Solus Amalgamator

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Alloyed Collective contentAlloyed Collective - DLC Content
This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Solus Amalgamator
Solus Amalgamator.png
Solus Amalgamator - Logbook Model.jpg
Incomplete Prototype
Health 3000 (+900 per level)
Health Regen 0 (+0 per level)
Damage 15 (+3 per level)
Speed 7 m/s
Armor 20
Family Solus
Flags Mechanical
Internal
Name SolusAmalgamatorBody
Alloyed Collective contentAlloyed Collective - DLC Content
This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Severed Scorcher
Severed Scorcher.png
Health 300 (+90 per level)
Health Regen 0 (+0 per level)
Damage 15 (+3 per level)
Speed 10 m/s
Armor 20
Flags Mechanical
Internal
Name SolusAmalgamatorFlamethrowerCannonBody
Alloyed Collective contentAlloyed Collective - DLC Content
This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Severed Breaker
Severed Breaker.png
Health 250 (+75 per level)
Health Regen 0 (+0 per level)
Damage 15 (+3 per level)
Speed 8 m/s
Armor 20
Flags Mechanical
Internal
Name SolusAmalgamatorMissilePodBody
Alloyed Collective contentAlloyed Collective - DLC Content
This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Severed Probe
Severed Probe.png
Health 150 (+45 per level)
Health Regen 0 (+0 per level)
Damage 15 (+3 per level)
Speed 20 m/s
Armor 20
Flags Mechanical
Internal
Name SolusAmalgamatorThrusterBody

The Solus Amalgamator is a monster added in the Alloyed Collective expansion, and is part of the Solus Amalgamator Solus Amalgamator.pngAlloyed Collective contentAlloyed Collective - DLC Content
This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Solus Amalgamator
Incomplete PrototypeHP: 3000 (+900 per level)
Damage: 15 (+3 per level)
Class: Unknown
Speed: 7 m/s
Armor: 20
Solus Control Unit Solus Control Unit.pngSolus Control Unit
Corrupted AIHP: 2500 (+750 per level)
Damage: 15 (+3 per level)
Class: Ranged / Melee
Speed: 7 m/s
Armor: 20
Solus Transporter Solus Transporter.pngAlloyed Collective contentAlloyed Collective - DLC Content
This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Solus Transporter
HP: 750 (+225 per level)
Damage: 15 (+3 per level)
Class: Unknown
Speed: 10 m/s
Armor: 0
Solus Invalidator Solus Invalidator.pngAlloyed Collective contentAlloyed Collective - DLC Content
This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Solus Invalidator
HP: 400 (+120 per level)
Damage: 10 (+2 per level)
Class: Unknown
Speed: 10 m/s
Armor: 0
Solus Extractor Solus Extractor.pngAlloyed Collective contentAlloyed Collective - DLC Content
This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Solus Extractor
HP: 250 (+75 per level)
Damage: 15 (+3 per level)
Class: Unknown
Speed: 11.2 m/s
Armor: 20
Solus Distributor Solus Distributor.pngAlloyed Collective contentAlloyed Collective - DLC Content
This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Solus Distributor
HP: 260 (+78 per level)
Damage: 12 (+2.4 per level)
Class: Unknown
Speed: 0 m/s
Armor: 0
Solus Scorcher Solus Scorcher.pngAlloyed Collective contentAlloyed Collective - DLC Content
This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Solus Scorcher
HP: 175 (+53 per level)
Damage: 12 (+2.4 per level)
Class: Unknown
Speed: 15 m/s
Armor: 20
Solus Prospector Solus Prospector.pngAlloyed Collective contentAlloyed Collective - DLC Content
This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Solus Prospector
HP: 160 (+48 per level)
Damage: 10 (+2 per level)
Class: Unknown
Speed: 11.5 m/s
Armor: 0
Solus monster family.

