Will-o'-the-wisp

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BgUncommon.pngWill-o'-the-wisp.png
Will-o'-the-wisp
Will-o'-the-wisp.png
Detonate enemies on kill.
On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage.
Rarity Uncommon
Category Damage
OnKillEffect
Corrupted SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
Voidsent Flame is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Voidsent Flame.png Voidsent FlameBgVoid.pngVoidsent Flame.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Voidsent Flame
Full health enemies also detonate on hit. Corrupts all Will-o'-the-wisps.

Upon hitting an enemy at full health, spawn a lava pillar in a 12m (+2.4m per stack) radius for 260% (+156% per stack) base damage. Corrupts all Will-o'-the-wisps.
ID 4
Stats
Stat Value Stack Add
Damage 350% Linear +280%
Radius 12m Linear +2.4m

The Will-o'-the-wisp is a returning item in Risk of Rain 2.

1 second after the holder kills an enemy, a fiery blast spawns where that enemy died. The blast has a 12m (+2.4m per stack) radius and deals 350% (+280% per stack) base damage. This damage suffers from sweet spot damage falloff.

The explosion has a proc coefficient of 1.0.

Math

Wisps Damage % Range
1 350% 12m
2 630% 14.4m
3 910% 16.8m
4 1190% 19.2m
5 1470% 21.6m
10 2870% 33.6m
25 7070% 69.6m
50 14070% 129.6m
100 28070% 249.6m

Tips

  • Stacking both Will-o'-the-wisps and Crowbar.png CrowbarsBgCommon.pngCrowbar.pngCrowbar
    Deal bonus damage to enemies above 90% health.

    Deal +75% (+75% per stack) damage to enemies above 90% health.
    can allow the player to rapidly chain together kills against grouped enemies, or at the very least inflict heavy damage.
  • Using the Will-o'-the-wisp with the Forgive Me Please.png Forgive Me PleaseBgEquipment.pngForgive Me Please.png45sForgive Me Please
    Throw a cursed doll that repeatedly triggers your 'On Kill' effects.

    Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds.
    allows the player to throw the doll at enemies for effective area damage.
  • The knock-back effect created from the explosion can scatter targets, which is not only useful for crowd control, but can also send light airborne targets like Lesser Wisp.png Lesser WispsLesser Wisp.pngLesser Wisp
    HP: 35 (+10 per level)
    Damage: 3.5 (+0.7 per level)
    Class: Ranged
    Speed: 6 m/s
    Armor: 0
    and Jellyfish.png JellyfishJellyfish.pngJellyfish
    HP: 60 (+18 per level)
    Damage: 5 (+1 per level)
    Class: Self-Destruct
    Speed: 10 m/s
    Armor: 0
    crashing against terrain, dealing massive damage.

Lore

Audio transcription complete from portable recorder.

Printing...

"You don’t want to re-name it Bill-o-the-Wisp?"
"NO."
"JAR-ed?"
"NO."
"Then what about FLARE-ed?"
"STOP."
"It needs a name, it’s no dif-FIRE-ent than you or me."
"Next time we’re at base I’m applying for a transfer."
"You know that won’t go through until at least Dec-EMBER."
"How long have you been waiting to use these?"
"Coming up with them on the spot. I’ve got a good head on my SMOULDERS."
"You can stop emphasizing those words so much. I get it."
"I will never stop FUELING around."
"..."
"..."
"..."
"Want to grab something to eat when we get back?"
"Thank the stars that’s over, yes. I hope they’re not serving that gruel we had yesterday."
"Maybe they’ll cook you a pep-PYRO-ni pizza?"
"..."
"Hey, wait up! I can’t run holding this thing, it might go off!"

Version History

Early Access Content Update 5
  • Major Content
    • Added New Item Lore Entry: Will-o'-the-wisp
Early Access Patch (Build ID No.3703355)
  • Bug Fixes
    • Falloff models for delayed blast attacks (Willowisp) are now properly assigned. This may cause them to do more damage than before.