Forgive Me Please

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BgEquipment.pngForgive Me Please.png
Forgive Me Please
Forgive Me Please.png
Throw a cursed doll that repeatedly triggers your 'On Kill' effects.
Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds.
Rarity Equipment
Cooldown 45s
Amount needed for permanent effect
8 Gesture of the Drowned.png Gesture of the DrownedBgLunar.pngGesture of the Drowned.pngGesture of the Drowned
Dramatically reduce Equipment cooldown... BUT it automatically activates.

Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown.
11 Fuel Cell.png Fuel CellBgUncommon.pngFuel Cell.pngFuel Cell
Hold an additional equipment charge. Reduce equipment cooldown.

Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack).
Unlock I Love Dying!

The Forgive Me Please is an equipment in Risk of Rain 2.

When activated, the player throws a doll in front of them. This doll triggers all on-kill effect items the player has, as if the player had killed an enemy where the doll landed. It does this once per second and eight times in total.

Notes

  • Each player can have up to 3 dolls active at once, and the equipment cannot be activated again until one of the dolls is used up.
    • This is due to the fact that if the player had a Soulbound Catalyst.png Soulbound CatalystBgLegendary.pngSoulbound Catalyst.pngSoulbound Catalyst
      Kills reduce equipment cooldown.

      Kills reduce equipment cooldown by 4s (+2s per stack).
      and a Gesture of the Drowned.png Gesture of the DrownedBgLunar.pngGesture of the Drowned.pngGesture of the Drowned
      Dramatically reduce Equipment cooldown... BUT it automatically activates.

      Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown.
      , the Forgive Me Please will activate the Soulbound Catalyst, reducing its own cooldown enough to automatically spawn another doll. This limit was added since this would escalate to the point where there would be enough dolls and on-kill effects to overload and crash the game.
  • The Soulbound Catalyst.png Soulbound CatalystBgLegendary.pngSoulbound Catalyst.pngSoulbound Catalyst
    Kills reduce equipment cooldown.

    Kills reduce equipment cooldown by 4s (+2s per stack).
    pairs excellently with the Forgive Me Please, where 1 doll reduces the equipment's cooldown by 32 seconds over its 8 second activation period. This creates a 5-second downtime between spawning dolls. Any kills caused by the activated effects of the doll will further reduce this cooldown, even possibly causing the equipment to finish recharging before the current doll expires.
  • The Forgive Me Please has a chance to drop Lunar Coins.
    • Since Lunar Coins can activate the pressure plates on Abandoned Aqueduct.png Abandoned AqueductAbandoned Aqueduct.pngAbandoned Aqueduct (Stage 2)
      Origin of Tar
      You dream of sand beneath your feet.

      Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area.
      , placing the equipment on top of them provides a way, albeit inconsistent and time-consuming, to activate the plates if the player lacks any other resources.
  • On-kill effects that have specific activation conditions will not be activated by Forgive Me Please. These items are: Brainstalks.png BrainstalksBgLegendary.pngBrainstalks.pngBrainstalks
    Skills have NO cooldowns for a short period after killing an elite.

    Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have 0.5s cooldowns.
    , Happiest Mask.png Happiest MaskBgLegendary.pngHappiest Mask.pngHappiest Mask
    Chance on killing an enemy to summon a ghost.

    Killing enemies has a 7% chance to spawn a ghost of the killed enemy with 1500% damage. Lasts 30s (+30s per stack).
    , Wake of Vultures.png Wake of VulturesBgLegendary.pngWake of Vultures.pngWake of Vultures
    Temporarily steal the power of slain elites.

    Gain the power of any killed elite monster for 8s (+5s per stack).
    , Shatterspleen.png ShatterspleenBgBoss.pngShatterspleen.pngShatterspleen
    Critical strikes always bleed enemies. Bleeding enemies now explode.

    Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health.
    , and SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    Defense Nucleus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Defense Nucleus.png Defense NucleusBgBoss.pngDefense Nucleus.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Defense Nucleus
    Summon an Alpha Construct on killing an elite.

    Killing elite monsters spawns an Alpha Construct with bonus 300% damage and 300% health. Limited to 4 (+4 per stack).
    .
    • Brainstalks, Wake of Vultures, and Defense Nucleus will not activate even if the HonorArtifact of Honor is active.
  • The Forgive Me Please will charge Infusion.png InfusionsBgUncommon.pngInfusion.pngInfusion
    Killing an enemy permanently increases your maximum health, up to 100.

    Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health.
    and the Resonance Disc.png Resonance DiscBgLegendary.pngResonance Disc.pngResonance Disc
    Obtain a Resonance Disc charged by killing enemies. Fires automatically when fully charged.

    Killing 4 enemies in 7 seconds charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn't kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack).
    .
  • The Forgive Me Please will stick to whatever surface it lands on. This is useful for placing it on an enemy, or an ally surrounded by enemies, as any on-kill effects will consistently hit the target.

Lore

There is a note pinned to the doll:

Ayy, you’re killin’ me!

You’re killin’ me!

You’re killin’ me!

You’re killin’ me!

You’re killin’ me!

You’re killin’ me!

You’re killin’ me!

You’re really killing me.

Version History

PC Patch v1.0.2.0
  • Bug Fixes
    • Fixed throwing Forgive Me Please off a cliff causing it to not release its deployable slot until the next stage
PC Patch v1.0.1.1 (Build ID No.5440050)
  • Bug Fixes
    • Fix Forgive Me Please not triggering Frost Relic.png Frost RelicBgLegendary.pngFrost Relic.pngFrost Relic
      Killing enemies surrounds you with an ice storm.

      Killing an enemy surrounds you with an ice storm that deals 1200% damage per second and slows enemies by 80% for 1.5s. The storm grows with every kill, increasing its radius by 2m. Stacks up to 18m (+12m per stack).
    • Fix Forgive Me Please not triggering Berzerker's Pauldron.png Berzerker’s PauldronsBgUncommon.pngBerzerker's Pauldron.pngBerzerker's Pauldron
      Enter a frenzy after killing 4 enemies in quick succession.

      Killing 4 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%.
    • Fix Forgive Me Please not animating or playing effects on non-host machines
Early Access Content Update 5
  • Major Content
    • Added New Equipment: Forgive Me Please
    • Added New Item Lore Entry: Forgive Me Please
    • Added New Challenge: Forgive Me Please.png I Love Dying!BgEquipment.pngForgive Me Please.png45sForgive Me Please
      Throw a cursed doll that repeatedly triggers your 'On Kill' effects.

      Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds.

Gallery

Trivia

  • The Forgive Me Please is likely a reference to an item featured in the original Risk of Rain, the Crudely Drawn Buddy. Upon using the Crudely Drawn Buddy, a decoy doll appears, which attracts the attention of monsters for several seconds.
    • The Crudely Drawn Buddy doll takes on the appearance of any survivor who activates it, whereas the doll dropped by Forgive Me Please only resembles the Commando.png CommandoCommando.pngCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game.
      Class: Ranged
      HP: 110 (+33 per level)
      Damage: 12 (+2.4 per level)
      Armor: 0
      Umbra: Cornered Gunslinger
      .