Module:Challenges/Data

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Documentation for this module may be created at Module:Challenges/Data/doc

--<nowiki>
local p = {}

local challenges = {}

challenges["Bookworm"] = {
  Type = "Equipment",
  Unlock = { "Radar Scanner" },
  Desc = "Collect 10 Monster or Environment Logs."
}
challenges["Rapidfire"] = {
  Type = "Items",
  Unlock = { "Predatory Instincts" },
  Desc = "Reach +200% attack speed."
}
challenges["The Lone Survivor"] = {
  Type = "Items",
  Unlock = { "Dio's Best Friend" },
  Desc = "Stay alive for 30 consecutive minutes."
}
challenges["Macho"] = {
  Type = "Items",
  Unlock = { "Unstable Tesla Coil" },
  Desc = "Deal 5000 damage in one shot."
}
challenges["Moon Worshipper"] = {
  Type = "Equipment",
  Unlock = { "Glowing Meteorite" },
  Desc = "Carry 5 Lunar items in a single run."
}
challenges["Glorious Battle"] = {
  Type = "Items",
  Unlock = { "Berzerker's Pauldron" },
  Desc = "Charge the Teleporter with less than 10% health."
}
challenges["Ascendant"] = {
  Type = "Equipment",
  Unlock = { "Royal Capacitor" },
  Desc = "Defeat the Teleporter bosses after activating 2 Shrines of the Mountain."
}
challenges["Advancement"] = {
  Type = "Items",
  Unlock = { "Armor-Piercing Rounds" },
  Desc = "Complete a Teleporter event."
}
challenges["Warrior"] = {
  Type = "Survivors",
  Unlock = { "Bandit" },
  Desc = "Reach and complete the 3rd Teleporter event without dying."
}
challenges["Learning Process"] = {
  Type = "Items",
  Unlock = { "Tougher Times" },
  Desc = "Die 5 times."
}
challenges["Experimenting"] = {
  Type = "Items",
  Unlock = { "Fuel Cell" },
  Desc = "Pick up 5 different types of Equipment."
}
challenges["The Long Road"] = {
  Type = "Items",
  Unlock = { "57 Leaf Clover" },
  Desc = "Complete 20 stages in a single run."
}
challenges["Deicide"] = {
  Type = "Items",
  Unlock = { "Brainstalks" },
  Desc = "Defeat an Elite boss on Monsoon difficulty."
}
challenges["Slaughter"] = {
  Type = "Items",
  Unlock = { "Infusion" },
  Desc = "Defeat 3000 enemies."
}
challenges["Elite Slayer"] = {
  Type = "Items",
  Unlock = { "Medkit" },
  Desc = "Defeat an Elite-type monster."
}
challenges["Verified"] = {
  Type = "Survivors",
  Unlock = { "MUL-T" },
  Desc = "Complete the first Teleporter event 5 times."
}
challenges["One with the Woods"] = {
  Type = "Equipment",
  Unlock = { "Gnarled Woodsprite" },
  Desc = "Fully upgrade a Shrine of the Woods."
}
challenges["Mechanic"] = {
  Type = "Equipment",
  Unlock = { "The Back-up" },
  Desc = "Repair 30 drones or turrets."
}
challenges["Funded!"] = {
  Type = "Equipment",
  Unlock = { "The Crowdfunder" },
  Desc = "Collect $30,480 total gold."
}
challenges["[REDACTED]"] = {
  Type = "Equipment",
  Unlock = { "Preon Accumulator" },
  Desc = "Open the Timed Security Chest on Rallypoint Delta."
}
challenges["The Demons And The Crabs"] = {
  Type = "Items",
  Unlock = { "Gesture of the Drowned" },
  Desc = "Kill 20 Hermit Crabs by chasing them off the edge of the map."
}
challenges["Multikill!"] = {
  Type = "Equipment",
  Unlock = { "Helfire Tincture" },
  Desc = "Kill 15 enemies simultaneously."
}
challenges["Prismatically Aligned"] = {
  Type = "Items",
  Unlock = { "Harvester's Scythe" },
  Desc = "Complete a Prismatic Trial."
