PC Patch v1.0.1.1 (Build ID #4233443)

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PC Early Access Patch (Build ID No.4233443)
PC Early Access Patch 4233443.png
Release Date October 10, 2019 (PC)
External Links Steam

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Early Access Hidden Realms Content Update →

Hi!

The past few weeks we have been watching the feedback from Skills 2.0 and we're so excited with the reception of the update! Overall we're happy with the balance and design of the content we included, but we reduced health regen too much. This patch includes changes to health regen, a few items updates, some slight changes to Survivors, QOL updates and bug fixes.

We will be doing another Dev Thoughts in a week or two going into detail on more future content plans and console updates.

Gameplay Changes

ROR2GameplayChanges.png

  • Health Regeneration
    • Increase Player's Health Regeneration by +66% in Rainstorm.png Rainstorm difficulty.
    • Increase Drone Health Regeneration by +150% in ALL difficulties
      • All these regeneration changes have been highly confusing and affecting difficulty too drastically – as a summary, Drizzle.png Drizzle and Monsoon.png Monsoon are the same as Skills 2.0 Release, while Rainstorm.png Rainstorm is now a bit easier.
  • Items
    • Monster Tooth.png Monster ToothBgCommon.pngMonster Tooth.pngMonster Tooth
      Drop a healing orb on kill.

      Killing an enemy spawns a healing orb that heals for 8 plus an additional 2% (+2% per stack) of maximum health.
      • Heal: 6 ⇒ 8
        • Now that we're encouraging players to value healing items more, the healing items themselves should be a bit more decent
    • H3AD-5T v2.png H3AD-5T v2BgLegendary.pngH3AD-5T v2.pngH3AD-5T v2
      Increase jump height. Hold 'Interact' to slam down to the ground.

      Increase jump height. Creates a 5m-100m radius kinetic explosion on hitting the ground, dealing 1000%-10000% base damage that scales up with fall distance. Recharges in 10 (-50% per stack) seconds.
      • Now activates by holding "Use" (E key by default)
      • Improve consistency of bonus falling damage
      • Now shows little lights when ready
    • Commando.png CommandoCommando.pngCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game.
      Class: Ranged
      HP: 110 (+33 per level)
      Damage: 12 (+2.4 per level)
      Armor: 0
      Umbra: Cornered Gunslinger
      • Frag Grenade.png Frag GrenadeFrag Grenade.pngFrag Grenade (Special)Throw a grenade that explodes for 700% damage. Can hold up to 2.
        Survivor: Commando
        • Animation Duration: 1s ⇒ 0.5s
        • Can now interrupt your other abilities
    • MUL-T.png MUL-TMUL-T.pngMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job!
      Class: Melee / Ranged
      HP: 200 (+60 per level)
      Damage: 11 (+2.2 per level)
      Armor: 12
      Umbra: Right Tool for the Wrong Job
      • Power-Saw.png Power-SawPower-Saw.pngPower-Saw (Primary)Saw nearby enemies for 1000% damage per second.
        Survivor: MUL-T
        • Improve vacuum effect to pull towards enemies
    • Artificer.png ArtificerArtificer.pngArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
      Class: Ranged
      HP: 110 (+33 per level)
      Damage: 12 (+2.4 per level)
      Armor: 0
      Umbra: Herald of the House Beyond
      • Plasma Bolt.png Plasma BoltPlasma Bolt.pngPlasma Bolt (Primary)Fire a bolt for 280% damage that explodes in a small area. Hold up to 4.
        Survivor: Artificer
        • Update proc coefficient, travel speed, and fire rate to match Flame Bolt.png Flame BoltFlame Bolt.pngFlame Bolt (Primary)Ignite. Fire a bolt for 280% damage. Hold up to 4.
          Survivor: Artificer
    • Engineer.png EngineerEngineer.pngEngineerThe Engineer is a unique class that requires planning and positioning to be successful.
      Class: Ranged
      HP: 130 (+39 per level)
      Damage: 14 (+2.8 per level)
      Armor: 0
      Umbra: Fortification Expert
      • TR58 Carbonizer Turret.png Carbonizer TurretTR58 Carbonizer Turret.pngTR58 Carbonizer Turret (Special)Place a mobile turret that inherits all your items. Fires a laser for 200% damage per second that slows enemies. Can place up to 2.
        Survivor: Engineer
        • Walk Speed: 6 ⇒ 7
        • Now scales laser tick rate with attack speed

