Template:ItemLink

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Generates a link to an item's page, can also optionally include an icon. Hovering mouse cursor over the link will display a tooltip with item's icon and description.

Template parameters

ParameterDescriptionTypeStatus
Item NameitemName 1

The name of the item. This is used to find the image to display, the text displayed, and the URL — unless overridden using alt.

Example
Glowing Meteorite
Stringrequired
Alt TextaltText 2

Alternate text to display, overriding Item Name.

Stringoptional
Alt URLaltUrl 3

Alternate URL to link to, overriding Item Name

Stringoptional
Alt ImagealtImg 4

Alternate image to display, overriding item name.

Stringoptional
Display IcondisplayIcon 5

Should the icon of the item be displayed.

Default
true
Stringoptional
Icon SizeiconSize 6

The size of the item icon in pixels.

Default
24
Numberoptional
Box IconboxIcon 7

Should the box background be displayed.

Default
false
Booleanoptional

Examples

All Items

Armor-Piercing Rounds.png Armor-Piercing RoundsBgCommon.pngArmor-Piercing Rounds.pngArmor-Piercing Rounds
Deal extra damage to bosses.

Deal an additional 20% damage (+20% per stack) to bosses.
Backup Magazine.png Backup MagazineBgCommon.pngBackup Magazine.pngBackup Magazine
Add an extra charge of your Secondary skill.

Add +1 (+1 per stack) charge of your Secondary skill.
Bison Steak.png Bison SteakBgCommon.pngBison Steak.pngBison Steak
Gain 25 max health.

Increases maximum health by 25 (+25 per stack).
Bundle of Fireworks.png Bundle of FireworksBgCommon.pngBundle of Fireworks.pngBundle of Fireworks
Activating an interactable launches fireworks at nearby enemies.

Activating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage.
Bustling Fungus.png Bustling FungusBgCommon.pngBustling Fungus.pngBustling Fungus
Heal all nearby allies after standing still for 1 second.

After standing still for 1 second, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack).
Cautious Slug.png Cautious SlugBgCommon.pngCautious Slug.pngCautious Slug
Rapidly heal outside of danger.

Increases base health regeneration by +3 hp/s (+3 hp/s per stack) while outside of combat.
Crowbar.png CrowbarBgCommon.pngCrowbar.pngCrowbar
Deal bonus damage to enemies above 90% health.

Deal +75% (+75% per stack) damage to enemies above 90% health.
Energy Drink.png Energy DrinkBgCommon.pngEnergy Drink.pngEnergy Drink
Increase sprint speed by +25%.

Sprint speed is improved by 25% (+25% per stack).
Focus Crystal.png Focus CrystalBgCommon.pngFocus Crystal.pngFocus Crystal
Deal bonus damage to nearby enemies.

Increase damage to enemies within 13m by 20% (+20% per stack).
Gasoline.png GasolineBgCommon.pngGasoline.pngGasoline
Killing an enemy ignites other nearby enemies.

Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.
Item Scrap, White.png Item Scrap, WhiteBgCommon.pngItem Scrap, White.pngItem Scrap, White
Does nothing. Prioritized when used with 3D Printers.
Lens-Maker's Glasses.png Lens-Maker's GlassesBgCommon.pngLens-Maker's Glasses.pngLens-Maker's Glasses
Gain 10% chance for hits to 'Critically Strike', dealing double damage.

Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage.
Medkit.png MedkitBgCommon.pngMedkit.pngMedkit
Receive a delayed heal after taking damage.

2 seconds after getting hurt, heal for 20 plus an additional 5% (+5% per stack) of maximum health.
Monster Tooth.png Monster ToothBgCommon.pngMonster Tooth.pngMonster Tooth
Drop a healing orb on kill.

Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health.
Paul's Goat Hoof.png Paul's Goat HoofBgCommon.pngPaul's Goat Hoof.pngPaul's Goat Hoof
Increase movement speed.

Increases movement speed by 14% (+14% per stack).
Personal Shield Generator.png Personal Shield GeneratorBgCommon.pngPersonal Shield Generator.pngPersonal Shield Generator
Gain a recharging shield.

Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger.
Repulsion Armor Plate.png Repulsion Armor PlateBgCommon.pngRepulsion Armor Plate.pngRepulsion Armor Plate
Receive flat damage reduction from all attacks.

Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1.
Rusted Key.png Rusted KeyBgCommon.pngRusted Key.pngRusted Key
Gain access to a Rusty Lockbox that contains a powerful item.

A hidden cache containing an item (80%/20%) will appear in a random location on each stage. Opening the cache consumes this item.
Soldier's Syringe.png Soldier's SyringeBgCommon.pngSoldier's Syringe.pngSoldier's Syringe
Increase attack speed.

Increases attack speed by 15% (+15% per stack).
Sticky Bomb.png Sticky BombBgCommon.pngSticky Bomb.pngSticky Bomb
Chance on hit to attach a bomb to enemies.

5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage.
Stun Grenade.png Stun GrenadeBgCommon.pngStun Grenade.pngStun Grenade
Chance to stun on hit.

5% (+5% on stack) chance on hit to stun enemies for 2 seconds.
Topaz Brooch.png Topaz BroochBgCommon.pngTopaz Brooch.pngTopaz Brooch
Gain a temporary barrier on kill.

Gain a temporary barrier on kill for 15 health (+15 per stack).
Tougher Times.png Tougher TimesBgCommon.pngTougher Times.pngTougher Times
Chance to block incoming damage.

15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
Tri-Tip Dagger.png Tri-Tip DaggerBgCommon.pngTri-Tip Dagger.pngTri-Tip Dagger
Gain +10% chance to bleed enemies on hit.

10% (+10% per stack) chance to bleed an enemy for 240% base damage.
Warbanner.png WarbannerBgCommon.pngWarbanner.pngWarbanner
Drop a Warbanner on level up or starting the Teleporter event. Grants allies attack and movement speed.

On level up or starting the Teleporter event, drop a banner that strengthens all allies within 16m (+8m per stack). Raise attack and movement speed by 30%.
AtG Missile Mk. 1.png AtG Missile Mk. 1BgUncommon.pngAtG Missile Mk. 1.pngAtG Missile Mk. 1
Chance to fire a missile.

10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.
Bandolier.png BandolierBgUncommon.pngBandolier.pngBandolier
Chance on kill to drop an ammo pack that resets all skill cooldowns.

18% (+10% per stack) chance on kill to drop an ammo pack that resets all skill cooldowns.
Berzerker's Pauldron.png Berzerker's PauldronBgUncommon.pngBerzerker's Pauldron.pngBerzerker's Pauldron
Enter a frenzy after killing 4 enemies in quick succession.

Killing 4 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%.
Chronobauble.png ChronobaubleBgUncommon.pngChronobauble.pngChronobauble
Slow enemies on hit.

Slow enemies on hit for -60% movement speed for 2s (+2s per stack).
Death Mark.png Death MarkBgUncommon.pngDeath Mark.pngDeath Mark
Enemies with 4 or more debuffs are marked for death, taking bonus damage.

Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.
Fuel Cell.png Fuel CellBgUncommon.pngFuel Cell.pngFuel Cell
Hold an additional equipment charge. Reduce equipment cooldown.

Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack).
Ghor's Tome.png Ghor's TomeBgUncommon.pngGhor's Tome.pngGhor's Tome
Chance on kill to drop a treasure.

4% (+4% on stack) chance on kill to drop a treasure worth $25. Scales over time.
Harvester's Scythe.png Harvester's ScytheBgUncommon.pngHarvester's Scythe.pngHarvester's Scythe
'Critical Strikes' heal you.

Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health.
Hopoo Feather.png Hopoo FeatherBgUncommon.pngHopoo Feather.pngHopoo Feather
Gain an extra jump.

Gain +1 (+1 per stack) maximum jump count.
Infusion.png InfusionBgUncommon.pngInfusion.pngInfusion
Killing an enemy permanently increases your maximum health, up to 100.