}
challenges["Death Do Us Part"] = {
  Type = "Items",
  Unlock = { "Runald's Band", "Kjaro's Band" },
  Desc = "Discover the hidden chamber in the Abandoned Aqueduct."
}
challenges["Pause."] = {
  Type = "Survivors",
  Unlock = { "Artificer" },
  Desc = "Free the survivor suspended in time."
}
challenges["Newtist"] = {
  Type = "Items",
  Unlock = { "Soulbound Catalyst" },
  Desc = "Discover and activate 8 unique Newt Altars."
}
challenges["True Respite"] = {
  Type = "Survivors",
  Unlock = { "Mercenary" },
  Desc = "Obliterate yourself at the Obelisk.."
}
challenges["Flawless"] = {
  Type = "Items",
  Unlock = { "Backup Magazine" },
  Desc = "Fully charge a Teleporter without getting hit."
}
challenges["Going Fast Recommended"] = {
  Type = "Items",
  Unlock = { "Wax Quail" },
  Desc = "Reach +300% movespeed (includes sprinting)."
}
challenges["The Basics"] = {
  Type = "Items",
  Unlock = { "Crowbar" },
  Desc = "Discover 10 unique white items."
}
challenges["\"Is This Bugged?\""] = {
  Type = "Items",
  Unlock = { "Paul's Goat Hoof" },
  Desc = "Fail the Shrine of Chance 3 times in a row."
}
challenges["Deja Vu?"] = {
  Type = "Items",
  Unlock = { "Sentient Meat Hook" },
  Desc = "Loop back to the first stage."
}
challenges["...Maybe One More."] = {
  Type = "Items",
  Unlock = { "Bundle of Fireworks" },
  Desc = "Duplicate the same item 7 times in a row with a 3D Printer."
}
challenges["Keyed Up"] = {
  Type = "Items",
  Unlock = { "Rusted Key" },
  Desc = "Defeat the Teleporter boss under 15 seconds."
}
challenges["Naturopath"] = {
  Type = "Items",
  Unlock = { "Rejuvenation Rack" },
  Desc = "Without healing, reach and complete the 3rd Teleporter event."
}
challenges["Her Concepts"] = {
  Type = "Items",
  Unlock = { "N'kuhana's Opinion" },
  Desc = "Find the Altar to N'kuhana."
}
challenges["Engineering Perfection"] = {
  Type = "Survivors",
  Unlock = { "Engineer" },
  Desc = "Complete 30 stages."
}
challenges["Blackout"] = {
  Type = "Equipment",
  Unlock = { "Eccentric Vase" },
  Desc = "Defeat the unique guardian of Gilded Coast without any beacons deactivating."
}
challenges["Cut Down"] = {
  Type = "Items",
  Unlock = { "Old Guillotine" },
  Desc = "Defeat 500 elite monsters."
}
challenges["Warmonger"] = {
  Type = "Items",
  Unlock = { "War Horn" },
  Desc = "Complete 3 Combat Shrines in a single stage."
}
challenges["Cosmic Explorer"] = {
  Type = "Equipment",
  Unlock = { "Spinel Tonic" },
  Desc = "Discover and enter three unique portals."
}
challenges["Power Plant"] = {
  Type = "Survivors",
  Unlock = { "REX" },
  Desc = "Repair the broken robot with an Escape Pod's Fuel Array."
}
challenges["Commando: Rolling Thunder"] = {
  Type = "Skills",
  Unlock = { "Phase Blast" },
  Desc = "As Commando, land the killing blow on an Overloading Worm."
}
challenges["MUL-T: Pest Control"] = {
  Type = "Skills",
  Unlock = { "Scrap Launcher" },
  Desc = "As MUL-T, defeat two Beetle Queens without leaving the teleporter zone."
}
challenges["MUL-T: Gotcha!"] = {
  Type = "Skills",
  Unlock = { "Power-Saw" },
  Desc = "As MUL-T, land the killing blow on an Imp Overlord with the Preon Accumulator."
}
challenges["MUL-T: Seventh Day"] = {
  Type = "Skills",
  Unlock = { "Power Mode" },
  Desc = "As MUL-T, clear the Void Fields on Stage 7 or later"
}
challenges["Mercenary: Demon of the Skies"] = {
  Type = "Skills",
  Unlock = { "Rising Thunder" },
  Desc = "As Mercenary, don't touch the ground for 30 seconds."