Quality of Life

ROR2QualityofLife.png

  • Add details to difficulty text to show what actually changes between Drizzle.png Drizzle, Rainstorm.png Rainstorm, and Monsoon.png Monsoon.
  • Update a few of our internal workings to better help modders
  • Update 'Warm For Life' challenge text to be more clear
  • Pre-Game Lobby now properly shakes physics objects around

Bug Fixes

ROR2BugFixes.png

  • Fix Quickplay matches only filling up to 3/4
  • Fix Loader.png Loader'sLoader.pngLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
    Class: Melee
    HP: 160 (+48 per level)
    Damage: 12 (+2.4 per level)
    Armor: 20
    Umbra: Bionic Powerhouse
    "Swing By" challenge using 25 real-time minutes instead of the in-game timer
  • Fix 'Keyed Up' challenge no longer unlocking
  • Fix Alloy Worship Unit.png Alloy Worship UnitAlloy Worship Unit.pngAlloy Worship Unit
    Friend of VulturesHP: 2500 (+750 per level)
    Damage: 15 (+3 per level)
    Class: Ranged
    Speed: 7 m/s
    Armor: 30
    preventing you from activating the teleporter
  • Fix 'VFX Culling Bias' not saving when closing the game
  • Fix 'Warm For Life' challenge not displaying the correct value when in progress
  • Fix Equipment Drone.png Equipment Drone not firing their equipment
  • Dying while traveling in Volcanic Egg.png Volcanic EggBgEquipment.pngVolcanic Egg.png30sVolcanic Egg
    Transform into a speeding draconic fireball, dealing damage as you pass through enemies.

    Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage.
    and Eccentric Vase.png Eccentric VaseBgEquipment.pngEccentric Vase.png45sEccentric Vase
    Create a quantum tunnel between two locations.

    Create a quantum tunnel of up to 1000m in length. Lasts 30 seconds.
    no longer causes you to pop out the other end alive
  • Fix flying AI wandering towards the ground
  • Fix the character select always showing Commando.png CommandoCommando.pngCommandoThe Commando is a jack-of-all-trades character that is reliable in all situations of the game.
    Class: Ranged
    HP: 110 (+33 per level)
    Damage: 12 (+2.4 per level)
    Armor: 0
    Umbra: Cornered Gunslinger
    skills when restarting a run
  • Fix Clay Dunestrider.png Clay Dunestrider'sClay Dunestrider.pngClay Dunestrider
    Ravenous SymbiontHP: 2100 (+630 per level)
    Damage: 25 (+5 per level)
    Class: Ranged
    Speed: 9 m/s
    Armor: 20
    Tarball attack not networking its position correctly
  • Fix MUL-T.png MUL-T'sMUL-T.pngMUL-TMUL-T is an aggressive survivor who has the tools necessary for any job!
    Class: Melee / Ranged
    HP: 200 (+60 per level)
    Damage: 11 (+2.2 per level)
    Armor: 12
    Umbra: Right Tool for the Wrong Job
    buzzsaw caching attack speed and crit chance on starting the attack
  • Fix Preon Accumulator.png Preon AccumulatorBgEquipment.pngPreon Accumulator.png140sPreon Accumulator
    Fire a ball of energy that electrocutes nearby enemies before detonating.

    Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage.
    and Fuel Array.png Fuel ArrayBgEquipment.pngFuel Array.pngFuel Array
    Looks like it could power something. EXTREMELY unstable...
    sometimes missing in multiplayer
  • Lemurian.png LemuriansLemurian.pngLemurian
    HP: 80 (+24 per level)
    Damage: 12 (+2.4 per level)
    Class: Ranged / Melee
    Speed: 7 m/s
    Armor: 0
    no longer sprint if very far away
  • Fix Loader.png LoaderLoader.pngLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
    Class: Melee
    HP: 160 (+48 per level)
    Damage: 12 (+2.4 per level)
    Armor: 20
    Umbra: Bionic Powerhouse
    disappearing when ragdolling
  • Fix Loader.png Loader'sLoader.pngLoaderThe Loader is a slow but powerful bruiser that can use her grappling hook to uniquely navigate the environment.
    Class: Melee
    HP: 160 (+48 per level)
    Damage: 12 (+2.4 per level)
    Armor: 20
    Umbra: Bionic Powerhouse
    wrists spinning around during certain animations
  • Fix melee characters being able to infinitely strike ragdolled players
  • Add missing Korean characters
  • Fixed a variety of typos


enjoy!


-hopoo