Killing an enemy increases your health permanently by 1 (+1 per stack), up to a maximum of 100 (+100 per stack) health.
Item Scrap, Green.png Item Scrap, GreenBgUncommon.pngItem Scrap, Green.pngItem Scrap, Green
Does nothing. Prioritized when used with 3D Printers.
Kjaro's Band.png Kjaro's BandBgUncommon.pngKjaro's Band.pngKjaro's Band
High damage hits also blasts enemies with a runic flame tornado. Recharges over time.

Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. Recharges every 10 seconds.
Leeching Seed.png Leeching SeedBgUncommon.pngLeeching Seed.pngLeeching Seed
Dealing damage heals you.

Dealing damage heals you for 1 (+1 per stack) health.
Lepton Daisy.png Lepton DaisyBgUncommon.pngLepton Daisy.pngLepton Daisy
Periodically release a healing nova during the Teleporter event and 'Holdout Zones' such as the Void Fields.

Release a healing nova during the Teleporter event, healing all nearby allies for 50% of their maximum health. Occurs 1 (+1 per stack) times.
Old Guillotine.png Old GuillotineBgUncommon.pngOld Guillotine.pngOld Guillotine
Instantly kill low health Elite monsters.

Instantly kill Elite monsters below 13% (+13% per stack) health.
Old War Stealthkit.png Old War StealthkitBgUncommon.pngOld War Stealthkit.pngOld War Stealthkit
Turn invisible at low health.

Falling below 25% health causes you to gain 40% movement speed and invisibility for 5s. Recharges every 30 seconds (-50% per stack).
Predatory Instincts.png Predatory InstinctsBgUncommon.pngPredatory Instincts.pngPredatory Instincts
'Critical Strikes' increase attack speed. Stacks 3 times.

Gain 5% critical chance. Critical strikes increase attack speed by 12%. Maximum cap of 36% (+24% per stack) attack speed.
Razorwire.png RazorwireBgUncommon.pngRazorwire.pngRazorwire
Retaliate in a burst of razors on taking damage.

Getting hit causes you to explode in a burst of razors, dealing 160% damage. Hits up to 5 (+2 per stack) targets in a 25m (+10m per stack) radius
Red Whip.png Red WhipBgUncommon.pngRed Whip.pngRed Whip
Move fast out of combat.

Leaving combat boosts your movement speed by 30% (+30% per stack).
Rose Buckler.png Rose BucklerBgUncommon.pngRose Buckler.pngRose Buckler
Reduce incoming damage while sprinting.

Increase armor by 30 (+30 per stack) while sprinting.
Runald's Band.png Runald's BandBgUncommon.pngRunald's Band.pngRunald's Band
High damage hits also blasts enemies with runic ice. Recharges over time.

Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. Recharges every 10 seconds.
Squid Polyp.png Squid PolypBgUncommon.pngSquid Polyp.pngSquid Polyp
Activating an interactable summons a Squid Turret nearby.

Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% (+100% per stack) attack speed. Lasts 30 seconds.
Ukulele.png UkuleleBgUncommon.pngUkulele.pngUkulele
...and his music was electric.

25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack).
War Horn.png War HornBgUncommon.pngWar Horn.pngWar Horn
Activating your Equipment gives you a burst of attack speed.

Activating your Equipment gives you +70% attack speed for 8s (+4s per stack).
Wax Quail.png Wax QuailBgUncommon.pngWax Quail.pngWax Quail
Jumping while sprinting boosts you forward.

Jumping while sprinting boosts you forward by 10m (+10m per stack).
Will-o'-the-wisp.png Will-o'-the-wispBgUncommon.pngWill-o'-the-wisp.pngWill-o'-the-wisp
Detonate enemies on kill.

On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage.
57 Leaf Clover.png 57 Leaf CloverBgLegendary.png57 Leaf Clover.png57 Leaf Clover
Luck is on your side.

All random effects are rolled +1 (+1 per stack) times for a favorable outcome.
Aegis.png AegisBgLegendary.pngAegis.pngAegis
Healing past full grants you a temporary barrier.

Healing past full grants you a temporary barrier for 50% (+50% per stack) of the amount you healed.
Alien Head.png Alien HeadBgLegendary.pngAlien Head.pngAlien Head
Reduces cooldowns for your skills.

Reduce skill cooldowns by 25% (+25% per stack).
Brainstalks.png BrainstalksBgLegendary.pngBrainstalks.pngBrainstalks
Skills have NO cooldowns for a short period after killing an elite.

