Prismatic Trials
Prismatic Trials is a special, solo-only game mode where players compete for the fastest time of completing 2 stages. However, to initiate the Teleporter Event, the player must destroy three of a handful of Time Crystals scattered across the map. These crystals explode when destroyed, dealing moderate damage to players and monsters alike. Unlike in standard gameplay, the Teleporter charges instantly once the Teleporter Boss has been defeated.
Prismatic Trials feature a set of two Environments on
Rainstorm difficulty, starting cash, and random artifact selections. The only adjustments a player can make are the selected Survivor and their skill loadout.
All items and equipment are considered unlocked and can be encountered in a run, even if they have not been unlocked during a normal run. This is so that everyone competes under the exact same circumstances. This means that player cannot unlock the
ArtificerArtificerThe Artificer is a high burst damage survivor who excels in fighting large groups and bosses alike.
HP: 110 (+33 per level)
Damage: 12 (+2.4 per level)
Armor: 0
Umbra: Herald of the House Beyond in this game mode as the
crystalBazaar Between Time (Hidden Realm)
Hidden Realm: Bazaar Between Time
This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. for unlocking her does not appear. However, the player can still trigger the conditions for achievements they have not yet completed, even though the related item/equipment is already accessible in this game mode.
Similarly, all content introduced with the Survivors of the Void, Seekers of the Storm, and Alloyed Collective DLCs are enabled, even for non-owners of the DLC.
Prismatic Trials cannot be accessed if the player has installed mods.
Currently, the Prismatic Trial's only in-game purpose is to unlock
Slicing WindsSlicing Winds (Special)Fire a wind of blades that attack up to 3 enemies for 8x100% damage. The last hit Expose enemies.
Survivor: Mercenary and
Harvester's ScytheHarvester's Scythe
'Critical Strikes' heal you.
Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health..
Seed
- Every 3 days (72 hours), a new seed is generated for the Prismatic Trial. This seed is identical for all players, across all platforms.
- Seeds affect stage rotations, interactables' locations and drops, bosses, monster spawn timing, and activated artifacts.
- Player choices may affect some outcomes of the seed. For example, if the player visits the
Bazaar Between TimeBazaar Between Time (Hidden Realm)
Hidden Realm: Bazaar Between Time
This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. after the 1st stage, the 2nd stage will have a different spawn location and teleporter location.
Notes
- The second stage boss will always be an Elite.
- The in-game time does not stop in
Bulwark's AmbryBulwark's Ambry (Hidden Realm)
Hidden Realm: Bulwark's Ambry
The area consists of block-shaped platforms, with the Artifact Reliquary in the center.,
Gilded CoastGilded Coast (Hidden Realm)
Hidden Realm: Gilded Coast
You dream of wealth.
This area is where the player fights the boss Aurelionite, the Titanic Goldweaver., and
Bazaar Between TimeBazaar Between Time (Hidden Realm)
Hidden Realm: Bazaar Between Time
This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles.. - While there is no variation between Prismatic Trials and usual scenarios, item drops from the
Artifact of Sacrifice are not guaranteed each run.
Tips
- Since the monster spawns and item drops from interactables are the same every playthrough, it is possible to memorize them and create strategies for each Prismatic Trial seed.
- If
Sky MeadowSky Meadow (Stage 5)
Sprite Fields
You dream of serenity.
A lush, violet meadow located high in the planet's atmosphere. Meteors rush through the terrain and the moon is clearly visible in the sky. is the second stage, it is possible to skip the Teleporter event (without destroying Time Crystals or fighting a Teleporter Boss) entirely by submitting an artifact code and entering the artifact portal.- If Sky Meadow is the first stage, entering the artifact portal will take the player to the
Bulwark's AmbryBulwark's Ambry (Hidden Realm)
Hidden Realm: Bulwark's Ambry
The area consists of block-shaped platforms, with the Artifact Reliquary in the center..
- If Sky Meadow is the first stage, entering the artifact portal will take the player to the
- By going through a Blue Portal on the first stage and then going to the
Void FieldsVoid Fields (Hidden Realm)
Cosmic Prison
Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health., the player can prematurely end the stage -and the run- by leaving via the Null Portal.
Version History
Resolved a reported issue with the Prismatic Trial leaderboard not displaying any times.
- Fixed an issue with Prismatic Trials where players would sometimes get stuck on a black screen upon completion
- (Undocumented) Prismatic Trials now has Seekers of the Storm permanently enabled, even for non-DLC owners
- (Undocumented) Prismatic Trials now has Survivors of the Void permanently enabled, even for non-DLC owners
- Bug Fixes
- Fix Prismatic Trials counting your run in leaderboards when you die
- Gameplay Changes
- Remove
Metamorphosis from being selected in Prismatic Trials
- Remove
- Bug Fixes
- Fix the teleporter not instantly reaching full charge on killing the Prismatic Trials boss
- Gameplay Changes
- 🌧 Now spawns with a random selection of Artifacts!
