Template:EntityLink

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Generates a link to a entity's page and can also optionally include an icon.

Template parameters

ParameterDescriptionTypeStatus
Entity NameentityName 1

The name of the entity. This is used to find the image to display, the text displayed, and the URL — unless overridden using altText and altUrl.

Example
Commando
Stringrequired
Alt TextaltText 2

Alternate text to display, overriding Entity Name.

Example
Engineer's
Stringoptional
Alt URLaltUrl 3

Alternate URL to link to, overriding Entity Name. Useful to link to sections on pages.

Example
Engineer#TR12_Gauss_Auto-Turret
Stringoptional
Alt ImgaltImg 4

Alternate image to display as the icon, overriding entity name.

Example
DIRECTIVE Inject
Stringoptional
Display IcondisplayIcon 5

Should the icon of the entity be displayed.

Default
true
Example
true
Auto value
true
Booleanoptional
Icon SizeiconSize 6

The size of the entity icon in pixels.

Default
24
Example
24
Auto value
24
Numberoptional

Examples

All Survivors (Use Template:SurvivorLink instead for future survivor specific features to be added)

Acrid.png Acrid Artificer.png Artificer Bandit.png Bandit Captain.png Captain Commando.png Commando Engineer.png Engineer Heretic.png Heretic Huntress.png Huntress Loader.png Loader Mercenary.png Mercenary MUL-T.png MUL-T Railgunner.png Railgunner REX.png REX Void Fiend.png Void Fiend


Skills (Use Template:SkillLink instead for future skill specific features to be added)

Double Tap.png Double Tap TR12 Gauss Auto-Turret.png TR12 Gauss Auto-Turret ...


Items/Equipment (Use Template:ItemLink instead for more features like its cool tooltip and background box option)

Armor-Piercing Rounds.png Armor-Piercing Rounds Jade Elephant.png Jade Elephant ...


Drones

Emergency Drone.png Emergency Drone Engineer Turret.png Engineer Turrets Equipment Drone.png Equipment Drone Gunner Drone.png Gunner Drone Gunner Turret.png Gunner Turret Healing Drone.png Healing Drone Incinerator Drone.png Incinerator Drone Missile Drone.png Missile Drone Squid Polyp Turret.png Squid Polyp Turret Strike Drone.png Strike Drone TC-280 Prototype.png TC-280 Prototype


All Monsters (Use Template:MonsterLink instead for future monster specific features to be added)

Alloy Vulture.png Alloy Vulture Beetle.png Beetle Beetle Guard.png Beetle Guard Beetle Guard (Ally).png Beetle Guard (Ally) Bighorn Bison.png Bighorn Bison Brass Contraption.png Brass Contraption Clay Templar.png Clay Templar Elder Lemurian.png Elder Lemurian Greater Wisp.png Greater Wisp Hermit Crab.png Hermit Crab Imp.png Imp Jellyfish.png Jellyfish Lemurian.png Lemurian Lesser Wisp.png Lesser Wisp Lunar Chimera (Exploder).png Lunar Chimera (Exploder) Lunar Chimera (Golem).png Lunar Chimera (Golem) Lunar Chimera (Wisp).png Lunar Chimera (Wisp) Mini Mushrum.png Mini Mushrum Parent.png Parent Solus Probe.png Solus Probe Stone Golem.png Stone Golem Void Reaver.png Void Reaver Beetle Queen.png Beetle Queen Clay Dunestrider.png Clay Dunestrider Grandparent.png Grandparent Grovetender.png Grovetender Imp Overlord.png Imp Overlord Magma Worm.png Magma Worm Overloading Worm.png Overloading Worm Scavenger.png Scavenger Solus Control Unit.png Solus Control Unit Stone Titan.png Stone Titan Wandering Vagrant.png Wandering Vagrant Alloy Worship Unit.png Alloy Worship Unit Aurelionite.png Aurelionite Mithrix.png Mithrix Twisted Scavenger.png Twisted Scavenger Malachite Urchin.png Malachite Urchin


Other

Artifact Reliquary.png Artifact Reliquary Newt.png Newt


Difficulties

Drizzle.png Drizzle Rainstorm.png Rainstorm Monsoon.png Monsoon Eclipse.png Eclipse

Eclipse.png Eclipse Eclipse1.png Eclipse 1 Eclipse2.png Eclipse 2 Eclipse3.png Eclipse 3 Eclipse4.png Eclipse 4 Eclipse5.png Eclipse 5 Eclipse6.png Eclipse 6 Eclipse7.png Eclipse 7 Eclipse8.png Eclipse 8


