Plasma Shrimp

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BgVoid.pngPlasma Shrimp.png
Survivors of the Void contentSurvivors of the Void - DLC Content
Plasma Shrimp is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Plasma Shrimp
Plasma Shrimp.png
While you have shield, fire missiles on every hit. Corrupts all AtG Missile Mk. 1s.
Gain a shield equal to 10% of your maximum health. While you have a shield, hitting an enemy fires a missile that deals 40% (+40% per stack) TOTAL damage. Corrupts all AtG Missile Mk. 1s.
Rarity Void
Category Damage
Technology
Uncorrupted AtG Missile Mk. 1 AtG Missile Mk. 1BgUncommon.pngAtG Missile Mk. 1.pngAtG Missile Mk. 1
Chance to fire a missile.

10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.
ID MissileVoid
Stats
Stat Value Stack Add
Damage 40% Linear +40%
Proc Coefficient 0.2 ProcCoeff

The Plasma Shrimp is a void item in Risk of Rain 2, added in the Survivors of the Void expansion, and the corruption of the AtG Missile Mk. 1 AtG Missile Mk. 1BgUncommon.pngAtG Missile Mk. 1.pngAtG Missile Mk. 1
Chance to fire a missile.

10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.
.

On hitting an enemy, if the player has any shield, they will launch a homing missile that deals 40% (+40% per stack) total damage with a proc coefficient of 0.2. In addition, the first Plasma Shrimp the player acquires gives shield equal to 10% of their maximum health.

Notes

  • Correction: The in-game description of +50% total damage per stack is incorrect.
  • Having any number of Plasma Shrimps will make the shield bar pink, instead of the normal blue color. This includes other shield sources such as Personal Shield Generator Personal Shield GeneratorBgCommon.pngPersonal Shield Generator.pngPersonal Shield Generator
    Gain a recharging shield.

    Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger.
    and Transcendence TranscendenceBgLunar.pngTranscendence.pngTranscendence
    Convert all your health into shield. Increase maximum health.

    Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health.
    .
  • Shields cannot be healed by conventional means, and will only replenish after avoiding damage for 7 seconds.
  • The shield gained from the Plasma Shrimp is affected by anything that modifies the holder's maximum health, such as the Shaped Glass Shaped GlassBgLunar.pngShaped Glass.pngShaped Glass
    Double your damage... BUT halve your health.

    Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack).
    and Survivors of the Void contentSurvivors of the Void - DLC Content
    Stone Flux Pauldron is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Stone Flux Pauldron Stone Flux PauldronBgLunar.pngStone Flux Pauldron.pngSurvivors of the Void contentSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Stone Flux Pauldron
    Double your health... BUT halve your speed.

    Increase max health by 100% (+100% per stack). Reduce movement speed by 50% (+50% per stack).
    : when the player's maximum health is modified, the amount of shields they gain is increased or reduced by the same amount.
  • The missiles fired by Plasma Shrimp act differently than every other missile in the game, rapidly homing on the target while ignoring other enemies and terrain. If the original target dies, missiles will not search for a new target.

Tips

  • Any damage with a proc coefficient greater than 0.0 triggers the Plasma Shrimp. This makes attacks with lower coefficients very effective, since it effectively increases the proc coefficient of them by 0.2.
    • The Plasma Shrimp can be especially useful on skills that can quickly fire multiple projectiles, such as Bandit Bandit'sBandit.pngBanditThe Bandit is a high-skill combo character that can dish out devastating backstabs while weaving in and out of stealth.
      HP: 110 (+33 per level)
      Damage: 12 (+2.4 per level)
      Armor: 0
      Umbra: Desperate Outlaw
      Burst BurstBurst.pngBurst (Primary)Fire a shotgun burst for 5x100% damage. Can hold up to 4 shells.
      Survivor: Bandit
      , as well as skills with relatively high attack speed, such as MUL-T MUL-T'sMUL-T.pngMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job!
      HP: 200 (+60 per level)
      Damage: 11 (+2.2 per level)
      Armor: 12
      Umbra: Right Tool for the Wrong Job
      Auto-Nailgun Auto-NailgunAuto-Nailgun.pngAuto-Nailgun (Primary)Rapidly fire nails for 70% damage. Finishes with a blast of 12 nails.
      Survivor: MUL-T
      .
    • This is notably effective with many items that have low proc coefficients. Visions of Heresy Visions of HeresyBgLunar.pngVisions of Heresy.pngVisions of Heresy
      Replace your Primary Skill with 'Hungering Gaze'.

      Replace your Primary Skill with Hungering Gaze.

      Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack).
      always triggers Plasma Shrimp twice per shot- once for the initial 0.1 hit, and once for the delayed 1.0 hit, Ukulele UkuleleBgUncommon.pngUkulele.pngUkulele
      ...and his music was electric.

      25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack).
      & it's void counterpart Survivors of the Void contentSurvivors of the Void - DLC Content
      Polylute is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Polylute PolyluteBgVoid.pngPolylute.pngSurvivors of the Void contentSurvivors of the Void - DLC Content
      This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
      Click for more info.
      Polylute
      Chance to repeatedly strike a single enemy with lightning. Corrupts all Ukuleles.

      25% chance to fire lightning for 60% TOTAL damage up to 3 (+3 per stack) times. Corrupts all Ukuleles.
      are both notable because they hit multiple times and each individual hit always procs a Plasma Shrimp with their 0.2 proc coefficient.
    • It's worth noting that Plasma Shrimp activates on-hit items more frequently and quickly than AtG Missile Mk. 1 AtG Missile Mk. 1BgUncommon.pngAtG Missile Mk. 1.pngAtG Missile Mk. 1
      Chance to fire a missile.

      10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.
      , but comes at the cost of dealing less damage from TOTAL damage items such as Ukulele UkuleleBgUncommon.pngUkulele.pngUkulele
      ...and his music was electric.

      25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack).
      .
  • Having the Transcendence TranscendenceBgLunar.pngTranscendence.pngTranscendence
    Convert all your health into shield. Increase maximum health.

    Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health.
    (or, more rarely, the Shared Design Shared DesignBgEquipment.pngShared Design.pngShared Design
    Become an aspect of perfection.
    ) will turn the player's entire health bar into shields. This makes the Plasma Shrimp always active, granting a consistent increase in damage output.
  • The Survivors of the Void contentSurvivors of the Void - DLC Content
    Pocket I.C.B.M. is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Pocket I.C.B.M. Pocket I.C.B.M.BgLegendary.pngPocket I.C.B.M..pngSurvivors of the Void contentSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Pocket I.C.B.M.
    All Missile items deal more damage and fire an additional two missiles.

    All missile items and equipment fire an additional 2 missiles. Increase missile damage by 0% (+50% per stack).
    triples the projectiles fired by the Plasma Shrimp, drastically increasing its damage and number of on-hit procs.
  • Removing the luck-based element of the AtG Missile Mk. 1 AtG Missile Mk. 1BgUncommon.pngAtG Missile Mk. 1.pngAtG Missile Mk. 1
    Chance to fire a missile.

    10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.
    allows a player to use the Plasma Shrimp without being affected by the downside of Purity PurityBgLunar.pngPurity.pngPurity
    Reduce your skill cooldowns by 2 seconds. You are unlucky.

    All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome.
    . However, if they have increased luck, the Plasma Shrimp can potentially become a damage loss.
    • At one 57 Leaf Clover 57 Leaf CloverBgLegendary.png57 Leaf Clover.png57 Leaf Clover
      Luck is on your side.

      All random effects are rolled +1 (+1 per stack) times for a favorable outcome.
      , AtG Missile Mk. 1 AtG Missile Mk. 1BgUncommon.pngAtG Missile Mk. 1.pngAtG Missile Mk. 1
      Chance to fire a missile.

      10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.
      deals more damage on average if the triggering Proc Coefficient is 0.7 or better. With two stacks of 57 Leaf Clover 57 Leaf CloverBgLegendary.png57 Leaf Clover.png57 Leaf Clover
      Luck is on your side.

      All random effects are rolled +1 (+1 per stack) times for a favorable outcome.
      , AtG Missile wins out if triggering Proc Coefficient is as low as 0.5; any lower than this, and Shrimp Missile is still productive. These numbers don't necessarily apply to activating on-hit effects. This theory does not account for increased stacks of AtG Missile Mk. 1s which has more single damage potential than Plasma Shrimp.
      • It's important to note that should you have a Survivors of the Void contentSurvivors of the Void - DLC Content
        Polylute is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
        Click for more info.
        Polylute PolyluteBgVoid.pngPolylute.pngSurvivors of the Void contentSurvivors of the Void - DLC Content
        This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
        Click for more info.
        Polylute
        Chance to repeatedly strike a single enemy with lightning. Corrupts all Ukuleles.

        25% chance to fire lightning for 60% TOTAL damage up to 3 (+3 per stack) times. Corrupts all Ukuleles.
        , Plasma Shrimp is going to be resulting in more damage in nearly every scenario, regardless of how many 57 Leaf Clover 57 Leaf CloverBgLegendary.png57 Leaf Clover.png57 Leaf Clover
        Luck is on your side.