- 🌧 Fix stage object rotation randomization not being seeded
- Bug Fixes
- 🌧 Fix
Magma WormsMagma Worm
Ancient Lava SwimmerHP: 2400 (+720 per level)
Damage: 10 (+2 per level)
Class: Melee
Speed: 20 m/s
Armor: 15 and similar monsters from spawning as an elite version in Prismatic Trials. Goodbye
OverloadingOverloading (Affix Buff)
Gain the power of an Overloading Elite.Attacks explode after a delay. 50% of health is replaced by shield.
Overloading WormOverloading Worm
The ReminderHP: 12000 (+3600 per level)
Damage: 50 (+10 per level)
Class: Melee
Speed: 20 m/s
Armor: 15.
- 🌧 Fix
- Gameplay Changes
- Add Friends-Only Leaderboard
- Update Global Leaderboard to be around your current position in the Leaderboard
| Risk of Rain 2 Wiki |
|---|
| Main |
| Artifacts • Challenges • Chests • Difficulty • Drones • Equipment • Interactables • Items • Item Stacking • Lore • Mechanics • Monsters • Newt Altars • Shrines • Status Effects |
| Survivors |
HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Cornered Gunslinger • HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Judge, Jury, Executioner • HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Desperate Outlaw • HP: 200 (+60 per level) Damage: 11 (+2.2 per level) Armor: 12 Umbra: Right Tool for the Wrong Job • HP: 130 (+39 per level) Damage: 14 (+2.8 per level) Armor: 0 Umbra: Fortification Expert • HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Herald of the House Beyond • HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Hired Blade • HP: 130 (+39 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Symbiotes • HP: 160 (+48 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Bionic Powerhouse • HP: 160 (+48 per level) Damage: 15 (+3 per level) Armor: 20 Umbra: Test Subject • HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Tired Veteran • Railgunner is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.RailgunnerThe Railgunner is a long-range, single target survivor that can instantly kill any high priority target - and from any range. HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Forgotten Nomad • Void Fiend is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void FiendThe Void Fiend is a corrupted survivor that fluctuates between a controlled and corrupted form, each with different strengths and weaknesses. Managing this curse has become its fate. HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Corrupted Amnesiac • Seeker is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.SeekerAs a meditative mid-range brawler, Seeker utilizes powerful healing to sustain herself and her team. HP: 115 (+34 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Diviner of House Beyond • False Son is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False SonThe False Son is a slow but stalwart close-range warrior. With extreme health and defense, False Son can weather any storm. Use False Son's durability to stay in the fray and capitalize on his slow but deadly skills. HP: 180 (+54 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: The Shattered Heir • CHEF is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.CHEFA survivor of high class, CHEF specialises in only the most exquisite meals and combos. As a culinary master, CHEF uses a variety of practiced skills in tandem for additional benefits. HP: 110 (+33 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Culinarian Adept • Operator is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.OperatorOperator is an evasive frontline commander. He uses drones as a force multiplier, leveraging battlefield chaos at opportune moments. HP: 90 (+27 per level) Damage: 12 (+2.4 per level) Armor: 0 Umbra: Coerced Specialist • Drifter is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.DrifterThe Drifter is a resourceful survivor who's quick to claim every opportunity whilst gathering Junk to spend on powerful skills. HP: 170 (+52 per level) Damage: 12 (+2.4 per level) Armor: 20 Umbra: Unchecked Hoarder • HP: 440 (+132 per level) Damage: 18 (+3.6 per level) Armor: 0 Umbra: Unorthodoxy Risen |
| Environments |
| Distant RoostDistant Roost (Stage 1) Ground Zero You dream of waves, crashing on cliffsides. Spires of earth jut through the fog and unknown avian creatures circle far peaks guarding their broods. • Titanic PlainsTitanic Plains (Stage 1) Ground Zero You dream of rolling hills. Gigantic stone arches bracket the skyline, while the main play-field overlooks a vast fractured tectonic lowland. • Verdant FallsVerdant Falls (Stage 1) Ground Zero You dream of sweet fruits, and bitter promises. A bright, vibrant map with cliffs, caverns, and giant towering plants surrounding some large debris. • Abandoned AqueductAbandoned Aqueduct (Stage 2) Origin of Tar You dream of sand beneath your feet. Massive skeletons and pools of tar are littered around, and a towering aqueduct pouring down tar dominates the area. • Wetland AspectWetland Aspect (Stage 2) Rehabilitation Zone You dream of twisting roots. Full of ruined stone structures and swampy areas filled with water. • Rallypoint DeltaRallypoint Delta (Stage 3) 'Contact Light' Survivor Camp You dream of quiet snowfall. Rallypoint Delta is the remains of a makeshift camp constructed by a group of scattered crew members from the UES Contact Light, somewhere in the frigid tundra of Petrichor V. • Scorched AcresScorched Acres (Stage 3) Wisp Installation You dream of wind, blowing through trees. Large, circular platforms make up the majority of the stage, and embers float through the air. • Abyssal DepthsAbyssal Depths (Stage 4) Tectonic Relics You dream of fire. A hellfire-forged zone of