+2.4 per level)
        Armor: 0
        Umbra: Tired Veteran
        Vulcan Shotgun.png Vulcan ShotgunVulcan Shotgun.pngVulcan Shotgun (Primary)Fire a blast of pellets that deal 8x120% damage. Charging the attack narrows the spread.
        Survivor: Captain
        that lands at least five bullets will also instantly apply the debuff.
      • Bandit.png BanditBandit.pngBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth.
        Class: Ranged
        HP: 110 (+33 per level)
        Damage: 12 (+2.4 per level)
        Armor: 0
        Umbra: Desperate Outlaw
        using Burst.png BurstBurst.pngBurst (Primary)Fire a shotgun burst for 5x100% damage. Can hold up to 4 shells.
        Survivor: Bandit
        can instantly activate the debuff if all five bullets hit.
      • MUL-T.png MUL-TMUL-T.pngMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job!
        Class: Melee / Ranged
        HP: 200 (+60 per level)
        Damage: 11 (+2.2 per level)
        Armor: 12
        Umbra: Right Tool for the Wrong Job
        with Auto-Nailgun.png Auto-NailgunAuto-Nailgun.pngAuto-Nailgun (Primary)Rapidly fire nails for 70% damage. Finishes with a blast of 12 nails.
        Survivor: MUL-T
        can rapidly reach 5 stacks of buildup, especially when using Power Mode.png Power ModePower Mode.pngPower Mode (Special)Enter a heavy stance, equipping both your primary attacks at once. Gain 100 armor, but lose -60% movement speed.
        Survivor: MUL-T
        . However, this is somewhat less effective against long-range targets due to damage falloff.
        • Power-Saw.png Power-SawPower-Saw.pngPower-Saw (Primary)Saw nearby enemies for 1000% damage per second.
          Survivor: MUL-T
          can also build up 5 stacks easily, but only against nearby targets.

Lore

Shattering Justice Owner’s Manual

Excerpt from section 2.13:
... and if the target material doesn’t cave under the immense weight just keep hitting it until it does. The patented technology inside the face of this tool doesn’t just use brute force to break down its mark, it also utilizes a formulated nano toxin, released through internal mechanisms, that builds up through subsequent contact. In other words, each hit makes it easier to break.

Please refer back to section 1.8 for information on proper handling and the included anti-toxin gloves...

Version History

Early Access Content Update 5
  • Major Content
    • Added New Item Lore Entry: Shattering Justice
Early Access Hidden Realms Content Update
  • Bug Fixes
    • Fix Shattering Justice buildup sound not playing over the network
Early Access 'Skills 2.0' Content Update
  • Major Content and Changes
    • Added New Item: Shattering Justice