Upon killing an elite monster, enter a frenzy for 4s (+4s per stack) where skills have 0.5s cooldowns.
Brilliant Behemoth.png Brilliant BehemothBgLegendary.pngBrilliant Behemoth.pngBrilliant Behemoth
All your attacks explode!

All your attacks explode in a 4m (+2.5m per stack) radius for a bonus 60% TOTAL damage to nearby enemies.
Ceremonial Dagger.png Ceremonial DaggerBgLegendary.pngCeremonial Dagger.pngCeremonial Dagger
Killing an enemy releases homing daggers.

Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage.
Defensive Microbots.png Defensive MicrobotsBgLegendary.pngDefensive Microbots.pngDefensive Microbots
Shoot down nearby projectiles. Recharge rate scales with attack speed.

Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed.
Dio's Best Friend.png Dio's Best FriendBgLegendary.pngDio's Best Friend.pngDio's Best Friend
Cheat death. Consumed on use.

Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability.
Frost Relic.png Frost RelicBgLegendary.pngFrost Relic.pngFrost Relic
Killing enemies surrounds you with an ice storm.

Killing an enemy surrounds you with an ice storm that deals 1200% damage per second and slows enemies by 80% for 1.5s. The storm grows with every kill, increasing its radius by 2m. Stacks up to 18m (+12m per stack).
H3AD-5T v2.png H3AD-5T v2BgLegendary.pngH3AD-5T v2.pngH3AD-5T v2
Increase jump height. Hold 'Interact' to slam down to the ground.

Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds.
Happiest Mask.png Happiest MaskBgLegendary.pngHappiest Mask.pngHappiest Mask
Chance on killing an enemy to summon a ghost.

Killing enemies has a 7% chance to spawn a ghost of the killed enemy with 1500% damage. Lasts 30s (+30s per stack).
Hardlight Afterburner.png Hardlight AfterburnerBgLegendary.pngHardlight Afterburner.pngHardlight Afterburner
Add 2 extra charges of your Utility skill. Reduce Utility skill cooldown.

Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%.
Interstellar Desk Plant.png Interstellar Desk PlantBgLegendary.pngInterstellar Desk Plant.pngInterstellar Desk Plant
Plant a healing fruit on kill.

On kill, plant a healing fruit seed that grows into a plant after 5 seconds.

The plant heals for 5% of maximum health every 0.5 second to all allies within 10m (+5.0m per stack). Lasts 10 seconds.
Item Scrap, Red.png Item Scrap, RedBgLegendary.pngItem Scrap, Red.pngItem Scrap, Red
Does nothing. Prioritized when used with 3D Printers.
N'kuhana's Opinion.png N'kuhana's OpinionBgLegendary.pngN'kuhana's Opinion.pngN'kuhana's Opinion
Fire haunting skulls when healed.

Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage.
Rejuvenation Rack.png Rejuvenation RackBgLegendary.pngRejuvenation Rack.pngRejuvenation Rack
Double the strength of healing.

Heal +100% (+100% per stack) more.
Resonance Disc.png Resonance DiscBgLegendary.pngResonance Disc.pngResonance Disc
Obtain a Resonance Disc charged by killing enemies. Fires automatically when fully charged.

Killing 4 enemies in 7 seconds charges the Resonance Disc. The disc launches itself toward a target for 300% base damage (+300% per stack), piercing all enemies it doesn't kill, and then explodes for 1000% base damage (+1000% per stack). Returns to the user, striking all enemies along the way for 300% base damage (+300% per stack).
Sentient Meat Hook.png Sentient Meat HookBgLegendary.pngSentient Meat Hook.pngSentient Meat Hook
Chance to hook all nearby enemies.

20% (+20% per stack) chance on hit to fire homing hooks at up to 10 (+5 per stack) enemies for 100% TOTAL damage.
Shattering Justice.png Shattering JusticeBgLegendary.pngShattering Justice.pngShattering Justice
Reduce the armor of enemies after repeatedly striking them.