blazing heat, the Abyssal Depths are believed to be a continuation and adaptation of the Magma Barracks from Risk of Rain. • Siren's CallSiren's Call (Stage 4) Ship Graveyard You dream of misled signals. The wreckage of unfortunate ships line the gloomy clifftops where HP: 140 (+42 per level) Damage: 15 (+3 per level) Class: Ranged Speed: 3 m/s Armor: 0 make their nests. • Sundered GroveSundered Grove (Stage 4) Dormant Locus You dream of violent growth. Ancient flora has risen up to reclaim this once sacred refuge. Mazes of roots and overgrown fungus have twisted the landscape, leaving only ruins. • Sky MeadowSky Meadow (Stage 5) Sprite Fields You dream of serenity. A lush, violet meadow located high in the planet's atmosphere. Meteors rush through the terrain and the moon is clearly visible in the sky. • CommencementCommencement (Final) Moon of Petrichor V You dream of glass and dirt. Large domain located above the shattered breach of King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 and Providence's tools of creation. Siphoned Forest is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Siphoned Forest This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Siphoned Forest (Stage 1) Ground Zero You dream of fire and ice. The map is blanketed in a layer of snow, with large trees surrounded by platforms spanning multiple levels. • Aphelian Sanctuary is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Aphelian Sanctuary This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Aphelian Sanctuary (Stage 2) Cleansing Center You dream of clarity. Tall, complex structures lay surrounding a large forest. • Sulfur Pools is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Sulfur Pools This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Sulfur Pools (Stage 3) Pungent Spring You dream of brimstone. Tiered lakes of shallow sulfur pools. Arcing bridges and underground caves connect the map together. Disturbed Impact is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Disturbed Impact This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Disturbed Impact (Stage 1 - Loop Only) Meter of the Restless You dream of stabbing shards. A night variant of the Shattered Abodes, exclusive to looping. Some of the houses that are normally closed off may open up. • Shattered Abodes is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Shattered Abodes This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Shattered Abodes (Stage 1) Ground Zero You dream of lost poetry. The ruins of a Lemurian town, shattered by a giant spike-themed impact. • Viscous Falls is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Viscous Falls This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Viscous Falls (Stage 1 - Loop Only) Seeker's Setback You dream of falls, erupting from the flora. A night variant of Verdant Falls: mostly the same, but with a unique cave opening. Only appears after looping at least once. • Reformed Altar is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Reformed Altar This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Reformed Altar (Stage 2 - Path of the Colossus: Stage 1) Shadow of the Savior You dream of refuge. A sandy, ruined temple built around the base of a giant statue of Providence. This is the first stage in the Path of the Colossus. • Golden Dieback is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Golden Dieback This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Golden Dieback (Stage 3 - Loop Only - Path of the Colossus: Stage 2) March of the Fallen You dream of golden leaves. A loop-exclusive variant of Treeborn Colony, second stage in the Path of the Colossus. The map is covered in an orange haze and the trees' leaves have turned red, with mushrooms now growing on their trunks and branches. • Treeborn Colony is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Treeborn Colony This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Treeborn Colony (Stage 3 - Path of the Colossus: Stage 2) Path of the Protector You dream of vines, cutting through the sky. A treetop village, located in a canopy directly above the Reformed Altar. This is the second stage in the Path of the Colossus. • Prime Meridian is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Prime Meridian This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Prime Meridian (Stage 4 - Path of the Colossus: Final) Relic of the False Son You dream of rebirth. The top of a giant statue of Providence, and the final stage in the Path of the Colossus. The False Son (Boss) is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.False Son (Boss) Eye of the StormHP: 1000 (+300 per level) Damage: 18 (+3.6 per level) Class: Melee Speed: 14 m/s Armor: 23 waits at the highest point of this area. • Helminth Hatchery is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Helminth Hatchery This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Helminth Hatchery (Stage 5) A Brother's Respite You dream of worms. A complex city-like structure built in a volcanic environment. Tunnels and wurms litter the environment and a forge sits near the top. Pretender's Precipice is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Pretender's Precipice This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Pretender's Precipice (Stage 2) Den of Debris You dream of frost and metal. A snowy clifftop criscrossed by the overgrown wreckage of fallen Solus. • Iron Alluvium is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Iron Alluvium This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Iron Alluvium (Stage 3) Abandoned Operation You dream of attracting forces. The