}
challenges["Mercenary: Ethereal"] = {
  Type = "Skills",
  Unlock = { "Slicing Winds" },
  Desc = "As Mercenary, complete a Prismatic Trial without falling below 100% health."
}
challenges["Mercenary: Flash of Blades"] = {
  Type = "Skills",
  Unlock = { "Focused Assault" },
  Desc = "As Mercenary, use 20 abilities in 10 seconds."
}
challenges["Huntress: Piercing Wind"] = {
  Type = "Skills",
  Unlock = { "Ballista" },
  Desc = "As Huntress, start and finish either Rallypoint Delta or Scorched Acres without falling below 100% health."
}
challenges["Huntress: One Shot, One Kill"] = {
  Type = "Skills",
  Unlock = { "Phase Blink" },
  Desc = "As Huntress, collect and carry 12 Crowbars at once."
}
challenges["Engineer: Better With Friends"] = {
  Type = "Skills",
  Unlock = { "TR58 Carbonizer Turret" },
  Desc = "As Engineer, recruit 12 minions at one time."
}
challenges["REX: Bushwhacked"] = {
  Type = "Skills",
  Unlock = { "DIRECTIVE: Drill" },
  Desc = "As REX, complete an entire teleporter event while under 50% health."
}
challenges["Artificer: Chunked!"] = {
  Type = "Skills",
  Unlock = { "Cast Nano-Spear" },
  Desc = "As Artificer, fully defeat the teleporter boss in a one-second burst of damage."
}
challenges["Artificer: Orbital Bombardment"] = {
  Type = "Skills",
  Unlock = { "Ion Surge" },
  Desc = "As Artificer, kill 15 enemies before touching the ground."
}
challenges["Artificer: Massacre"] = {
  Type = "Skills",
  Unlock = { "Plasma Bolt" },
  Desc = "As Artificer, perform a multikill of 20 enemies."
}
challenges["Warm For Life"] = {
  Type = "Equipment",
  Unlock = { "Blast Shower" },
  Desc = "Die three times while burning."
}
challenges["Engineer: 100% Calculated"] = {
  Type = "Skills",
  Unlock = { "Spider Mines" },
  Desc = "As Engineer, defeat the teleporter boss in less than 5 seconds after it spawns."
}
challenges["REX: Dunked"] = {
  Type = "Skills",
  Unlock = { "Bramble Volley" },
  Desc = "As REX, kill a Clay Dunestrider on Abandoned Aqueduct by throwing it into a pit."
}
challenges["REX: Full of Life"] = {
  Type = "Skills",
  Unlock = { "DIRECTIVE: Harvest" },
  Desc = "As REX, heal for 1000 health at once."
}
challenges["Loader: Swing By"] = {
  Type = "Skills",
  Unlock = { "Spiked Fist" },
  Desc = "As Loader, reach and proceed through the Celestial Portal in 25 minutes or less."
}
challenges["Loader: The Thunderdome"] = {
  Type = "Skills",
  Unlock = { "Thunderslam" },
  Desc = "As Loader, kill three other Loaders in the Bulwark's Ambry."
}
challenges["Commando: Incorruptible"] = {
  Type = "Skills",
  Unlock = { "Frag Grenade" },
  Desc = "As Commando, clear 20 stages in a single run without picking up any Lunar items."
}
challenges["Commando: Mastery"] = {
  Type = "Skins",
  Unlock = { "Hornet" },
  Desc = "As Commando, beat the game or obliterate on Monsoon."
}
challenges["MUL-T: Mastery"] = {
  Type = "Skins",
  Unlock = { "Janitor" },
  Desc = "As MUL-T, beat the game or obliterate on Monsoon."
}
challenges["Huntress: Mastery"] = {
  Type = "Skins",
  Unlock = { "Arctic" },
  Desc = "As Huntress, beat the game or obliterate on Monsoon."
}
challenges["Artificer: Mastery"] = {
  Type = "Skins",
  Unlock = { "Chrome" },
  Desc = "As Artificer, beat the game or obliterate on Monsoon."