        All random effects are rolled +1 (+1 per stack) times for a favorable outcome.
        you have. Polylute hitting an enemy multiple times pairs extremely well with Plasma Shrimp as mentioned before, and with more clovers, Polylute will trigger more often, resulting in more extra damage from Plasma Shrimp.
  • Although the Plasma Shrimp is more effective at stacking status effects on enemies than the AtG Missile Mk. 1 in nearly all cases (since it adds +0.2 proc coefficient while the AtG adds 10% of the original), its low proc coefficient means that the extra stacks inflicted will have extremely low duration. However, this is still useful for attacks that have a low proc coefficient themselves.
    • Notably, because stacks of Status Bleeding BleedStatus Bleeding.pngBleed (Debuff)
      Damage over time.Deals 240% damage over time [3 x proc coefficient] (20% per tick, 4 ticks per second).
      (stackable)
      from the Tri-Tip Dagger Tri-Tip DaggerBgCommon.pngTri-Tip Dagger.pngTri-Tip Dagger
      Gain +10% chance to bleed enemies on hit.

      10% (+10% per stack) chance to bleed an enemy for 240% base damage.
      and Shatterspleen ShatterspleenBgBoss.pngShatterspleen.pngShatterspleen
      Critical strikes always bleed enemies. Bleeding enemies now explode.

      Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health.
      are refreshed when a higher-duration stack is inflicted, the extra stacks of Bleed from the Plasma Shrimp can be reset repeatedly.
  • It is worth noting that unlike the AtG Missile Mk. 1 AtG Missile Mk. 1BgUncommon.pngAtG Missile Mk. 1.pngAtG Missile Mk. 1
    Chance to fire a missile.

    10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.
    , Plasma Shrimp cannot be used at the Alloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Wandering CHEF, potentially locking the user out of the recipes for Seekers of the Storm contentSeekers of the Storm - DLC Content
    Runic Lens is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Runic Lens Runic LensBgLegendary.pngRunic Lens.pngSeekers of the Storm contentSeekers of the Storm - DLC Content
    This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Runic Lens
    Chance to call down a meteor. Damage and chance are increased with higher damage hits.

    3% chance on hit to call down a meteor, dealing 2000% base damage. Every 100% attack damage dealt increases the activation chance by 3% (+3% per stack) and damage by 150% (+50% per stack).
    , Survivors of the Void contentSurvivors of the Void - DLC Content
    Pocket I.C.B.M. is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Pocket I.C.B.M. Pocket I.C.B.M.BgLegendary.pngPocket I.C.B.M..pngSurvivors of the Void contentSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Pocket I.C.B.M.
    All Missile items deal more damage and fire an additional two missiles.

    All missile items and equipment fire an additional 2 missiles. Increase missile damage by 0% (+50% per stack).
    , Disposable Missile Launcher Disposable Missile LauncherBgEquipment.pngDisposable Missile Launcher.png45sDisposable Missile Launcher
    Fire a swarm of missiles.

    Fire a swarm of 12 missiles that deal 12x300% damage.
    , Molten Perforator Molten PerforatorBgBoss.pngMolten Perforator.pngMolten Perforator
    Chance on hit to fire magma balls.

    10% chance on hit to call forth 3 magma balls from an enemy, dealing 300% (+300% per stack) damage each.
    and Charged Perforator Charged PerforatorBgBoss.pngCharged Perforator.pngCharged Perforator
    Chance on hit to call down a lightning strike.

    10% chance on hit to down a lightning strike, dealing 500% (+500% per stack) damage.
    . This has the added effect of making Alloyed Collective contentAlloyed Collective - DLC Content
    Sautéed Worms is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Sautéed Worms Sautéed WormsBgMeal.pngSautéed Worms.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Sautéed Worms
    Chance on hit to summon a spectral wyrm that seeks out and damages enemies. Tastes like glass frogs and starseed.

    On hit, 10% chance to summon a spectral wyrm that seeks out and damages and ignites enemies for 500% (+500% per stack) TOTAL damage per second for 10 seconds.
    significantly harder to obtain.

Lore

"I believe there is a benefit to attacking from behind an impenetrable defense. Some may call it cheating, they may call you a coward, even... I call them targets. History is written by the winners, after all."

- Lost Journal, recovered from Petrichor V

Version History

Survivors of the Void
  • Major Content
    • Added New Item: Plasma Shrimp