crumbling remains of a Solus mining operation in the desert, dominated by the ruins of a massive drill. • Iron Auroras is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Iron Auroras This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Iron Auroras (Stage 3) Abandoned Operation You dream of repelling forces. A night variant of the Iron Alluvium exclusive to looping. The sky is filled with auroras, and the inside of the drill has opened up. • Conduit Canyon is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Conduit Canyon This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Conduit Canyon (Stage 4) Logistics Vein You dream of flowing power. A massive Solus installation suspended over a deep forested canyon and crossed by lines of energy. The Alloy Hunter is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Alloy Hunter Seer's ChosenHP: 3000 (+900 per level) Damage: 15 (+3 per level) Class: Unknown Speed: 3 m/s Armor: 0 waits to challenge at the end of the locked path. • Repurposed Crater is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Repurposed Crater This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Repurposed Crater (Stage 4) Constructed Polestar You dream of an oasis. A crater in the desert, converted into a fortress for the Solus. • Solutional Haunt is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Solutional Haunt This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Solutional Haunt (Stage 5) Terminal Installation You dream of cavernous depths. A facility within a cavern deep underground, housing the Solus' Solus Wing is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Solus Wing The Alloyed CollectiveHP: 6069 (+1821 per level) Damage: 15 (+3 per level) Class: Unknown Speed: 100 m/s Armor: 1000. |
| Hidden Realms |
| Gilded CoastGilded Coast (Hidden Realm) Hidden Realm: Gilded Coast You dream of wealth. This area is where the player fights the boss Aurelionite, the Titanic Goldweaver. • Void FieldsVoid Fields (Hidden Realm) Cosmic Prison Hidden Realm accessible only through the Bazaar Between Time. Until the cell is stabilized, the Void Fields will constantly "suffocate" the player for a small percentage of their current health. • Bulwark's AmbryBulwark's Ambry (Hidden Realm) Hidden Realm: Bulwark's Ambry The area consists of block-shaped platforms, with the Artifact Reliquary in the center. • A Moment, FracturedA Moment, Fractured (Hidden Realm) Hidden Realm: A Moment, Fractured Multiple floating islands in a void, with sharp blue crystals embedded in them. The Obelisk can be found on top of the last island. • A Moment, WholeA Moment, Whole (Hidden Realm) Hidden Realm: A Moment, Whole A bleak and desolate realm. The refuge of the King of NothingHP: 1000 (+300 per level) Damage: 16 (+3.2 per level) Class: Melee / Ranged Speed: 15 m/s Armor: 20 vengeance and destruction. • Bazaar Between TimeBazaar Between Time (Hidden Realm) Hidden Realm: Bazaar Between Time This stage serves as the shop in Risk of Rain 2. Players can purchase various Items with Lunar Coins or exchange items for higher-rarity ones in two crucibles. The Planetarium is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. The Planetarium This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.The Planetarium (Final) Cell V The Planetarium is an area somewhere within the Void, housing a collection of planets detained by the Void's denizens. It is inhabited primarily by the Voidling, the guard of the Planetarium or potentially the controller of the Void itself. • Void Locus is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Void Locus This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Locus (Hidden Realm) Cell IIIVIIIIIILVIIIVLVILIVLLLVVVILIVLI You dream of potential. The Void Locus contains many Void Potentials and Cradles in place of chests, and is inhabited by Void monsters. Neural Sanctum is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Neural Sanctum This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Neural Sanctum (Final) Mind of the Machine An encrypted realm containing the heart of a Solus Heart is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Solus Heart Virtual Super EgoHP: 8100 (+2430 per level) Damage: 11 (+2.2 per level) Class: Unknown Speed: 1e-13 m/s Armor: 20. • Computational Exchange is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info. Computational Exchange This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Computational Exchange (Hidden Realm) Virtual Cache A digital realm hidden deep within the Solus network, where a powerful being awaits a champion to defeat its greatest foe. |
| Expansions |
This content is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Survivors of the Void • This content is part of the Seekers of the Storm DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Seekers of the Storm • This content is part of the Alloyed Collective DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Alloyed Collective |
| Alternate Game Modes |
| Eclipse • Prismatic Trials • The Simulacrum is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Simulacrum |
| Mechanics |
| Armor • Damage • Directors • Enemy AI • Family Events • Gold • Health • Item Stacking • Lunar Coins • Movement Speed • Proc Coefficient • Survivor Skins • Void Fog is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Fog • Void Seed is part of the Survivors of the Void DLC. It is only available if the DLC is enabled when starting a run. Click for more info.Void Seed • Winning a Run |
| Other |
| Developer Console • Development Team • Languages • Modding • Soundtrack • Unreleased Items • Version History |