}
challenges["Mercenary: Mastery"] = {
  Type = "Skins",
  Unlock = { "Oni" },
  Desc = "As Mercenary, beat the game or obliterate on Monsoon."
}
challenges["REX: Mastery"] = {
  Type = "Skins",
  Unlock = { "Smoothie" },
  Desc = "As REX, beat the game or obliterate on Monsoon."
}
challenges["Loader: Mastery"] = {
  Type = "Skins",
  Unlock = { "Classic" },
  Desc = "As Loader, beat the game or obliterate on Monsoon."
}
challenges["Acrid: Mastery"] = {
  Type = "Skins",
  Unlock = { "Albino" },
  Desc = "As Acrid, beat the game or obliterate on Monsoon."
}
challenges["Engineer: Mastery"] = {
  Type = "Skins",
  Unlock = { "EOD Tech" },
  Desc = "As Engineer, beat the game or obliterate on Monsoon."
}
challenges["Captain: Mastery"] = {
  Type = "Skins",
  Unlock = { "Admiral" },
  Desc = "As Captain, beat the game or obliterate on Monsoon."
}
challenges["Bandit: Mastery"] = {
  Type = "Skins",
  Unlock = { "Chilly" },
  Desc = "As Bandit, beat the game or obliterate on Monsoon."
}
challenges["Blockade Breaker"] = {
  Type = "Items",
  Unlock = { "Visions of Heresy", "Hooks of Heresy", "Essence of Heresy", "Strides of Heresy" },
  Desc = "Kill 15 boss monsters in a single run."
}
challenges["Guidance Offline"] = {
  Type = "Survivors",
  Unlock = { "Loader" },
  Desc = "Defeat the unique guardian of Siren's Call."
}
challenges["...To Be Left Alone"] = {
  Type = "Survivors",
  Unlock = { "Acrid" },
  Desc = "Stabilize the Cell in the Void Fields."
}
challenges["Loader: Earthshatter"] = {
  Type = "Skills",
  Unlock = { "Thunder Gauntlet" },
  Desc = "As Loader, land a Charged Gauntlet hit at 300mph or higher."
}
challenges["Acrid: Pandemic"] = {
  Type = "Skills",
  Unlock = { "Frenzied Leap" },
  Desc = "As Acrid, inflict Poison 1000 total times."
}
challenges["Automation Activation"] = {
  Type = "Items",
  Unlock = { "Squid Polyp" },
  Desc = "Activate 6 turrets in a single run."
}
challenges["Cleanup Duty"] = {
  Type = "Equipment",
  Unlock = { "Recycler" },
  Desc = "Destroy 20 flying rocks in Sky Meadow."
}
challenges["Never Back Down"] = {
  Type = "Items",
  Unlock = { "Focused Convergence" },
  Desc = "In 4 consecutive stages don\u2019t leave the teleporter radius until it is fully charged."
}
challenges["Trial of Spite"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Spite" },
  Desc = "Complete the Trial of Spite."
}
challenges["Trial of Command"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Command" },
  Desc = "Complete the Trial of Command."
}
challenges["Trial of Honor"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Honor" },
  Desc = "Complete the Trial of Honor."
}
challenges["Trial of Enigma"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Enigma" },
  Desc = "Complete the Trial of Enigma."
}
challenges["Trial of Chaos"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Chaos" },
  Desc = "Complete the Trial of Chaos."
}
challenges["Trial of Glass"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Glass" },
  Desc = "Complete the Trial of Glass."
}
challenges["Trial of Dissonance"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Dissonance" },
  Desc = "Complete the Trial of Dissonance."
}
challenges["Trial of Evolution"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Evolution" },
  Desc = "Complete the Trial of Evolution."
}
challenges["Trial of Metamorphosis"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Metamorphosis" },
  Desc = "Complete the Trial of Metamorphosis."
}
challenges["Trial of Sacrifice"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Sacrifice" },
  Desc = "Complete the Trial of Sacrifice."
}
challenges["Trial of Vengeance"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Vengeance" },
  Desc = "Complete the Trial of Vengeance."