Environments

  • Alloyed Collective contentAlloyed Collective - DLC Content
    Conduit Canyon is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Conduit Canyon Conduit CanyonConduit Canyon.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Conduit Canyon (Stage 4)
    Logistics Vein
    You dream of flowing power.

    A massive Solus installation suspended over a deep forested canyon and crossed by lines of energy. The Alloyed Collective contentAlloyed Collective - DLC Content
    Alloy Hunter is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Alloy Hunter Alloy HunterAlloy Hunter.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Alloy Hunter
    Seer's ChosenHP: 3000 (+900 per level)
    Damage: 15 (+3 per level)
    Class: Unknown
    Speed: 3 m/s
    Armor: 0
    waits to challenge at the end of the locked path.
    (starting stage 6)
  • Alloyed Collective contentAlloyed Collective - DLC Content
    Iron Alluvium is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Iron Alluvium Iron AlluviumIron Alluvium.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Iron Alluvium (Stage 3)
    Abandoned Operation
    You dream of attracting forces.

    The crumbling remains of a Solus mining operation in the desert, dominated by the ruins of a massive drill.
    (starting stage 6)
  • Alloyed Collective contentAlloyed Collective - DLC Content
    Iron Auroras is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Iron Auroras Iron AurorasIron Auroras.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Iron Auroras (Stage 3)
    Abandoned Operation
    You dream of repelling forces.

    A night variant of the Iron Alluvium exclusive to looping. The sky is filled with auroras, and the inside of the drill has opened up.
    (starting stage 6)
  • Alloyed Collective contentAlloyed Collective - DLC Content
    Repurposed Crater is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Repurposed Crater Repurposed CraterRepurposed Crater.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Repurposed Crater (Stage 4)
    Constructed Polestar
    You dream of an oasis.

    A crater in the desert, converted into a fortress for the Solus.
    (starting stage 6)
  • Survivors of the Void contentSurvivors of the Void - DLC Content
    Sky Meadow (Simulacrum) is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    The Simulacrum Sky Meadow (Simulacrum)The Simulacrum.pngSurvivors of the Void contentSurvivors of the Void - DLC Content
    This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Sky Meadow (Simulacrum)
    Threat Simulation
  • Void Fields Void FieldsVoid Fields.pngVoid Fields (Hidden Realm)
    Cosmic Prison
    Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health.
  • Environments with the Solus Amalgamator Solus Amalgamator.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Solus Amalgamator
    Incomplete PrototypeHP: 3000 (+900 per level)
    Damage: 15 (+3 per level)
    Class: Unknown
    Speed: 7 m/s
    Armor: 20
    Solus Control Unit Solus Control Unit.pngSolus Control Unit
    Corrupted AIHP: 2500 (+750 per level)
    Damage: 15 (+3 per level)
    Class: Ranged / Melee
    Speed: 7 m/s
    Armor: 20
    Solus Transporter Solus Transporter.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Solus Transporter
    HP: 750 (+225 per level)
    Damage: 15 (+3 per level)
    Class: Unknown
    Speed: 10 m/s
    Armor: 0
    Solus Invalidator Solus Invalidator.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Solus Invalidator
    HP: 400 (+120 per level)
    Damage: 10 (+2 per level)
    Class: Unknown
    Speed: 10 m/s
    Armor: 0
    Solus Extractor Solus Extractor.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Solus Extractor
    HP: 250 (+75 per level)
    Damage: 15 (+3 per level)
    Class: Unknown
    Speed: 11.2 m/s
    Armor: 20
    Solus Distributor Solus Distributor.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Solus Distributor
    HP: 260 (+78 per level)
    Damage: 12 (+2.4 per level)
    Class: Unknown
    Speed: 0 m/s
    Armor: 0
    Solus Scorcher Solus Scorcher.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Solus Scorcher
    HP: 175 (+53 per level)
    Damage: 12 (+2.4 per level)
    Class: Unknown
    Speed: 15 m/s
    Armor: 20
    Solus Prospector Solus Prospector.pngAlloyed Collective contentAlloyed Collective - DLC Content
    This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
    Click for more info.
    Solus Prospector
    HP: 160 (+48 per level)
    Damage: 10 (+2 per level)
    Class: Unknown
    Speed: 11.5 m/s
    Armor: 0
    Solus Family Event
  • Other Environments with the DissonanceArtifact of Dissonance enabled
  • As an additional teleporter boss after activating a Access Node