Environments

Distant Roost.png Distant Roost Titanic Plains.png Titanic Plains Abandoned Aqueduct.png Abandoned Aqueduct Wetland Aspect.png Wetland Aspect Rallypoint Delta.png Rallypoint Delta Scorched Acres.png Scorched Acres Abyssal Depths.png Abyssal Depths Siren's Call.png Siren's Call Sundered Grove.png Sundered Grove Sky Meadow.png Sky Meadow Commencement.png Commencement A Moment, Fractured.png A Moment, Fractured A Moment, Whole.png A Moment, Whole Bazaar Between Time.png Bazaar Between Time Bulwark's Ambry.png Bulwark's Ambry Gilded Coast.png Gilded Coast Void Fields.png Void Fields


Status Effects (Use Template:StatusEffectLink instead for future survivor status effect features to be added)

Status AffixRed.png Blazing Status AffixBlue.png Overloading Status AffixWhite.png Glacial Status AffixPoison.png Malachite Status AffixHaunted.png Celestine Status AffixHauntedRecipient.png Celestine Cloak Status ArmorBoost.png Armor Boost Status AttackSpeedOnCrit.png Attack Speed On Crit Status BugWings.png Bug Wings Status Cloak.png Cloak Status CloakSpeed.png Cloak Speed Status ElephantArmorBoost.png Elephant Armor Boost Status Energized.png Energized Status FullCrit.png Full Crit Status HiddenInvincibility.png Hidden Invincibility Status Immune.png Immune Status CrocoRegen.png Regenerative Status MedkitHeal.png Medkit Heal Status NoCooldowns.png No Cooldowns Status TeslaField.png Tesla Field Status TonicBuff.png Tonic Buff Status Warbanner.png Warbanner Status WarCryBuff.png War Cry Buff Status TeamWarCry.png Team War Cry Status WhipBoost.png Whip Boost Status LifeSteal.png Life Steal Status PowerBuff.png Power Buff Status ElementalRingsReady.png Elemental Rings Ready Status BanditSkull.png Bandit Skull Status OnFire.png OnFire (Ignite) Status OnFire.png OnFire (Burn) Status Bleeding.png Bleeding Status SuperBleeding.png Super Bleeding Status Poisoned.png Poison Status Blight.png Blight Helfire Tincture.png Helfire Status MercExpose.png Expose Status DeathMark.png Death Mark Status PulverizeBuildup.png Pulverize Buildup Status Pulverized.png Pulverized Status Cripple.png Cripple Status Weak.png Weak Status ClayGoo.png Tar Status Slow50.png 50% Slow Status Slow60.png 60% Slow Status Slow80.png 80% Slow Status NullifyStack.png NullifyStack Status Nullified.png Nullified Status Entangle.png Entangle Status HealingDisabled.png Healing Disabled Status ElementalRingsCooldown.png Elemental Rings Cooldown Status NullSafeZone.png Null Safe Zone Status PermanentCurse.png Permanent Curse Status Critically Hurt.png Critically Hurt Status Sprint.png Sprint

Usage

Simple Usage

The 2 default survivors unlocked are {{EntityLink|Commando}} and {{EntityLink|Huntress}}.
The 2 default survivors unlocked are Commando.png Commando and Huntress.png Huntress.


Named Parameters

The original default survivor is {{EntityLink|entityName=Commando|altText=Commando|altUrl=Commando|altImg=Commando|displayIcon=true|iconSize=24}} and was the only entity unlocked for new players until recently.
The original default survivor is Commando.png Commando and was the only entity unlocked for new players until recently.


Alternate Text

The {{EntityLink|Engineer|Engineer's}} turrets are very unique as they inherit his items.
The Engineer.png Engineer's turrets are very unique as they inherit his items.


Alternate URL

If the {{EntityLink|Engineer|Engineer's}} stacks enough {{ItemLink|Bustling Fungus|box|alt=Bustling Funguses}} his stationary {{EntityLink|TR12 Gauss Auto-Turret|altUrl=Engineer#TR12_Gauss_Auto-Turret}} will become a great healing zone.
If the Engineer.png Engineer's stacks enough Bustling Fungus.png boxBgCommon.pngBustling Fungus.pngBustling Fungus
Heal all nearby allies after standing still for 1 second.

After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack).
his stationary TR12 Gauss Auto-Turret.png TR12 Gauss Auto-Turret will become a great healing zone.


Alternate Img (note - EntityLink will automatically remove the colon for the icon path)

{{EntityLink|DIRECTIVE: Drill|altUrl=REX#DIRECTIVE:_Disperse|altImg=DIRECTIVE Inject}}
DIRECTIVE Inject.png DIRECTIVE: Drill


Larger Icon

The coolest survivor is {{EntityLink|Captain|displayIcon=true|iconSize=48}} because he is ''the'' captain.
The coolest survivor is Captain.png Captain because he is the captain.


Smaller Icon

{{EntityLink|Acrid|displayIcon=true|iconSize=12}} is unlocked by completing the Void Fields.
Acrid.png Acrid is unlocked by completing the Void Fields.


No Icon

The only survivor with 2 primary skills is {{EntityLink|MUL-T|displayIcon=false}} and can swap between them with their special skill.
The only survivor with 2 primary skills is MUL-T and can swap between them with their special skill.