The Back-up
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The Back-up
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| Call drones for back up. Lasts 25 seconds. | |
| Call 4 Strike Drones to fight for you. Lasts 25 seconds. | |
| Rarity | Equipment |
| Cooldown | 100s |
| Amount needed for permanent effect | |
| 6 Dramatically reduce Equipment cooldown... BUT it automatically activates. Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown. |
9 Hold an additional equipment charge. Reduce equipment cooldown. Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack). |
| Unlock | Mechanic |
| ID | DroneBackup |
| Strike Drone | |||
|---|---|---|---|
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| File:Strike Drone - Logbook Model.jpg | |||
| Shoots nearby enemies. | |||
| Rapidly fires in 4-round bursts for 4x50% damage. | |||
| Health | 225 (+68 per level) | ||
| Health Regen | 7.5 (+1.5 per level) | ||
| Damage | 7 (+1.4 per level) | ||
| Speed | 20 m/s | ||
| Armor | 0 | ||
| Rarity | Uncommon | ||
| Flags | Combat Mechanical | ||
| Internal | |||
| Name | BackupDrone | ||
"Backup" redirects here. For the common item, see
Backup MagazineBackup Magazine
Add an extra charge of your Secondary skill.
Add +1 (+1 per stack) charge of your Secondary skill..
The Back-up is a returning equipment in Risk of Rain 2. It is unlocked and starts appearing in runs after completing the Mechanic Challenge.
When activated, it summons 4
Strike DronesStrike Drone
HP: 225 (+68 per level)
Damage: 7 (+1.4 per level)
Class: Item Drone
Speed: 20 m/s
Armor: 0 that follow the player and attack nearby enemies with fast-firing machine guns. After 25 to 28 seconds, the Strike Drones automatically self-destruct.
Striker Drone
Skill & Behavior
Primary
Enfilade | |||||||||||||||||||||||||||||||||||||||||||
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| Type | Primary | ||||||||||||||||||||||||||||||||||||||||||
| Cooldown | 0.1 | ||||||||||||||||||||||||||||||||||||||||||
| Proc Coefficient | 1.0 | ||||||||||||||||||||||||||||||||||||||||||
| Description | Rapidly fires in 4-round bursts for 4x50% damage. |
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Operator's ADMIN-OVERRIDE
Command - Strike Drone | |||||||||||||||||||||||||||||||||||||||||||
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| Proc Coefficient | 1.0 x 6 | ||||||||||||||||||||||||||||||||||||||||||
| Description | Fires repeatedly for 85% damage. The number of shots scales with attack speed. |
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Tips
- This equipment is extremely beneficial for
CaptainCaptainThe Captain is a unique survivor that can control the battlefield with utility and damage - with help from the UES Safe Travels.
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Tired Veteran, since his
passive skillDefensive Microbots (Passive)Passively gain Microbots that shoot down nearby enemy projectiles. Drones are also given Microbots.
Survivor: Captain grants every Strike Drone
Defensive MicrobotsDefensive Microbots
Shoot down nearby projectiles. Recharge rate scales with attack speed.
Shoot down 1 (+1 per stack) projectiles within 20m every 0.5 seconds. Recharge rate scales with attack speed. until their duration runs out.
- Giving The Back-up to an
Equipment DroneEquipment Drone
HP: 250 (+75 per level)
Damage: 10 (+2 per level)
Class: Interactable Drone
Speed: 10 m/s
Armor: 0 is quite useful, since the drone itself will activate the equipment when enemies are near. Both the Equipment Drone and Strike Drones will follow the player nearly all the time, since the Equipment Drone reduces its equipment's cooldown by about 80%.- This is especially useful as Captain, as the Equipment Drone and the Strike Drones will get Defensive Microbots.
- Due to its 100 second cooldown, it's best to use this against a horde of enemies or during the Teleporter Event, as the drones have a high rate of fire and can draw enemies' attention.
- This item has a hard limit of 20 drones that can be active at any one time. This cap is affected by other drones the player already has, and activating it will no longer have any effect if they have 20 drones already.
- It's possible to gain permanent uptime of the drones by having a
Gesture of the DrownedGesture of the Drowned
Dramatically reduce Equipment cooldown... BUT it automatically activates.
Reduce Equipment cooldown by 50% (+15% per stack). Forces your Equipment to activate whenever it is off cooldown. and at least five
Fuel CellsFuel Cell
Hold an additional equipment charge. Reduce equipment cooldown.
Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack)..- Interestingly, this equipment can still benefit from gathering more Gestures and/or Fuel Cells even after permanent uptime is achieved, since more than 4 drones can be summoned at once.
- Drones summoned will not receive the visual drone augmentations provided by
Survivors of the Void - DLC Content
Spare Drone Parts is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Spare Drone Parts
Survivors of the Void - DLC Content
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.Spare Drone Parts
Your drones fire faster, have less cooldowns, shoot missiles, and gain a bonus chaingun.
Gain Col. Droneman. Drones gain +25% (+25% per stack) attack speed and cooldown reduction. Drones gain 10% chance to fire a missile on hit, dealing 150% TOTAL damage. Drones gain an automatic chain gun that deals 6x50% damage, bouncing to 2 enemies. but will receive the stat boosts.
Lore - Equipment
"The inclusion of Rapid Response Drone Squadrons (RRDS) by local law enforcement marked a dire turning point of Plank's Rebellion. After its massive "success" in quelling the Rebellion - and subsequent implementation across Mercury - underground drone hackers became highly sought after by black market users." -Overview of Drone Technology, Vol.2
Lore - Drone
Accessing database... done!
Reading specs... done!
Printing information for review... done!
Product Name: TC-55 Strike Drone
Manufacturer: Provost Interplanetary Security, Drone Division 5
Serial No.: #5533501023453606844
Notes:
- Heavy armament compatible with naval ammunition calibers.
- Expanded power output and aerial lift allows for greater range deployments.
- Gyroscopic aim compensation allows for full-effect firing at top speeds.
- Fusion pack allows for full output on rapid sorties.
- Primary uplink to Command Units for full-squadron interoperability.
Version History
- Strike Drones now scale with level like the other Drones, as well as having their speed and regen increased.
- Quality of Life
- Graphics Updates
- Update visuals to match other assets
- Graphics Updates
- Sound & Music
- Fix The Back-up equipment not playing activation SFX correctly over the network
- Gameplay Changes
- Increase size of
Backup Drones
- Increase size of
- QOL
- ☂ Add 0.5s cooldown to repeatedly using The Backup equipment
Trivia
- Prior to the Anniversary Update, the Strike Drones shared the same model as the
Missile Drone.
- The Back-up has a retro "walkie talkie" styled LCD screen, which can be read if examined in the logbook. It has a signal strength (or battery) indicator at the top, says that it's connected to Channel 2, and is set to 0/100 Voice Mod SVL (presumably standing for sound velocity levels).
| Drones |
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| Interactables |
HP: 150 (+45 per level) Damage: 10 (+2 per level) Class: Interactable Drone Speed: 17 m/s Armor: 0 • HP: 150 (+45 per level) Damage: 10 (+2 per level) Class: Interactable Drone Speed: 17 m/s Armor: 0• HP: 200 (+60 per level) Damage: 18 (+3.6 per level) Class: Interactable Turret Speed: 0 m/s Armor: 30 • Transport Drone is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Transport Drone HP: 300 (+90 per level) Damage: 10 (+2 per level) Class: Interactable Drone Speed: 10 m/s Armor: 20 • Junk Drone is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Junk Drone HP: 300 (+90 per level) Damage: 10 (+2 per level) Class: Interactable Drone Speed: 17 m/s Armor: 20 • HP: 300 (+90 per level) Damage: 10 (+2 per level) Class: Interactable Drone Speed: 17 m/s Armor: 20 • HP: 250 (+75 per level) Damage: 10 (+2 per level) Class: Interactable Drone Speed: 10 m/s Armor: 0 • HP: 300 (+90 per level) Damage: 10 (+2 per level) Class: Interactable Drone Speed: 12 m/s Armor: 20 • HP: 225 (+68 per level) Damage: 14 (+2.8 per level) Class: Interactable Drone Speed: 12 m/s Armor: 0 • Cleanup Drone is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Cleanup Drone HP: 300 (+90 per level) Damage: 10 (+2 per level) Class: Interactable Drone Speed: 17 m/s Armor: 20 • Jailer Drone is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Jailer Drone HP: 300 (+90 per level) Damage: 10 (+2 per level) Class: Interactable Drone Speed: 17 m/s Armor: 20 • Barrier Drone is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Barrier Drone HP: 150 (+45 per level) Barrier: 10 (+2 per level) Class: Interactable Drone Speed: 17 m/s Armor: 0 • HP: 1200 (+360 per level) Damage: 14 (+5.6 per level) Class: Interactable Drone Speed: 20 m/s Armor: 50 • Bombardment Drone is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Bombardment Drone HP: 300 (+90 per level) Damage: 10 (+2 per level) Class: Interactable Drone Speed: 17 m/s Armor: 20 • Freeze Drone is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Freeze Drone HP: 225 (+68 per level) Damage: 10 (+2 per level) Class: Interactable Drone Speed: 17 m/s Armor: 0 |
| Spawned by Items |
HP: 225 (+68 per level) Damage: 7 (+1.4 per level) Class: Item Drone Speed: 20 m/s Armor: 0 • HP: 300 (+90 per level) Damage: 4 (+0.8 per level) Class: Item Turret Speed: 0 m/s Armor: 3 • Col. Droneman is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Col. Droneman HP: 180 (+54 per level) Damage: 12 (+2.4 per level) Class: Item Drone Speed: 20 m/s Armor: 0 • Lt. Droneboy is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Lt. Droneboy HP: 180 (+54 per level) Damage: 12 (+2.4 per level) Class: Item Drone Speed: 20 m/s Armor: 0 |