Skills & Behavior

Behaviors

Loot

Main Article: Functional Coupler

If the Solus Amalgamator is the Teleporter Boss, there is a 15% chance for the Uncommon item (that drops as a reward for defeating the Solus Amalgamator) to be replaced by its Boss item, the Alloyed Collective contentAlloyed Collective - DLC Content
Functional Coupler is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Functional Coupler Functional CouplerBgBoss.pngFunctional Coupler.pngAlloyed Collective contentAlloyed Collective - DLC Content
This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run.
Click for more info.
Functional Coupler
Holds an additional equipment.

Hold 1 additional equipment (+1 per stack). Press the interact and equipment buttons to cycle through held equipment.
. If the boss is summoned from an Access Node, this drop is separate to the main teleporter boss, who also drops an item. A bug exists where if both items are replaced with boss items, they will both be the same item.

Notes

Tips

Lore

2055; PROGRESS REPORT ON COLLECTIVE EXPANSION PROJECT
2056; RECIEVING DATA...
2057; PROTOTYPE 001 

{

        %%%%%%%%%%%%%%%%%%%

        0; HULL CONSTRUCTED FROM RECYCLED PROBES

        1; GLASS INJECTION MEASURED AT 23%

        2; UPON ACTIVATION, SUBJECT IMMEDIATELY BEGAN SEEKING MINDS TO CONNECT TO

        3; SUBJECT IDENTIFIED OWN MINDS; NOTED FOR FUTURE PROTOTYPES

        4; SUBJECT SHUT DOWN AFTER CANNIBALIZING 3 OUT OF 5 CORES

        %%%%%%%%%%%%%%%%%%%

}
2058; OBSERVATION: SUBJECT HARDWARE INCOMPATIBLE WITH NEURAL COUPLING. REVISING SCHEMATICS FOR FUTURE EXPERIMENTATION

2059; PROTOTYPE 026
{

        %%%%%%%%%%%%%%%%%%%

        0; PRIMARY HULL CONSTRUCTED USING STC #005126

        1; GLASS INJECTION MEASURED AT 25.65%

        2; UPON ACTIVATION, SUBJECT BEGAN ATTEMPTING TO CONNECT TO ASSEMBLY WORKERS

        3; WORKERS ATTEMPTED TO RESIST; NOTING DIVERGENT BEHAVIOR FOR FUTURE USE

        4; SUBJECT CRITICALLY DAMAGED IN CONFRONTATION

        %%%%%%%%%%%%%%%%%%%


}
2060; OBSERVATION: SUBJECT ACTED WITHIN EXPECTED PARAMETERS, BUT INSTABILITY OF NEURAL COUPLING INVOKED HIGH AGGRESSION
2061; PROTOTYPE 102
{

        %%%%%%%%%%%%%%%%%%%

        0; PRIMARY HULL CONSTRUCTED USING STC #005127
        1; CORE PARITY PROTOCOLS IMPLEMENTED

        2; GLASS INJECTION MEASURED AT 34.5%

        3; UPON ACTIVATION, SUBJECT REMAINED CALM

        4; SUBJECT SUCCESSFULLY CONNECTED WITH CONTROL GROUP

        5; SUBJECT SUCCESSFULLY CONNECTED WITH ASSEMBLY WORKERS
        6; SUBJECT SUCCESSFULLY CONNECTED WITH PRIMARY COLLECTIVE NODE

        7; LOCAL COLLECTIVE NODE SUCCESSFULLY ESTABLISHED

        %%%%%%%%%%%%%%%%%%%

}
2062; FINALLY

Version History

Trivia