After hitting an enemy 5 times, reduce their armor by 60 for 8 (+8 per stack) seconds.
Soulbound Catalyst.png Soulbound CatalystBgLegendary.pngSoulbound Catalyst.pngSoulbound Catalyst
Kills reduce equipment cooldown.

Kills reduce equipment cooldown by 4s (+2s per stack).
Unstable Tesla Coil.png Unstable Tesla CoilBgLegendary.pngUnstable Tesla Coil.pngUnstable Tesla Coil
Shock all nearby enemies every 10 seconds.

Fire out lightning that hits 3 (+2 per stack) enemies for 200% base damage every 0.5s. The Tesla Coil switches off every 10 seconds.
Wake of Vultures.png Wake of VulturesBgLegendary.pngWake of Vultures.pngWake of Vultures
Temporarily steal the power of slain elites.

Gain the power of any killed elite monster for 8s (+5s per stack).
Artifact Key.png Artifact KeyBgBoss.pngArtifact Key.pngArtifact Key
A stone shard with immense power.
Charged Perforator.png Charged PerforatorBgBoss.pngCharged Perforator.pngCharged Perforator
Chance on hit to call down a lightning strike.

10% chance on hit to down a lightning strike, dealing 500% (+500% per stack) damage.
Empathy Cores.png Empathy CoresBgBoss.pngEmpathy Cores.pngEmpathy Cores
Recruit a pair of Solus Probes that gain power with more allies.

Every 30 seconds, summon two Solus Probes that gain +100% (+100% per stack) damage per ally on your team.
Genesis Loop.png Genesis LoopBgBoss.pngGenesis Loop.pngGenesis Loop
Fire an electric nova at low health.

Falling below 25% health causes you to explode, dealing 6000% base damage. Recharges every 30 / (2 +1 per stack) seconds .
Halcyon Seed.png Halcyon SeedBgBoss.pngHalcyon Seed.pngHalcyon Seed
Summon Aurelionite during the Teleporter event.

Summon Aurelionite during the teleporter event. It has 100% (+50% per stack) damage and 100% (+100% per stack) health.
Irradiant Pearl.png Irradiant PearlBgBoss.pngIrradiant Pearl.pngIrradiant Pearl
Increase ALL of your stats.

Increases ALL stats by 10% (+10% per stack).
Item Scrap, Yellow.png Item Scrap, YellowBgBoss.pngItem Scrap, Yellow.pngItem Scrap, Yellow
Does nothing. Prioritized when used with 3D Printers.
Little Disciple.png Little DiscipleBgBoss.pngLittle Disciple.pngLittle Disciple
Fire tracking wisps while sprinting.

Fire a tracking wisp for 300% (+300% per stack) damage. Fires every 1.6 seconds while sprinting. Fire rate increases with movement speed.
Mired Urn.png Mired UrnBgBoss.pngMired Urn.pngMired Urn
Siphon health from nearby enemies while in combat.

While in combat, the nearest 1 (+1 per stack) enemies to you within 13m will be 'tethered' to you, dealing 100% damage per second, applying tar, and healing you for 100% of the damage dealt.
Molten Perforator.png Molten PerforatorBgBoss.pngMolten Perforator.pngMolten Perforator
Chance on hit to fire magma balls.

10% chance on hit to call forth 3 magma balls from an enemy, dealing 300% (+300% per stack) damage each.
Pearl.png PearlBgBoss.pngPearl.pngPearl
Increase your maximum health.

Increases maximum health by 10% (+10% per stack).
Planula.png PlanulaBgBoss.pngPlanula.pngPlanula
Receive flat healing when attacked.

Heal from incoming damage for 15 (+15 per stack).
Queen's Gland.png Queen's GlandBgBoss.pngQueen's Gland.pngQueen's Gland
Recruit a Beetle Guard.

Every 30 seconds, summon a Beetle Guard with bonus 300% damage and 100% health. Can have up to 1 (+1 per stack) Guards at a time.
Shatterspleen.png ShatterspleenBgBoss.pngShatterspleen.pngShatterspleen
Critical strikes always bleed enemies. Bleeding enemies now explode.