| Spawned by Survivors |
HP: 130 (+39 per level) Damage: 16 (+3.2 per level) Class: Survivor Turret Speed: 0 m/s Armor: 0 • HP: 130 (+39 per level) Damage: 16 (+3.2 per level) Class: Survivor Turret Speed: 7 m/s Armor: 0 • CROSSHAIRS is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CROSSHAIRS HP: 150 (+45 per level) Damage: 10 (+2 per level) Class: Survivor Drone Speed: 17 m/s Armor: 0 • CHIRP is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHIRP HP: 300 (+90 per level) Damage: 10 (+2 per level) Class: Survivor Drone Speed: 10 m/s Armor: 20 • DOC is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.DOC HP: 150 (+45 per level) Healing: 10 (+2 per level) Class: Survivor Drone Speed: 17 m/s Armor: 0 |
| Drone Interactables & Mechanics |
| Triple Drone Shop • Drone Scrapper • Drone Combiner • ADMIN-OVERRIDE |
| Equipment |
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| Normal |
Cleanse all negative effects. Cleanse all negative effects. Includes debuffs, damage over time, and nearby projectiles. • This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Deus Ex Machina Counter any damage. Successful counters bless your next attack, ensuring your on-hit effects ALWAYS activate. Briefly enter a countering stance that lets you parry any and ALL damage. A successful parry nullifies incoming damage, reduces your equipment cooldown by 75%, and grants Blessing, causing your next attack to ALWAYS activate your on-hit effects. • Fire a swarm of missiles. Fire a swarm of 12 missiles that deal 12x300% damage. • Create a quantum tunnel between two locations. Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Executive Card Gain 10% cash back on all purchases. Multishops remain open. Whenever you make a gold purchase, get 10% of the spent gold back. If the purchase is a multishop terminal, the other terminals will remain open. • Heal on use. Instantly heal for 50% of your maximum health. • Throw a cursed doll that repeatedly triggers your 'On Kill' effects. Throw a cursed doll out that triggers any On-Kill effects you have every 1 second for 8 seconds. • Looks like it could power something. EXTREMELY unstable... • Heal over time. Activate to send to an ally. Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Goobo Jr. Create a clone of you for 30 seconds. Spawn a gummy clone that has 300% damage and 300% health. Expires in 30 seconds. • You and all your allies enter a frenzy. All allies enter a frenzy for 7 seconds. Increases movement speed by 50% and attack speed by 100%. • Gain massive armor for 5 seconds. Gain 500 armor for 5 seconds. • Gain temporary flight. Sprout wings and fly for 15 seconds. Gain +20% movement speed for the duration. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Molotov (6-Pack) Throw 6 flaming molotovs that ignite enemies upon shattering. Throw 6 molotov cocktails that ignites enemies for 500% base damage. Each molotov leaves a burning area for 200% damage per second. • Gain +100% Critical Strike Chance for 8 seconds. • Fire a ball of energy that electrocutes nearby enemies before detonating. Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage. • Fire a black hole that draws enemies in. Fire a black hole that draws enemies within 30m into its center. Lasts 10 seconds • Reveal all nearby interactables. Reveal all interactables within 500m for 10 seconds. • Transform an Item or Equipment into a different one. Can only recycle once. Transform an Item or Equipment into a different one. Can only be converted into the same tier one time. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Remote Caffeinator Request a healing soda machine. Request an Eclipse Zero Vending Machine from the UES Safe Travels. Delivery guaranteed in 5 seconds, dealing 2000% damage. Heal up to 3 targets for 25% of their maximum health. • Call down a lightning strike on a targeted monster. Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters. • Throw a fan of buzzing saws that come back to you. Throw three large saw blades that slice through enemies for 3x400% damage. Also deals an additional 3x100% damage per second while bleeding enemies. Can strike enemies again on the way back. • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seed of Life (Consumed) On activation places a sprout that drops healing orbs. Plant a sprout at the target location which drops healing orbs that heal for 2% life (maximum health). • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seed of Life Revives the user when killed or dead allies on activation. Consumed on use. Revive dead, friendly Survivors upon activation. Dying while holding this Equipment returns only you to life. Reviving gives 3s of invulnerability and consumes the equipment. • Heal for a percentage of the damage you deal for 8 seconds. Heal for 20% of the damage you deal. Lasts 8 seconds. • Call drones for back up. Lasts 25 seconds. Call 4 Strike Drones to fight for you. Lasts 25 seconds. • Toggle to fire. Costs gold per bullet. Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Trophy Hunter's Tricorn (Consumed) Looks kinda cool, but that's about it. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Trophy Hunter's Tricorn Execute a large monster and claim its trophy. Consumed on use. Execute any enemy capable of spawning a unique reward, and it will drop that item. Equipment is consumed on use. • Transform into a speeding draconic fireball, dealing damage as you pass through enemies. Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage. |