}
challenges["Trial of Kin"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Kin" },
  Desc = "Complete the Trial of Kin."
}
challenges["Trial of Swarms"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Swarms" },
  Desc = "Complete the Trial of Swarms."
}
challenges["Trial of Death"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Death" },
  Desc = "Complete the Trial of Death."
}
challenges["Trial of Frailty"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Frailty" },
  Desc = "Complete the Trial of Frailty."
}
challenges["Trial of Soul"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Soul" },
  Desc = "Complete the Trial of Soul."
}
challenges["Commando: Godspeed"] = {
  Type = "Skills",
  Unlock = { "Tactical Slide" },
  Desc = "As Commando, fully charge the first-stage teleporter before the timer hits 5 minutes."
}
challenges["Acrid: Bad Medicine"] = {
  Type = "Skills",
  Unlock = { "Ravenous Bite" },
  Desc = "As Acrid, land the final blow on a Scavenger."
}
challenges["Huntress: Finishing Touch"] = {
  Type = "Skills",
  Unlock = { "Flurry" },
  Desc = "As Huntress, land a killing blow with every possible hit of a single glaive."
}
challenges["Acrid: Easy Prey"] = {
  Type = "Skills",
  Unlock = { "Blight" },
  Desc = "As Acrid, land the killing blow on 50 total enemies that have 1 hit point left."
}
challenges["Engineer: Zero Sum"] = {
  Type = "Skills",
  Unlock = { "Thermal Harpoons" },
  Desc = "As Engineer, finish charging the teleporter with zero monsters remaining on the stage."
}
challenges["I Love Dying!"] = {
  Type = "Equipment",
  Unlock = { "Forgive Me Please" },
  Desc = "Die 20 times."
}
challenges["Washed Away"] = {
  Type = "Survivors",
  Unlock = { "Captain" },
  Desc = "Beat the game."
}
challenges["The Calm"] = {
  Type = "Items",
  Unlock = { "Purity" },
  Desc = "Beat the game on Monsoon difficulty."
}
challenges["Captain: Worth Every Penny"] = {
  Type = "Skills",
  Unlock = { "Beacon: Hacking" },
  Desc = "As Captain, repair and recruit a TC-280 Prototype."
}
challenges["Captain: Wanderlust"] = {
  Type = "Skills",
  Unlock = { "Beacon: Resupply" },
  Desc = "As Captain, visit 10 different environments in a single run."
}
challenges["Captain: Smushed"] = {
  Type = "Skills",
  Unlock = { "OGM-72 'DIABLO' Strike" },
  Desc = "As Captain, kill the final boss using a Supply Beacon"
}
challenges["Bandit: Classic Man"] = {
  Type = "Skills",
  Unlock = { "Blast" },
  Desc = "As Bandit, successfully use 'Lights Out' to reset your cooldowns 15 times in a row."
}
challenges["Bandit: B&E"] = {
  Type = "Skills",
  Unlock = { "Desperado" },
  Desc = "As Bandit, kill the final boss with 'Lights Out'."
}
challenges["Bandit: Sadist"] = {
  Type = "Skills",
  Unlock = { "Serrated Shiv" },
  Desc = "As Bandit, kill a monster with 20 stacks of Hemorrhage."
}
challenges["Railgunner: Marksman"] = {
	Type = "Skills",
	Unlock = { "HH44 Marksman" },
	Desc = "As Railgunner, fire 30 consecutive sniper shots without missing a Weak Point."
}
challenges["Railgunner: Annihilator"] = {
	Type = "Skills",
	Unlock = { "Polar Field Device" },
	Desc = "As Railgunner, deal 1,000,000 damage in one shot."
}
challenges["Railgunner: Trickshot"] = {
	Type = "Skills",
	Unlock = { "Cryocharge" },
	Desc = "As Railgunner, get 3 kills with a single Supercharge shot while airborne."
}
challenges["Railgunner: Mastery"] = {
	Type = "Skins",
	Unlock = { "Marksman" },
	Desc = "As Railgunner, beat the game or obliterate on Monsoon."
}
challenges["Dragged Below"] = {
	Type = "Survivors",
	Unlock = { "Void Fiend" },
	Desc = "Escape the Planetarium or complete wave 50 in Simulacrum."
