Tougher Times

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BgCommon.pngTougher Times.png
Tougher Times
Tougher Times.png
Chance to block incoming damage.
15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
Rarity Common
Category Utility
BrotherBlacklist
Unlock Learning Process
Corrupted SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
Safer Spaces is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Safer Spaces.png Safer SpacesBgVoid.pngSafer Spaces.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Safer Spaces
Block the next source of damage. Corrupts all Tougher Times.

Blocks incoming damage once. Recharges after 15 seconds (-10% per stack) Corrupts all Tougher Times.
ID 1
Stats
Stat Value Stack Add
Block Chance 15% Hyperbolic +15%

Tougher Times is an item in Risk of Rain 2.

The item grants a 15% (+15% per stack) chance of negating incoming damage. If the roll is successful, the damage will be negated and a "Blocked!" message will appear instead of damage numbers.

Notes

  • Self-inflicted damage from the Helfire Tincture.png Helfire TinctureBgLunar.pngHelfire Tincture.png45sHelfire Tincture
    Burn everything nearby... including you and allies.

    Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies.
    , Shrines of Blood, and REX.png REX'sREX.pngREXREX is a half robot / half plant that uses HP to cast devastating skills from a distance. The plant nor the robot could survive this planet alone – but thankfully they have each other.
    Class: Ranged
    HP: 130 (+39 per level)
    Damage: 12 (+2.4 per level)
    Armor: 20
    Umbra: Symbiotes
    "plant" skills can be blocked.
  • When a hit is blocked successfully, on-hit effects will not trigger. These include but are not limited to the lightning bombs from Overloading Elites, Status Bleeding.png BleedStatus Bleeding.pngBleed (Debuff)
    Damage over time.Deals 240% damage over time [3 x proc coefficient] (20% per tick, 4 ticks per second).
    (stackable)
    , Status OnFire.png BurnStatus OnFire.pngBurn (Debuff)
    Damage over time, disable health regeneration.Applies a percent of damage over time, and disables health regeneration.
    (stackable)
    , Status Poisoned.png PoisonStatus Poisoned.pngPoison (Debuff)
    Damage over time.Deals 1% of the victim's maximum damage per second, or an amount per second equivalent to Acrid's damage stat, whichever is greater. Lasts 10 seconds.
    , and Status Weak.png WeakStatus Weak.pngWeak (Debuff)
    Reduces armor by 30%, reduces movement speed and damage by 40%.
    .
  • The item will not block a Void Reaver.png Void ReaverVoid Reaver.pngVoid Reaver
    HP: 1900 (+570 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged / Self-Destruct
    Speed: 6 m/s
    Armor: 0
    death implosion, since the implosion does not actually deal damage. Similarly, Mercenary.png Mercenary'sMercenary.pngMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
    Class: Melee
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 20
    Umbra: Hired Blade
    invincibility on either of his utilities and his default special, and Status Immune.png invulnerabilityStatus Immune.pngImmune (Buff)
    Become invulnerable.Become immune to all attacks.
    in general, will not block the implosions either.
  • Tougher Times is one of the few items in the game with Hyperbolic Stacking.
  • The corrupted version of this item, released in the Survivors of the Void expansion, is Safer Spaces.
  • Tougher Times cannot block damage inflicted by the SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Void Fog is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Status VoidFog.png Void FogStatus VoidFog.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Void Fog (Debuff)
    Recipient is under the effect of Void Fog.Indicator status effect used to show the recipient is under the effect of Void Fog, which deals a small amount of damage multiple times per second, increasing with each tick. This damage cannot be blocked or reduced by items such as Tougher Times.png Tougher TimesBgCommon.pngTougher Times.pngTougher Times
    Chance to block incoming damage.

    15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
    or Repulsion Armor Plate.png Repulsion Armor PlateBgCommon.pngRepulsion Armor Plate.pngRepulsion Armor Plate
    Receive flat damage reduction from all attacks.

    Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.
    .
    debuff.

Math

The chance to activate is determined by the formula:

Where is the amount.

The chance to block is not affected by 57 Leaf Clover.png 57 Leaf CloverBgLegendary.png57 Leaf Clover.png57 Leaf Clover
Luck is on your side.

All random effects are rolled +1 (+1 per stack) times for a favorable outcome.
or Purity.png PurityBgLunar.pngPurity.pngPurity
Reduce your skill cooldowns by 2 seconds. You are unlucky.

All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome.
.

Amount Chance
1 13%
2 23.1%
3 31%
4 37.5%
5 42.9%
6 47.4%
7 51.2%
8 54.5%
9 57.4%
10 60%
11 62.3%
12 64.3%
13 66.1%
14 67.7%
15 69.2%
16 70.6%
17 71.9%
18 73%
19 74%
20 75%
Amount Chance
21 75.9%
22 76.7%
23 77.5%
24 78.3%
25 78.9%
26 79.6%
27 80.2%
28 80.8%
29 81.3%
30 81.8%
31 82.3%
32 82.8%
33 83.2%
34 83.6%
35 84%
40 85.7%
60 90%
80 92.3%
100 93.8%
255 97.5%

Graph

Step plot of block chance represented by y(x) = 1-(1/(0.15x+1)). Values correspond to table above.

Lore

//--AUTO-TRANSCRIPTION FROM ROOM 4211B OF UES [Redacted] --//

"Why'd you sign up?"

Wyatt's voice was bored. The mission to the Contact Light's last known location was taking longer than he expected.

Malik was on the floor, cleaning her rifle. "To get paid, mostly."

"And that's it?"

She grunted in affirmation. She continued to wipe down the weapon.

"I'm here to find something." He continued. "I shipped it a few years back, but I don't think it made it before the train went down. I'm guessing it's still in the Contact Light. So I'm gonna get it back."

She began to tighten the last remaining bolts. Her routine near completion, she moved her gaze to Wyatt. "Seriously?"

"Yep!"

Malik raised her brow. "There were over 7 million security chests in the Contact Light. The chance of you finding a specific one is impossible." She began to unfold her legs as she propped her rifle in the corner. "And according to the distress beacon, the Contact Light was destroyed in orbit. Your shipment is probably floating around in space. It's all gone, Wyatt."

He grinned. "I think I'm gonna find it."

"You're terrible."

Version History

Survivors of the Void
  • (Undocumented) Tougher Times no longer blocks suffocation damage while in the Void Fields.png Void Fields
Early Access Patch (Build ID No.3961583)
  • Bug Fixes
    • Hitting Immune characters or blocked attacks no longer applies on-hit effects
      • This is especially important for Mercenary.png MercenaryMercenary.pngMercenaryThe Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.
        Class: Melee
        HP: 110 (+33 per level)
        Damage: 12 (+2.4 per level)
        Armor: 20
        Umbra: Hired Blade
        , who was previously recieving debuffs like Status OnFire.png burningStatus OnFire.pngBurn (Debuff)
        Damage over time, disable health regeneration.Applies a percent of damage over time, and disables health regeneration.
        (stackable)
        and Status HealingDisabled.png malachite poisoningStatus HealingDisabled.pngHealing Disabled (Debuff)
        Disables healing.Disables all healing, including base health regeneration and item regeneration.
        while Immune

Trivia

  • The Tougher Times is actually the Tough Times from Risk of Rain 1, but in a tattered state. The Tough Times granted bonus armor, instead of a chance to negate damage.
  • When a hit is blocked, a squeaky toy sound effect plays.
  • Prior to the Survivors of the Void update, the suffocation damage from the Void Fields.png Void Fields could be negated by this item.