Gain 5% critical chance. Critical Strikes bleed enemies for 240% base damage. Bleeding enemies explode on death for 400% (+400% per stack) damage, plus an additional 15% (+15% per stack) of their maximum health.
Titanic Knurl.png Titanic KnurlBgBoss.pngTitanic Knurl.pngTitanic Knurl
Boosts health and regeneration.

Increase maximum health by 40 (+40 per stack) and base health regeneration by +1.6 hp/s (+1.6 hp/s per stack).
Beads of Fealty.png Beads of FealtyBgLunar.pngBeads of Fealty.pngBeads of Fealty
Seems to do nothing... but...
Brittle Crown.png Brittle CrownBgLunar.pngBrittle Crown.pngBrittle Crown
Gain gold on hit... BUT surrender gold on getting hit.

30% chance on hit to gain 2 (+2 per stack) gold. Scales over time.

Lose gold on taking damage equal to 100% (+100% per stack) of the maximum health percentage you lost.
Corpsebloom.png CorpsebloomBgLunar.pngCorpsebloom.pngCorpsebloom
Double your healing... BUT it's applied over time.

Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (-50% per stack) of your health per second.
Defiant Gouge.png Defiant GougeBgLunar.pngDefiant Gouge.pngDefiant Gouge
Using a Shrine summons enemies nearby.

Using a Shrine summons enemies (stronger per stack) nearby. Scales over time.
Essence of Heresy.png Essence of HeresyBgLunar.pngEssence of Heresy.pngEssence of Heresy
Replace your Special Skill with 'Ruin'.

Replace your Special Skill with Ruin.

Dealing damage adds a stack of Ruin for 10 (+10 per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300% damage plus 120% damage per stack of Ruin. Recharges after 8 (+8 per stack) seconds.
Focused Convergence.png Focused ConvergenceBgLunar.pngFocused Convergence.pngFocused Convergence
Increase the speed of Teleporter charging... BUT reduce the size of the zone.

Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller.
Gesture of the Drowned.png Gesture of the DrownedBgLunar.pngGesture of the Drowned.pngGesture of the Drowned
Dramatically reduce Equipment cooldown... BUT it automatically activates.

Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown.
Hooks of Heresy.png Hooks of HeresyBgLunar.pngHooks of Heresy.pngHooks of Heresy
Replace your Secondary Skill with 'Slicing Maelstrom'.

Replace your Secondary Skill with Slicing Maelstrom.

Charge up a projectile that deals 875% damage per second to nearby enemies, exploding after 3 seconds to deal 700% damage and root enemies for 3 (+3 per stack) seconds. Recharges after 5 (+5 per stack) seconds.
Mercurial Rachis.png Mercurial RachisBgLunar.pngMercurial Rachis.pngMercurial Rachis
Randomly create a Ward of Power. ALL characters deal bonus damage while in the Ward.

Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16m (+50% per stack), causing them to deal +50% damage.
Purity.png PurityBgLunar.pngPurity.pngPurity
Reduce your skill cooldowns by 2 seconds. You are unlucky.

All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome.
Shaped Glass.png Shaped GlassBgLunar.pngShaped Glass.pngShaped Glass
Double your damage... BUT halve your health.

Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack).
Strides of Heresy.png Strides of HeresyBgLunar.pngStrides of Heresy.pngStrides of Heresy
Replace your Utility Skill with 'Shadowfade'.

Replace your Utility Skill with Shadowfade.

Fade away, becoming intangible and gaining +30% movement speed. Heal for 18.2% (+18.2% per stack) of your maximum health. Lasts 3 (+3 per stack) seconds.
Transcendence.png TranscendenceBgLunar.pngTranscendence.pngTranscendence
Convert all your health into shield. Increase maximum health.

Convert all but 1 health into regenerating shields. Gain 50% (+25% per stack) maximum health.
Visions of Heresy.png Visions of HeresyBgLunar.pngVisions of Heresy.pngVisions of Heresy
Replace your Primary Skill with 'Hungering Gaze'.

Replace your Primary Skill with Hungering Gaze.

Fire a flurry of tracking shards that detonate after a delay, dealing 120% base damage. Hold up to 12 charges (+12 per stack) that reload after 2 seconds (+2 per stack).
Blast Shower.png Blast ShowerBgEquipment.pngBlast Shower.png20sBlast Shower
Cleanse all negative effects.

Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles.
Disposable Missile Launcher.png Disposable Missile LauncherBgEquipment.pngDisposable Missile Launcher.png45sDisposable Missile Launcher
Fire a swarm of missiles.

Fire a swarm of 12 missiles that deal 12x300% damage.
Eccentric Vase.png Eccentric VaseBgEquipment.pngEccentric Vase.png45sEccentric Vase
Create a quantum tunnel between two locations.

Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds.
Foreign Fruit.png Foreign FruitBgEquipment.pngForeign Fruit.png45sForeign Fruit
Heal on use.

Instantly heal for 50% of your maximum health.
Forgive Me Please.png Forgive Me PleaseBgEquipment.pngForgive Me Please.png45sForgive Me Please
Throw a cursed doll that repeatedly triggers your 'On Kill' effects.

Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds.
Fuel Array.png Fuel ArrayBgEquipment.pngFuel Array.pngFuel Array
Looks like it could power something. EXTREMELY unstable...
Gnarled Woodsprite.png Gnarled WoodspriteBgEquipment.pngGnarled Woodsprite.png15sGnarled Woodsprite
Heal over time. Activate to send to an ally.

Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health.
Gorag's Opus.png Gorag's OpusBgEquipment.pngGorag's Opus.png45sGorag's Opus
You and all your allies enter a frenzy.

All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%.
Jade Elephant.png Jade ElephantBgEquipment.pngJade Elephant.png45sJade Elephant
Gain massive armor for 5 seconds.

Gain 500 armor for 5 seconds.
Milky Chrysalis.png Milky ChrysalisBgEquipment.pngMilky Chrysalis.png60sMilky Chrysalis
Gain temporary flight.

Sprout wings and fly for 15 seconds. Gain +20% movement speed for the duration.
Ocular HUD.png Ocular HUDBgEquipment.pngOcular HUD.png60sOcular HUD
Gain +100% Critical Strike Chance for 8 seconds.
Preon Accumulator.png Preon AccumulatorBgEquipment.pngPreon Accumulator.png140sPreon Accumulator
Fire a ball of energy that electrocutes nearby enemies before detonating.

Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage.
Primordial Cube.png Primordial CubeBgEquipment.pngPrimordial Cube.png60sPrimordial Cube
Fire a black hole that draws enemies in.

Fire a black hole that draws enemies within 30m into its center. Lasts 10 seconds
Radar Scanner.png Radar ScannerBgEquipment.pngRadar Scanner.png45sRadar Scanner
Reveal all nearby interactables.

Reveal all interactables within 500m for 10 seconds.
Recycler.png RecyclerBgEquipment.pngRecycler.png45sRecycler
Transform an Item or Equipment into a different one. Can only recycle once.

Transform an Item or Equipment into a different one. Can only be converted into the same tier one time.
Royal Capacitor.png Royal CapacitorBgEquipment.pngRoyal Capacitor.png20sRoyal Capacitor
Call down a lightning strike on a targeted monster.

Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters.
Sawmerang.png SawmerangBgEquipment.pngSawmerang.png45sSawmerang
Throw a fan of buzzing saws that come back to you.

Throw three large saw blades that slice through enemies for 3x400% damage. Also deals an additional 3x100% damage per second while bleeding enemies. Can strike enemies again on the way back.
Super Massive Leech.png Super Massive LeechBgEquipment.pngSuper Massive Leech.png60sSuper Massive Leech
Heal for a percentage of the damage you deal for 8 seconds.

Heal for 20% of the damage you deal. Lasts 8 seconds.
The Back-up.png The Back-upBgEquipment.pngThe Back-up.png100sThe Back-up
Call drones for back up. Lasts 25 seconds.

Call 4 Strike Drones to fight for you. Lasts 25 seconds.
The Crowdfunder.png The CrowdfunderBgEquipment.pngThe Crowdfunder.pngThe Crowdfunder
Toggle to fire. Costs gold per bullet.

Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time.
Volcanic Egg.png Volcanic EggBgEquipment.pngVolcanic Egg.png30sVolcanic Egg
Transform into a speeding draconic fireball, dealing damage as you pass through enemies.

Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage.
Effigy of Grief.png Effigy of GriefBgLunar.pngEffigy of Grief.png15sEffigy of Grief
Drop a permanent effigy that cripples ALL characters inside. Can place up to 5.

ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5.
Glowing Meteorite.png Glowing MeteoriteBgLunar.pngGlowing Meteorite.png140sGlowing Meteorite
Rain meteors from the sky, hurting both enemies and allies.

Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds.
Helfire Tincture.png Helfire TinctureBgLunar.pngHelfire Tincture.png45sHelfire Tincture
Burn everything nearby... including you and allies.

Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies.
Spinel Tonic.png Spinel TonicBgLunar.pngSpinel Tonic.png60sSpinel Tonic
Gain a massive boost to ALL stats. Chance to gain an affliction that reduces ALL stats.

Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%.

When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack).
Her Biting Embrace.png Her Biting EmbraceBgEquipment.pngHer Biting Embrace.pngHer Biting Embrace
Become an aspect of ice.
Ifrit's Distinction.png Ifrit's DistinctionBgEquipment.pngIfrit's Distinction.pngIfrit's Distinction
Become an aspect of fire.
N'kuhana's Retort.png N'kuhana's RetortBgEquipment.pngN'kuhana's Retort.pngN'kuhana's Retort
Become an aspect of corruption.
Shared Design.png Shared DesignBgEquipment.pngShared Design.pngShared Design
Become an aspect of perfection.
Silence Between Two Strikes.png Silence Between Two StrikesBgEquipment.pngSilence Between Two Strikes.pngSilence Between Two Strikes
Become an aspect of lightning.
Spectral Circlet.png Spectral CircletBgEquipment.pngSpectral Circlet.pngSpectral Circlet
Become an aspect of incorporeality.
SotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
Weeping Fungus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Weeping Fungus.png Weeping FungusBgVoid.pngWeeping Fungus.pngSotV Icon.pngSotV Icon.pngSurvivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Weeping Fungus
Heal while sprinting. Corrupts all Bustling Fungi.

Heals for 2% (+2% per stack) of your health every second while sprinting. Corrupts all Bustling Fungi.


Simple Usage

{{ItemLink|Gasoline}} is almost identical in functionality to {{ItemLink|Will-o'-the-wisp|displayIcon=false}}, though it doesn't deal flat damage.
Gasoline.png GasolineBgCommon.pngGasoline.pngGasoline
Killing an enemy ignites other nearby enemies.

Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.
is almost identical in functionality to Will-o'-the-wispBgUncommon.pngWill-o'-the-wisp.pngWill-o'-the-wisp
Detonate enemies on kill.

On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage.
, though it doesn't deal flat damage.


Named Parameters

Stacking many {{ItemLink|Gesture of the Drowned|altText=Gesture of the Drowned|altUrl=Gesture of the Drowned|altImg=Gesture of the Drowned|displayIcon=true|iconSize=24|boxIcon=false}} may result in undesired activations with severe consequences.
Stacking many Gesture of the Drowned.png Gesture of the DrownedBgLunar.pngGesture of the Drowned.pngGesture of the Drowned
Dramatically reduce Equipment cooldown... BUT it automatically activates.

Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown.
may result in undesired activations with severe consequences.


Alternate Text

Among green items there's one that is clearly {{ItemLink|Chronobauble|altText=The Best}}
Among green items there's one that is clearly Chronobauble.png The BestBgUncommon.pngChronobauble.pngChronobauble
Slow enemies on hit.

Slow enemies on hit for -60% movement speed for 2s (+2s per stack).
.


Background Box

To charge teleport faster you can get {{ItemLink|Focused Convergence|boxIcon=true}}, which is a lunar item.
To charge teleport faster you can get BgLunar.pngFocused Convergence.png Focused ConvergenceBgLunar.pngFocused Convergence.pngFocused Convergence
Increase the speed of Teleporter charging... BUT reduce the size of the zone.

Teleporters charge 30% (+30% per stack) faster, but the size of the Teleporter zone is 50% (-50% per stack) smaller.
, which is a lunar item.