Template:EntityLink
Generates a link to a entity's page and can also optionally include an icon.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Entity Name | entityName 1 | The name of the entity. This is used to find the image to display, the text displayed, and the URL — unless overridden using altText and altUrl.
| String | required |
Alt Text | altText 2 | Alternate text to display, overriding Entity Name.
| String | optional |
Alt URL | altUrl 3 | Alternate URL to link to, overriding Entity Name. Useful to link to sections on pages.
| String | optional |
Alt Img | altImg 4 | Alternate image to display as the icon, overriding entity name.
| String | optional |
Display Icon | displayIcon 5 | Should the icon of the entity be displayed.
| Boolean | optional |
Icon Size | iconSize 6 | The size of the entity icon in pixels.
| Number | optional |
Examples
- All Survivors (Use Template:SurvivorLink instead for future survivor specific features to be added)
Acrid Artificer Bandit Captain Commando Engineer Heretic Huntress Loader Mercenary MUL-T Railgunner REX Void Fiend
- Skills (Use Template:SkillLink instead for future skill specific features to be added)
Double Tap TR12 Gauss Auto-Turret ...
- Items/Equipment (Use Template:ItemLink instead for more features like its cool tooltip and background box option)
Armor-Piercing Rounds Jade Elephant ...
- Drones
Emergency Drone Engineer Turrets Equipment Drone Gunner Drone Gunner Turret Healing Drone Incinerator Drone Missile Drone Squid Polyp Turret Strike Drone TC-280 Prototype
- All Monsters (Use Template:MonsterLink instead for future monster specific features to be added)
Alloy Vulture Beetle Beetle Guard Beetle Guard (Ally) Bighorn Bison Brass Contraption Clay Templar Elder Lemurian Greater Wisp Hermit Crab Imp Jellyfish Lemurian Lesser Wisp Lunar Chimera (Exploder) Lunar Chimera (Golem) Lunar Chimera (Wisp) Mini Mushrum Parent Solus Probe Stone Golem Void Reaver Beetle Queen Clay Dunestrider Grandparent Grovetender Imp Overlord Magma Worm Overloading Worm Scavenger Solus Control Unit Stone Titan Wandering Vagrant Alloy Worship Unit Aurelionite Mithrix Twisted Scavenger Malachite Urchin
- Other
- Difficulties
Drizzle Rainstorm Monsoon Eclipse
Eclipse Eclipse 1 Eclipse 2 Eclipse 3 Eclipse 4 Eclipse 5 Eclipse 6 Eclipse 7 Eclipse 8
- Environments
Distant Roost Titanic Plains Abandoned Aqueduct Wetland Aspect Rallypoint Delta Scorched Acres Abyssal Depths Siren's Call Sundered Grove Sky Meadow Commencement A Moment, Fractured A Moment, Whole Bazaar Between Time Bulwark's Ambry Gilded Coast Void Fields
- Status Effects (Use Template:StatusEffectLink instead for future survivor status effect features to be added)
Blazing Overloading Glacial Malachite Celestine Celestine Cloak Armor Boost Attack Speed On Crit Bug Wings Cloak Cloak Speed Elephant Armor Boost Energized Full Crit Hidden Invincibility Immune Regenerative Medkit Heal No Cooldowns Tesla Field Tonic Buff Warbanner War Cry Buff Team War Cry Whip Boost Life Steal Power Buff Elemental Rings Ready Bandit Skull OnFire (Ignite) OnFire (Burn) Bleeding Super Bleeding Poison Blight Helfire Expose Death Mark Pulverize Buildup Pulverized Cripple Weak Tar 50% Slow 60% Slow 80% Slow NullifyStack Nullified Entangle Healing Disabled Elemental Rings Cooldown Null Safe Zone Permanent Curse Critically Hurt Sprint
Usage
- Simple Usage
The 2 default survivors unlocked are {{EntityLink|Commando}} and {{EntityLink|Huntress}}.
The 2 default survivors unlocked are Commando and Huntress.
- Named Parameters
The original default survivor is {{EntityLink|entityName=Commando|altText=Commando|altUrl=Commando|altImg=Commando|displayIcon=true|iconSize=24}} and was the only entity unlocked for new players until recently.
The original default survivor is Commando and was the only entity unlocked for new players until recently.
- Alternate Text
The {{EntityLink|Engineer|Engineer's}} turrets are very unique as they inherit his items.
The Engineer's turrets are very unique as they inherit his items.
- Alternate URL
If the {{EntityLink|Engineer|Engineer's}} stacks enough {{ItemLink|Bustling Fungus|box|alt=Bustling Funguses}} his stationary {{EntityLink|TR12 Gauss Auto-Turret|altUrl=Engineer#TR12_Gauss_Auto-Turret}} will become a great healing zone.
If the Engineer's stacks enough boxBustling Fungus
Heal all nearby allies after standing still for 1 second.
After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack). his stationary TR12 Gauss Auto-Turret will become a great healing zone.
- Alternate Img (note - EntityLink will automatically remove the colon for the icon path)
{{EntityLink|DIRECTIVE: Drill|altUrl=REX#DIRECTIVE:_Disperse|altImg=DIRECTIVE Inject}}
DIRECTIVE: Drill
- Larger Icon
The coolest survivor is {{EntityLink|Captain|displayIcon=true|iconSize=48}} because he is ''the'' captain.
The coolest survivor is Captain because he is the captain.
- Smaller Icon
{{EntityLink|Acrid|displayIcon=true|iconSize=12}} is unlocked by completing the Void Fields.
Acrid is unlocked by completing the Void Fields.
- No Icon
The only survivor with 2 primary skills is {{EntityLink|MUL-T|displayIcon=false}} and can swap between them with their special skill.
The only survivor with 2 primary skills is MUL-T and can swap between them with their special skill.