}
challenges["Void Fiend: Mastery"] = {
	Type = "Skins",
	Unlock = { "Purified" },
	Desc = "As Void Fiend, beat the game or obliterate on Monsoon."
}
challenges["Trial of Delusion"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Delusion" },
  Desc = "Complete the Trial of Delusion."
}
challenges["Trial of Devotion"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Devotion" },
  Desc = "Complete the Trial of Devotion."
}
challenges["Seeker: Airborne Souls"] = {
  Type = "Skills",
  Unlock = { "Soul Spiral" },
  Desc = "As Seeker, hit three or more airborne enemies with a single use of the exploding third hit of Spirit Punch."
}
challenges["Seeker: Mastery"] = {
  Type = "Skins",
  Unlock = { "Beyond" },
  Desc = "As Seeker, beat the game or obliterate on Monsoon."
}
challenges["Purified Freedom"] = {
  Type = "Survivors",
  Unlock = { "False Son" },
  Desc = "Purify the Heart of the False Son using the Halcyon Seed."
}
challenges["False Son: Stare Them Down"] = {
  Type = "Skills",
  Unlock = { "Laser Burst" },
  Desc = "As False Son, kill 15 enemies with one activation of Laser of the Father."
}
challenges["False Son: Mastery"] = {
  Type = "Skins",
  Unlock = { "Unchained" },
  Desc = "As False Son, beat the game or obliterate on Monsoon."
}
challenges["Order Up!"] = {
  Type = "Survivors",
  Unlock = { "Chef" },
  Desc = "Complete the Wok's recipe in Reformed Altar"
}
challenges["Chef: Barbecued Bison Recipe Complete"] = {
  Type = "Skills",
  Unlock = { "Yes, Chef!" },
  Desc = "As Chef complete 10 recipes by searing an oiled bison with Sear."
}
challenges["Chef: Mastery"] = {
  Type = "Skins",
  Unlock = { "PRES-10" },
  Desc = "As Chef,  beat the game or obliterate on Monsoon."
}
challenges["Experienced Rebirth"] = {
  Type = "Artifacts",
  Unlock = { "Artifact of Rebirth" },
  Desc = "Gain the power of another life by offering to the Shrine of Rebirth"
}
challenges["King of the Hill"] = {
  Type = "Equipment",
  Unlock = { "Seed of Life" },
  Desc = "Journey to the Prime Meridian and defeat the False Son"
}
challenges["Commando: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "Helot" },
  Desc = "As Commando, complete the Event on Prime Meridian"
}
challenges["Huntress: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "Woodland" },
  Desc = "As Huntress, complete the Event on Prime Meridian"
}
challenges["Bandit: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "Outlaw" },
  Desc = "As Bandit, complete the Event on Prime Meridian"
}
challenges["Captain: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "Colonel" },
  Desc = "As Captain, complete the Event on Prime Meridian"
}
challenges["Acrid: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "Iguania" },
  Desc = "As Acrid, complete the Event on Prime Meridian"
}
challenges["Engineer: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "HC Tech" },
  Desc = "As Engineer, complete the Event on Prime Meridian"
}
challenges["Loader: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "Neoteric" },
  Desc = "As Loader, complete the Event on Prime Meridian"
}
challenges["Artificer: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "Meridian" },
  Desc = "As Artificer, complete the Event on Prime Meridian"
}
challenges["Mercenary: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "Frail" },
  Desc = "As Mercenary, complete the Event on Prime Meridian"
}
challenges["MUL-T: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "Sentry" },
  Desc = "As MUL-T, complete the Event on Prime Meridian"
}
challenges["Rex: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "Verdant" },
  Desc = "As Rex, complete the Event on Prime Meridian"
}
challenges["Railgunner: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "Deadeye" },
  Desc = "As Railgunner, complete the Event on Prime Meridian"
}
challenges["「V??oid Fiend』: Cleared Prime Meridian"] = {
  Type = "Skins",
  Unlock = { "Sanctified" },
  Desc = "As 「V??oid Fiend』, complete the Event on Prime Meridian"
}
p.challenges = challenges

return p
--</nowiki>