| Lunar |
Drop a permanent effigy that cripples ALL characters inside. Can place up to 5. ALL characters within are slowed by 50% and have their armor reduced by 20. Can place up to 5. • Rain meteors from the sky, hurting both enemies and allies. Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Lasts 20 seconds. • Burn everything nearby... including you and allies. Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning as damage. The burn is 0.5x stronger on yourself, 0.25x stronger on allies, and 24x stronger on enemies. • Gain a massive boost to ALL stats. Chance to gain an affliction that reduces ALL stats. Drink the Tonic, gaining a boost for 20 seconds. Increases damage by +100%. Increases attack speed by +70%. Increases armor by +20. Increases maximum health by +50%. Increases passive health regeneration by +300%. Increases movespeed by +30%. When the Tonic wears off, you have a 20% chance to gain a Tonic Affliction, reducing all of your stats by -5% (-5% per stack). |
| Elite |
This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aurelionite's Blessing Become an aspect of radiance. • Become an aspect of ice. • This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.His Reassurance Become an aspect of earth. • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.His Spiteful Boon Become an aspect of spite. • Become an aspect of fire. • Become an aspect of corruption. • This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Of One Mind Become an aspect of the Collective. • Become an aspect of perfection. • Become an aspect of lightning. • Become an aspect of incorporeality. |
| Risk of Rain 2 Wiki |
|---|
| Main |
| Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Shrines • Status Effects |
| Survivors |
HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac • Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. HP: 180 (+54 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: The Shattered Heir • CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHEFA survivor of high class, CHEF specialises in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits. HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • Operator is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.OperatorOperator is an evasive frontline commander. He uses drones as a force multiplier, leveraging battlefield chaos at opportune moments. HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Coerced Specialist • Drifter is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.DrifterThe Drifter is a resourceful survivor who's quick to claim every opportunity whilst gathering Junk to spend on powerful skills. HP: 170 (+52 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Unchecked Hoarder • HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen |
| Environments |
| Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. A bright, vibrant map with cliffs, caverns, and giant towering plants surrounding some large debris. • Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of misled signals. The wreckage of unfortunate ships line the gloomy clifftops where HP: 140 (+42 per level) Damage: 15 (+3 per level) Class: Ranged Speed: 3 m/s Armor: 0 make their nests. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. A lush, violet meadow located high in the planet's atmosphere. Meteors rush through the terrain and the moon is clearly visible in the sky. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned Forest This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian Sanctuary This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. Tall, complex structures lay surrounding a large forest. • Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur Pools This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed Impact This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (Stage 1 - Loop Only) Meter of the Restless You dream of stabbing shards. A night variant of the Shattered Abodes, exclusive to looping. Some of the houses that are normally closed off may open up. • Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered Abodes This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. The ruins of a Lemurian town, shattered by a giant spike-themed impact. • Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous Falls This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (Stage 1 - Loop Only) Seeker's Setback You dream of falls, erupting from the flora. A night variant of Verdant Falls: mostly the same, but with a unique cave opening. Only appears after looping at least once. • Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed Altar This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (Stage 2 - Path of the Colossus: Stage 1) Shadow of the Savior You dream of refuge. A sandy, ruined temple built around the base of a giant statue of Providence. This is the first stage in the Path of the Colossus. • Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden Dieback This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (Stage 3 - Loop Only - Path of the Colossus: Stage 2) March of the Fallen You dream of golden leaves. A loop-exclusive variant of Treeborn Colony, second stage in the Path of the Colossus. The map is covered in an orange haze and the trees' leaves have turned red, with mushrooms now growing on their trunks and branches. • Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn Colony This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (Stage 3 - Path of the Colossus: Stage 2) Path of the Protector You dream of vines, cutting through the sky. A treetop village, located in a canopy directly above the Reformed Altar. This is the second stage in the Path of the Colossus. • Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime Meridian This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Stage 4 - Path of the Colossus: Final) Relic of the False Son You dream of rebirth. The top of a giant statue of Providence, and the final stage in the Path of the Colossus. The False Son (Boss) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False Son (Boss) Eye of the StormHP: 1000 (+300 per level) Damage: 18 (+3.6 per level) Class: Melee Speed: 14 m/s Armor: 23 waits at the highest point of this area. • Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth Hatchery This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) A Brother's Respite You dream of worms. A complex city-like structure built in a volcanic environment. Tunnels and wurms litter the environment and a forge sits near the top. Pretender's Precipice is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Pretender's Precipice This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Pretender's Precipice (Stage 2) Den of Debris You dream of frost and metal. A snowy clifftop criscrossed by the overgrown wreckage of fallen Solus. • Iron Alluvium is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Iron Alluvium This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Iron Alluvium (Stage 3) Abandoned Operation You dream of attracting forces. The crumbling remains of a Solus mining operation in the desert, dominated by the ruins of a massive drill. • Iron Auroras is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Iron Auroras This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Iron Auroras (Stage 3) Abandoned Operation You dream of repelling forces. A night variant of the Iron Alluvium exclusive to looping. The sky is filled with auroras, and the inside of the drill has opened up. • Conduit Canyon is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Conduit Canyon This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Conduit Canyon (Stage 4) Logistics Vein You dream of flowing power. A massive Solus installation suspended over a deep forested canyon and crossed by lines of energy. The Alloy Hunter is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Alloy Hunter Seer's ChosenHP: 3000 (+900 per level) Damage: 15 (+3 per level) Class: Unknown Speed: 3 m/s Armor: 0 waits to challenge at the end of the locked path. • Repurposed Crater is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Repurposed Crater This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Repurposed Crater (Stage 4) Constructed Polestar You dream of an oasis. A crater in the desert, converted into a fortress for the Solus. • Solutional Haunt is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Solutional Haunt This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Solutional Haunt (Stage 5) Terminal Installation You dream of cavernous depths. A facility within a cavern deep underground, housing the Solus' Solus Wing is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Solus Wing The Alloyed CollectiveHP: 6069 (+1821 per level) Damage: 15 (+3 per level) Class: Unknown Speed: 100 m/s Armor: 1000. |
| Hidden Realms |
| Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The Planetarium This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Locus This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. Neural Sanctum is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Neural Sanctum This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Neural Sanctum (Final) Mind of the Machine An encrypted realm containing the heart of a Solus Heart is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Solus Heart Virtual Super EgoHP: 8100 (+2430 per level) Damage: 11 (+2.2 per level) Class: Unknown Speed: 1e-13 m/s Armor: 20. • Computational Exchange is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Computational Exchange This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Computational Exchange (Hidden Realm) Virtual Cache A digital realm hidden deep within the Solus network, where a powerful being awaits a champion to defeat its greatest foe. |
| Expansions |
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm • This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Alloyed Collective |
| Alternate Game Modes |
| Eclipse • Prismatic Trials • The Simulacrum is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
| Mechanics |
| Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • Survivor Skins • Void Fog is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog • Void Seed is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Seed • Winning a Run |
| Other |
| Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |
