Module:Enemies/Data/doc

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This is the documentation page for Module:Enemies/Data

Database of Risk of Rain 2's Monsters.

Enemy Entry Schema

	["Monster Name"] = {
		Image = "Monster Name.png",
		InternalName = "Monster",
		Introduced = "Vanilla",
		Name = "Monster Name",
		BossName = "Optional Boss Title",
		Link = "Monster Name",
		BaseHealth = 60,
		ScalingHealth = 18,
		BaseDamage = 5,
		ScalingDamage = 1,
		BaseSpeed = 10,
		Class = "Melee",
		Type = "Normal",
		Family = "Optional Family",
	},
Key/Column Name Data Type Required? Explanation/Description Example(s)
BaseArmor Number (integer) ✔️ Base armor value 20
BaseDamage Number (integer) ✔️ Base damage value 16
BaseHealth Number (integer) ✔️ Base health value 900
BaseHealthRegen Number (float) Base health regen per second value 0.6
BaseSpeed Number (integer) Base movement speed value (in meters per second) 13
BossName String Boss name (EN localization) "Titanic Goldweaver"
Class String ✔️ Player-defined monster class based on their attack behavior "Ranged / Melee"
Expansion String Abbreviation of the expansion that unlocks this item "SotV"
Family String Unofficial family category. "Void"
Image String ✔️ Image name of monster as stored on the wiki "Mithrix.png"
InternalName String ✔️ Name of monster as stored in game files "BrotherMonster"
Introduced String ✔️ The game version in which the item was first introduced on PC build "Early Access Scorched Acres Content Update"
Link String ✔️ Article name for monster (EN localization) "Mithrix"
Name String ✔️ Name of monster (EN localization) "Mithrix"
ScalingDamage Number (float) ✔️ Damage increase per level value 2.4
ScalingHealth Number (float) ✔️ Health increase per level value 30
ScalingHealthRegen Number (float) Health regen increase per level value 0.12
Type String ✔️ Monster type "Boss"